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> Download Twisted Insurrection: Public Beta 2
Aro
post Jan 2 2011, 05:22 AM
Post #1


Cyborg Commando
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Group: Members
Posts: 1,695
Joined: 22-November 06
From: Birmingham, UK
Member No.: 314
Alliance: Nod
Favorite game: Tiberian Sun



Twisted Insurrection: Public Beta 2 has been released!







Correct Installation:

1 - Download Twisted-Insurrection-Public-Beta-2.rar
2 - Extract the Containing Folder to any location on your computer
3 - Run GAME.exe and play


Changelog since Public Beta 1:

- Added new Nod Harvester Image, thus old Harvester HVA Bug is resolved
- Scatterpack Speed decreased
- Updated Credits
- Decreased Damage inflicted on Infantry by Forest Fires
- Decreased number of debris spawned by certain vehicles and structures
- Decreased Damage inflicted by some debris pieces
- Nod Mission 5 now launches properly after Nod Mission 4
- Advanced Tiberium Reactor Requirement changed to Tiberium Reactor and Radar
- Advanced Tiberium Reactor is no longer one of the Mobile Structures
- Added new Harvester Cameo
- Fixed a few repeating trigger errors on Nod Mission 4
- Disabled Version button on Main menu (Until it shows the proper information)
- Added new GloboTech Light Tank image
- Changed name of Medic to GloboTech Medic
- Added GDI Challenge Campaign
----- Added GDI Challenge 01
- Removed Deployment ability from the Repair Tanks
- Re-added Difficulty Slider to Campaign selection
- Re-arranged THEME01.ini, Post War Melancholy is now TI's Theme Song
- Added many new animations
----- Rain (Newest Effect)
----- Spark Effect (1 & 2)
----- Fire Explosion (1 Through 6)
----- Small Yellow Smoke Explosion (1 Through 3)
- Added New Juggernaut Image (Campaign/Crate Goodie Only)
- Added New Inner Circle Redeemer (Campaign Only)
- Darkened MLRS Walker
- Orca Bomber Bomblets now use new explosion animations
- Added Art.ini entries for TRACKJ07 - TRACKJ30
- Added new art for PALET01 - PALET04 Overlays
- Added new art for CRAT01 - CRAT0C Overlays
- Added new art for DRUM01 - DRUM02 Overlays
- Added 8 new Crate variations (Map Detail)
- Added 5 new Explosive Barrel variations (Map Detail)
- Added 8 new Palette variations (Map Detail)
- Added 2 new Traffic Cone variations (Map Detail)
- Added additional Interior Terrain
- Added new Interior cliffs
- MLRS Walkers are no longer available if you capture the GDI War Factory on Nod Mission 5
- Goliaths are no longer available if you capture the GDI War Factory on Nod Mission 3
- Added remappable visceroid option for maps (Just change Image=VISLRG on [VISC_LRG] to Image=RVISLRG in the map file)
- Changed Prerequisite= of Laser Fence post to POWER,NARADAR (Same as Advanced Tiberium Reactor)
- Re-wrote GDI Mission 5 Briefing
- Re-wrote Nod Missions 4 and 5 Briefings
- Nod Mission 1 altered, you now have to destroy only a certain amount of buildings in the city rather than all of them
- Added Orca Immobilizer Cameo
- Interior Theater Complete
- Added new Firey smoke Trailer animation (TISMOEX) for possible future usage
- Removed Hover Tanks from campaign maps and replaced them with other units
- Inferono's and Cleaver Drone's are no longer avaiable in Nod Mission 4 (Anti-grav technology is introduced later)
- GDI Engineer Strength changed to 120 (Nod Engineer Strength remains at 100)
- Nod Engineer Prerequisite changed to NAHAND for balance reasons
- Scatterpack and MLRS Walker no longer available if you capture the GDI War Factory on Nod Mission 4
- Removed Death animation from Venom walker due-to Instant Promotion bug
- Hover Tank is no longer avaiable as a crate goodie
- The following units have been added as crate goodies:
----- GloboTech Mobile SAM
----- GloboTech Hum-vee
----- GloboTech Light Tank
----- GloboTech Armadillo APC
----- GloboTech Repair Tank
----- Mobile Sensor Array
- Changed owner on Twisted Dawn units to correct houses (GDI Units set to Owner=GDI Nod units set to Owner=Nod) for correct crate options
- Added new Blue Warning Stripe City Pavement to the City Pavement Additions set
- Added Clean Interior cliffs to the Interior cliff set
- Added Stripped of Life to TI playlist
- Changed Scatterpack Speed back to 6
- Changed Scatterpack WalkRate to 1
- Included additional Cliffs to the Interior Cliff set
- Included additional fixture tiles to the Interior Pavement Additions tiles
- Mobile Sensor Array is now a hovering unit
- Re-enabled Nod and GDI Repair Tanks to deploy again
- Fixed GDI repair tanks UndeploysInto= tag (was set to UndeploysInto=REPAIR when it should of been UndeploysInto=GREPAIR)
- Added additional variations to the High Pavement Cliffs A set
- Added additional variations to the Interior Cliffs set
- AntiInfLaser warhead now uses InfDeath=5
- Updated Credits
- Added Backwater Barrens (2-6)
- Added New Trees
- Added Twisted Dawn Stealth Tank to the Mix Files and Art.INI
- Cleaned up some mistakes in a few INI files
- Deleted unused material from many MIX files
- Replaced Stock TS Trees
- Replaced old TI Healthy Tree Set
- Added new Oak Tree set
- Added new Burned Tree set
- Added new Bush set
- Added fixed version of Final Haven (2-3)
- Added fixed version of Primal Haven (2)
- Restarted with a fresh AI.INI file
- Added new MPScore.pcx
- Added Remnants (2)
- Added new Main Menu track
- Shifted Music coding from THEME01.ini to THEME.ini
- Added new Street Lights
- Added new Street Lights Alpha Images
- Added new Spotlight
- Added new Spotlight Alpha Image
- Added Beta Nod Power Plant
- Re-wrote some of the Mission Briefings
- Added new Skirmish Score Screen Image
- Updated Rules.INI AI Settings
- Added temporary replacements for Ramp Edge Fix Ups
- Added temporary replacements for Dirt Road Slopes
- Edited South-East facing slopes
- Fixed Vulcan Tower bug, it will now automatically target enemies
- Added new temporary Minefield image
- Added new temporary Minefield cameo
- Changed "Enemy AI" to "Computer"
- AI Now builds a deployed Sensor Array
- Pit of Despair (2-5) moved in front of Backwater Barrens (2-6) in the maps list
- Ion Storms are now less frequent on Pit of Despair (2-5)
- Minefield warhead now less effective against concrete armor (Mammoth Mark II and Venom Walkers)
- Changed the name of Fona to Flora in rules.ini
- Fixed Rocketeer Strength
- Added temporary Advanced Power Plant image
- Added Tombstone set
- Added new TD APC Image
- Added new Waterfall Images
- Added River Raid (2)
- Fixed trees on Heartless (2-4)
- Scorpion Light Tanks can no longer crush infantry
- Hov-Vee speed increased
- Boosted Strength of most Infantry by 10
- Peacekeeper, Militant and Ranger weapon now slightly stronger
- Railgun Tank weapon slightly stronger
- Changed some strings in Twistage.dll
- Grenadier weapon now more effective against vehicles
- Changed [Easy] Cost= to 0.75
- Added [Easy] Cost=1.0 to all campaign maps
- Fixed Veinhole Monster image
- Added new Ammo Crate Image
- Changed AMMO01 Palette from Unittem to IsoTem (Should of been done in the first place)
- Added shadows to Pipes
- Fixed names on Juggernaut and Redeemer
- The following structures can now be powered on and off:
----- GDI Refinery
----- Nod Refinery
----- Hall of Faith
----- Artillery Battery
----- Cannon Battery
----- EMP Battery
----- Vulcan Battery
- Added Zeta City (2-8)
- Added Lambda City (2)
- Updated Credits (20/12/2010)
- Re-added Moles, EMP Cannons and Earthquake Emmiters from Creepy Canyon (2)
- Re-added Moles, EMP Cannons and Earthquake Emmiters from Cataclysmia (2)
- Re-added Moles, EMP Cannons and Earthquake Emmiters from Woodland Fountain (2)
- AI's now builds Moles, EMP Cannons or Earthquake Emmiters on Creepy Canyon (2) again.
- AI's now builds build Moles, EMP Cannons or Earthquake Emmiters on Cataclysmia (2) again.
- AI's now builds build Moles, EMP Cannons or Earthquake Emmiters on Woodland Fountain (2) again.
- Orca Immobilizers now require EMP Cannon again on Creepy Canyon (2)
- Orca Immobilizers now require EMP Cannon again on Cataclysmia (2)
- Orca Immobilizers now require EMP Cannon again on Woodland Fountain (2)
- Added 24 new Ammo Crate variations
- Applied some new text strings to tutorial.ini
- Added EMP Patriot Missile Battery to the center of The Triple 'S' (2-6) instead of EMP Cannon Clone
- Added missing Interior Cliffs
- Updated Nod Mission 6 (Unfinished)
- Finished High Pavement Slope Set Pieces
- Remade and Remastered staff billboards
- Remastered some of the old billboards
- Changed names accordingly to staff billboards
- Added Black Swamp (2-4)
- Updated AI.INI file, changes are as follows:
----- Fixed building IDs on Missile Silo (temple), Uplink Center and APC/engineer attacks
----- Rewritten Easy AI taskforces
----- Changed Suicide=yes to Suicide=no from all Easy GDI and Nod ground teams which don't have a good reason of having it
----- Changed Easy AI TeamDelays to 1850
----- Fixed many bugs with Easy AI triggers (such like anti-refn teams checking for PROC)
----- Added taskforce 09GEAAA0-G for easy GDI AI base air defense and changed teamtype 084E5B50-G to use it
----- Fixed missile silo attack triggers on all difficulty levels: they checked for NAMISL (TS building), changed it to NATMPL
----- Fixed some Medium AI (level 1) factory attack triggers checking for the precense of enemy's PROC (changed to GACNST)
----- Fixed some medium GDI AI APC/engineer attack triggers (ENGINEER -> ENGINERG)
----- Added attack triggers for Easy AI targeting Nod harvesters
----- Added teamtypes (ID) 1077-1094 for Easy AI (Nod refinery) attacks and triggers for using them
----- Fixed; some AI triggers had similar names (for example there were two "H_GDI emporca harvester attack" triggers, one of them was numbered 2 -> "H_GDI emporca harvester attack 2")
- Added new TD Artillery Image
- Changed Earthquake Emitter cameo to EMP Cannon (Temporary)
- Changed Hall of Faith cameo to old TS Waste Facility (Temporary)
- NAOBEL TurretChargeAnimRate raised from 1 to 4 for a slower chargeanim giving fast units time to retreat again
- TeslaCharge and TeslaZap AudioVisual keys set to none
----- Obelisks don't play two firing sounds at the same time anymore
- Nod Radar has new art
- Eclipse Tanks can shoot and move at the same time again
- Ammocrate COOKOFF animation added
- Removed explosion from tombstones
- Smaller explosions for crates and palettes
- Twisted Insurrection no-longer needs to have compatibilty mode set
- Scores.mix separated from TwiIns.mix due to big filesize (now small build can be downloaded that works without music)
- Invisible things fixed which were a result of the "compat mode fix"
- FinalTI now has the buildings ordered in several categories
- Vanilla TS explolrg.shp removed and explorg.shp renamed to explolrg.shp
- Mix Files re-organized
- Nod Radar Cameo Added
- Omicron City (2-7) Added
- Game.exe produced TI.log renamed to logfile.txt
- FinalTI Map editor included


I recommend using DDRAW.dll with Twisted Insurrection, it does not work for everybody however. If you try using DDRAW.dll and you get a black screen, it is not compatible with your computer. DDRAW.dll is not a requirement to play Twisted Insurrection, but a suggestion.


Keep In Mind: This is a Public Beta and not a final release, therefore not everything is completed and many placeholder images are still being used. Do NOT point out placeholders and obvious temporary issues.


Download Twisted Insurrection: Public Beta 2!

(Twisted Insurrection is compressed with WinRAR, so you will need to have WinRAR installed to extract the folder from the download)


Before Playing Twisted Insurrection, I highly recommend you skim through the Draft Players manual.

You are forbidden to use any assets from Twisted Insurrection in any public mod.


--------------------
Aro - Leader of Twisted Insurrection and Evolution.

Tiberian Sun: UMP
Tiberian Sun: Modding Tools
Tiberian Sun: Mapping Tools

"Aro is OP." - TiberianFuture
"Aro for Dictator!" - Droke
"Aro for President!" - CL4ymOr3
"You're Aro, you always win." - daTS
"He's referred to as The Aro because he really is that f*cking awesome!" - Fenring
"Only members of the A.R.O. Society are allowed to use :WAT and related terms (TAW:, :BIGV, etc.)." - Crimsonum
"To Aro, founder and leader of TI, the best public relations and mod manager, great friend, modder and mapper." - Lin Kuei Ominae
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