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> The Great Escape
Warlord
post Oct 29 2007, 07:22 PM
Post #1


Artillery
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From: Barnsley, UK
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Favorite game: Tiberian Sun



Well this map is finally finished. dance.gif
I decided to make two difficultys.

http://www.tiberiumweb.com/forums/index.php?showtopic=2613
^Go there for screen shots.

Medium Difficulty Download:
Attached File  The_Great_Escape_Medium_.zip ( 4.65K ) Number of downloads: 335


Hard Difficulty Download:
Attached File  The_Great_Escape_hard_.zip ( 4.57K ) Number of downloads: 338


Enjoy. biggrin.gif


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"So long as there are men, there will be wars." - Albert Einstein.

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Robo fish
post Oct 30 2007, 10:10 PM
Post #2


Attack Cycle
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I do not call this a finished map. There is no AI (only the create triggers) therefore, no units will spawn from the HoN nor the Airstrip. Secondo, the map layout in the upperleft corner is...empty. It not worthy to go here and it frustrating wehn you get here too.

It needs some work. If I was you I would make a better AI with some teams to attack the player (if you need help you can ask me or LKO).

PS. : the hard version is not really different from the other one except for the airstrike.
PS2. : You must create a trigger for your team to work e.g : /Event : Time/Action : Create team/Player : Badguy/Teamtype : *insert teamtype name here*).

It has potential, but it need work

This post has been edited by Robo fish: Oct 30 2007, 10:11 PM


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dude.......get this.......in my Latin class tomorrow........wer having an Orgi
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Warlord
post Nov 1 2007, 10:14 AM
Post #3


Artillery
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Favorite game: Tiberian Sun



I would have fixed this if i knew about this problem. The reason i didn't was because of lack of replys dry.gif


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Bittah Commander
post Nov 1 2007, 10:38 AM
Post #4


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Don't you think you would've known about this problem if you would've just tested it before uploading it?


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