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Clazzy
Posted on: Aug 19 2009, 08:40 PM


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I know the Red Alert Tesla Coil sounds appear everywhere. Literally.
  Forum: TD Discussion · Post Preview: #44893 · Replies: 6 · Views: 8,900

Clazzy
Posted on: Jul 7 2009, 08:55 AM


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I don't think there was anything on TS: Savage War that was completely unique. Annoyingly, I couldn't download all the files back when I closed the site because I didn't have the bandwidth to download it at the time. There's lots on RA2SW that wasn't on the major modding sites. There were a couple of small modding sites around that had loads of files and I got them before it went down. Unfortunately, I can't remember the URLs.
  Forum: TS Graphics · Post Preview: #44213 · Replies: 5 · Views: 7,546

Clazzy
Posted on: Jun 21 2009, 12:23 PM


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I had to download the 2.03 patch manually then it installed a second update afterwards when connecting to the server. Maybe delete it and try running again? I have a bug with the updater (the one you can call from outside the game) where it freezes on 99% but if you cancel and restart it then it will install just fine.

Also, this apparently works too. Finally, I saw a recommendation on the WINE page for RA2 about using the modified ddraw.dll. I can't find the topic right now but didn't this cause more reconnection errors online?
  Forum: TS Discussion · Post Preview: #43975 · Replies: 9 · Views: 9,357

Clazzy
Posted on: Jun 20 2009, 11:48 PM


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Sorry to double post, WOL/XWIS works fine (to the lobby anyway) but I didn't try any games. RA2 should almost certainly work with no problem as well. To my knowledge, Renegade works fine (I have RenAlert working with no problems, think I installed Renegade once and it was fine).
  Forum: TS Discussion · Post Preview: #43964 · Replies: 9 · Views: 9,357

Clazzy
Posted on: Jun 19 2009, 01:02 PM


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Does WOL work without problems now? I remember doing this a couple of years ago and I don't think it added the registry entries for WOL so TS couldn't detect it. This was back around 0.9.10 though so things may have changed. I would test but I left my TS disc at home, I could try RA2 though.
  Forum: TS Discussion · Post Preview: #43945 · Replies: 9 · Views: 9,357

Clazzy
Posted on: Apr 24 2009, 06:57 PM


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The TS community is so small now that everyone has basically just confined themselves to one website. What's the point of two websites which will effectively mirror exactly the same information just with different css files and different forum layouts? Besides, Banshee is actually active.
  Forum: General Discussion · Post Preview: #43410 · Replies: 53 · Views: 24,175

Clazzy
Posted on: Mar 13 2009, 12:43 AM


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A P166 with MMX technology was the minimum processor required for TS, I remember because I had a 200MHz processor which at the time was much better. Always wanted one of those 266MHz Pentium 2s though. And you had a Voodoo 2? Lucky sod, I always wanted a Voodoo card but I was stuck with my ATI Rage Pro with 2 (yes, 2!) MB of glorious memory. Ah, those were the days, you people missed out.
  Forum: General Discussion · Post Preview: #43010 · Replies: 17 · Views: 8,681

Clazzy
Posted on: Mar 7 2009, 02:17 PM


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QUOTE
Petroglyph is a whole different company.. while it has some Westwood people left, most of the old WW employees have retired or moved into other companies (for example, Adam Isgreen and some other old WW employees just retired from Petroglyph and established a new company named "Jet Set Games").

Joe Bostic, Bret Ambrose, Steve Tall, Gary Cox, Greg Hjelstrom, Ted Morris, Frank Klepacki, Chris Rubyor, Elie Arabian. There may be more than this but this is a collection of developers/programmers/artists/designers who worked at Westwood. It's not all WW but it's enough people to have a massive impact, especially considering most of them have important roles within the company.
  Forum: General Discussion · Post Preview: #42912 · Replies: 27 · Views: 12,469

Clazzy
Posted on: Mar 7 2009, 01:00 AM


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QUOTE (^Rampastein @ Mar 6 2009, 09:32 PM) *
Yeah, however, some companies support their fans and communities more than others. And Westwood was one that (or at least it seems so to me) supported it's fans, unlike EA (I remember checking some petition threads for a 1.03 patch for The First Decade on the EA forums - hundreds of forum members signed it and our "friends" at EA didn't even look at the thread).

For example, I have to buy multiple copies of some games if I want to play them in LAN between the two computers I have in my house. However, some games' developers/publishers decide to make it possible to install and play the game on multiple PCs. A quote from the C&C95 readme:


I think Deathrider could have put his new poll to this thread instead of making multiple new topics..

Most games that had two discs could play online or on a LAN at the same time back in the day. In fact, it was more or less standard practice until ten years ago or so. Once CD burners became cheap and widely available along with faster internet, companies got scared that games could be copied very easily.

Everyone glosses over the fact that WW also never released any modding tools for any of their games. In fact, the only official piece of software was modified from a community-created piece of software and this wasn't really even done by WW. At the end of it, 90% of you weren't around when WW was still going, you're just going on second-hand knowledge. Besides, what are Petroglyph doing right now I ask? Since they're effectively WW with a different name, surely they're the natural evolution of WW as they once were?
  Forum: General Discussion · Post Preview: #42900 · Replies: 27 · Views: 12,469

Clazzy
Posted on: Mar 6 2009, 03:26 AM


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I have no strong feelings one way or the other. They've produced both good and bad games in the 15 or so years that I've followed the game industry.
  Forum: General Discussion · Post Preview: #42872 · Replies: 27 · Views: 12,469

Clazzy
Posted on: Jan 18 2009, 11:21 PM


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It seems to work just fine for ModEnc/RenProj, they're not exactly a busy community.
  Forum: Support/Feedback Forums · Post Preview: #41680 · Replies: 10 · Views: 11,635

Clazzy
Posted on: Aug 5 2008, 02:04 PM


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It's pretty much nothing like Red Alert, though. It's not too far off RA2 unit-wise but each side has a completely different build system (which inherently gives Allies the advantage if their base is under attack), then there's the whole "ore mines are limited" thing (and I think only one can dock at them, I don't pay enough attention to them though). I'd say Japan's units are overpowered right now but I'm sure that'll be resolved soon enough. Finally, the cameos and the descriptions for units look like they were written/drawn by crazy people.

If anyone wants any more detail on the beta and what's going on then I'll try and give some information. I've only found one bug so far and I've only had one crash (which I couldn't reproduce, annoyingly).
  Forum: General Discussion · Post Preview: #40908 · Replies: 21 · Views: 11,993

Clazzy
Posted on: Jun 26 2008, 02:27 PM


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TD (well, C&C95) and RA should work with no problems, I installed RA on my mum's computer yesterday. Just make setup.exe (root directory on the CD) compatible with Windows 95 and run it.
  Forum: General Discussion · Post Preview: #40411 · Replies: 10 · Views: 6,371

Clazzy
Posted on: Jun 11 2008, 10:06 PM


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QUOTE
The problem is, that you have to build right after GAPOWR the Powerup to get the new buildoptions. If you build something between the PowerPlant and its powerup it doesn't work anymore.

This must be why it never seemed to work. I was always under the impression that it was impossible in TS, it was easy to do in RA2 with the PrerequisiteOverride= tag, though. Does this problem also include the construction of units? If you build the upgradable building, a vehicle and then the upgrade does it work?
  Forum: Advanced Discussion · Post Preview: #40160 · Replies: 22 · Views: 14,503

Clazzy
Posted on: Feb 27 2008, 05:55 PM


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QUOTE
4: Child Development (a couple of you may know why I take this class now confused.gif)

What, you knocked a girl up?
  Forum: General Discussion · Post Preview: #37434 · Replies: 31 · Views: 15,466

Clazzy
Posted on: Feb 7 2008, 11:28 PM


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Of course it is. But being a geek isn't a bad thing, it just (generally) means you actually have an active interest in the world around you that isn't something projected by the media as cool.
  Forum: General Discussion · Post Preview: #36891 · Replies: 21 · Views: 9,845

Clazzy
Posted on: Jan 8 2008, 07:39 PM


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They will have to die at the same time. There's no way to imitate individual infantry dying as time goes by I'm afraid.
  Forum: TS Modding · Post Preview: #35946 · Replies: 7 · Views: 5,894

Clazzy
Posted on: Jan 8 2008, 11:12 AM


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It's in A Path Beyond, the song for Keep Off The Grass. And it is great.
  Forum: General Discussion · Post Preview: #35937 · Replies: 20 · Views: 9,545

Clazzy
Posted on: Jan 6 2008, 01:15 PM


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I could narrow it down to about five, but not one:
Stomp, Nod Crush, Just Do It, Mutants, Vector

To be honest, there aren't many C&C songs I don't like. Frank Klepacki is a surprisingly talented individual.
  Forum: General Discussion · Post Preview: #35825 · Replies: 20 · Views: 9,545

Clazzy
Posted on: Jan 5 2008, 11:01 AM


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Hmm...

Novus Ordo
YR Squared
It Came From Red Alert!
Tiberian Future: A Dying World
D-Day
TAKTICS
PPM: Final Dawn
Tiberium Odyssey
TS: Total War
Allies Revenge 2


I've only properly played the first four, surprisingly.
  Forum: General Discussion · Post Preview: #35756 · Replies: 11 · Views: 8,593

Clazzy
Posted on: Jan 4 2008, 12:46 PM


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QUOTE
Am I The only mapper who doesn't use auto-shore? I Find you get much better results placing shore tiles yourself. Placing the water tiles individually does look better in some cases, but in others, you can't really tell much of a difference, It's also alot more time consuming that way.

I'd think all proficient mappers turn autoshore off. I turn it off and go overkill on detail, using every possible piece I can to make a twisted coast. Usually it looks nice.
  Forum: Mapping Tutorials · Post Preview: #35653 · Replies: 16 · Views: 14,246

Clazzy
Posted on: Dec 23 2007, 06:14 PM


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It's extremely cold here, but not snowing. How I simply love British weather!
  Forum: General Discussion · Post Preview: #35081 · Replies: 63 · Views: 27,287

Clazzy
Posted on: Dec 21 2007, 01:38 PM


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4.5 hectares as opposed to 5.3 of the UK. Dunno why they don't do it in acres for the UK, I believe it comes to around 11 acres for me.
  Forum: General Discussion · Post Preview: #34952 · Replies: 21 · Views: 9,794

Clazzy
Posted on: Dec 20 2007, 11:07 PM


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QUOTE
Excuse the crap quality. Here are some more pics of my school (it's an amazing school. <3)

But you got kicked out, didn't you?
  Forum: General Discussion · Post Preview: #34913 · Replies: 903 · Views: 269,446

Clazzy
Posted on: Dec 8 2007, 10:48 PM


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Aha, apparently you have to install the 1.02 path to solve it.
  Forum: TS Mapping · Post Preview: #34162 · Replies: 8 · Views: 8,010

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