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TiberiumWeb.org Community Forums _ Finished TD Maps _ Hard Invasion

Posted by: Lin Kuei Ominae Aug 8 2009, 10:43 PM

Another very old map, which had a nasty bug, that i wasn't able to fix until i recently spend some time in trigger testing.

On this map you get all types of Reinforcements at the same time:
Ground: Tanks, Rocket Launcher Humvees etc
Sea: using Hovercrafts sending infantry and tanks
Air: using transport helicopter to send a commando team
A10s to take out base defenses and units
Orcas to take out enemy units

Download:  LKO_HardInvasion_scg54ea.zip ( 7.34K ) : 317


Briefing:

The first ground reinforcements:
followed by sea reinforcements:
and air reinforcements with A10s:
a Commando team send in by a helicopter:
also Orcas will support you:
and take out enemy helicopters:
Finally an MCV arrives (before you can capture already the enemy conyard)

Posted by: Nod Strike Aug 9 2009, 12:50 AM

Looks great! Do you have to take the north base as well? Any screenies there?

Posted by: Lin Kuei Ominae Aug 9 2009, 09:29 AM

Stands in the briefing. wink1.gif After you did the invasion on the southern base (see pictures), it's a common "build-up-your-base-and-destroy-Nod" mission. The only special thing then is, that you have to capture the 2 bio research labs.

I won't show more pictures as it would take all the fun away to scout the map, find the entrances and weak points in Nods base defense etc.

Posted by: Nyerguds Aug 9 2009, 02:33 PM

umm...

bio-research labs aren't capturable unless you edit your game exe.

Though if you used Player Enters triggers and you got a Commando, the trigger is also activated by blowing them up tongue.gif

Posted by: Lin Kuei Ominae Aug 9 2009, 03:59 PM

i see right now that there is also no capture trigger applied on them.
But you lose when you destroy one of them. Since you can't capture them and also aren't allowed to destroy them, the mission is right now unwinnable.

I'll check this again and fix the bugs later. Right now i have unfortunately no time.

Posted by: Nyerguds Aug 18 2009, 10:01 AM

C&C1 has no barrels.

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