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> Snowblind, About time to revive the TD mapping section
Robo fish
post May 28 2007, 01:43 AM
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Hello. I took some time to release this map and it only because I was experimenting with a lot of things for that map, and that Some of those triggers are not sure to work properly. Anyway, here is the operation Snowblind for GDI.

Name: Snowblind
Theater: Winter
Size: 64x64
Difficulty: medium to hard.
Side: GDI
Breifing : We received word about an important Nod convoy in Ukraine We already
Have a base in the area code name Snowball Your main target will be the MCV
it must unload a Nuclear warhead in a nearby Nod base The convoy must be
stop Destroy the power supply for the Obelisks and invite yourself in their base
destroy the convoy and finish Nod forces and bases


Bugs im aware of, and that I will fix :
- an obejct is suppose to enter a specified area and make you loose the mission if it cross the celltriggers. It does not fire as it was suppose to.
- The AI Isn't rebuilding because of you having a limited bunch of vehicles (not a bug).
- Sometimes, The AI will launch every units it have against your base, (although it does it rarely), despite the fact they are put on sticky and they will penetrate the guards towers perimeter with ease.
- This thing happen VERY RARELY AND HAPPENED TO ME ONLY ONCE : The APC reinforcement may come in several way across the map. The 1st time I saw this bug, I had enough APC's to destroy the whole Nod base even if the Obelisks where online.


That all for the description. Hope you will enjoy it smile.gif

Download (and no there are no pictures) :

This post has been edited by Robo fish: May 28 2007, 01:44 AM
Attached File(s)
Attached File  Snowblind_scg46ea_.rar ( 5.39K ) Number of downloads: 242
 


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QUOTE(Ixith)
dude.......get this.......in my Latin class tomorrow........wer having an Orgi
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Crimsonum
post May 28 2007, 11:58 AM
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Why the heck would MCV contain nuclear ammunition???
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Roani52
post May 28 2007, 01:45 PM
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Because that's funny?


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Robo fish
post May 28 2007, 10:54 PM
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QUOTE (WorManiac @ May 28 2007, 07:58 AM) *
Why the heck would MCV contain nuclear ammunition???

Because the MobileHQ make everything blow up?
And if you would have mapped TD, you would have know that it was the most logical way to do it. Unless you want a Buggy to deliver it? :sleep:

This post has been edited by Robo fish: May 28 2007, 10:54 PM


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QUOTE(Ixith)
dude.......get this.......in my Latin class tomorrow........wer having an Orgi
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Warlord
post May 29 2007, 01:45 PM
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..And besides really what else could hold nuclear ammunition, there isn't exactly much things to choose from if you know what i mean :sleep:


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Nyerguds
post Jun 30 2007, 10:44 PM
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QUOTE (Robo fish @ May 28 2007, 11:54 PM) *
Because the MobileHQ make everything blow up?
And if you would have mapped TD, you would have know that it was the most logical way to do it. Unless you want a Buggy to deliver it? :sleep:

umm...
MHQ <> MCV


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