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> some voxels
ronco
post Mar 3 2009, 02:17 PM
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so again some of my newest voxels smile.gif
Hover Tank, Laser Tank, Medium Tank
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Mech Desruptor
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Attached File  Voxelpack.zip ( 79.7K ) Number of downloads: 371


This post has been edited by ronco: Mar 3 2009, 02:21 PM
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Lin Kuei Ominae
post Mar 4 2009, 11:25 AM
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They all don't look bad, but imo a bit too boxy. The hovertank is imo also bit too heavy looking (especially the turret is too big)
The mech disruptor surely made much more work than the other voxel, but like the avatar in your other topic, it should be done as an SHP. The voxel version is a bit bright on some places and the whole animation/lighting and shadow could be done much better as a SHP.

However the biggest problem of all these voxel is, that they are for RA2 while this is a forum for TS units only.

This post has been edited by Lin Kuei Ominae: Mar 4 2009, 11:26 AM


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ronco
post Mar 4 2009, 01:19 PM
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QUOTE (Lin Kuei Ominae @ Mar 4 2009, 12:25 PM) *
However the biggest problem of all these voxel is, that they are for RA2 while this is a forum for TS units only.



sorry for that :(

i guess they work in TS .. whats different in TS? the normals?


EDIT:

humm ok i tryed it in TS -.- the normals looks ugly...
Attached Image

i will try to uset TS normals for voxels that i upload here .... sorry for my english .... im from belgium tongue.gif

This post has been edited by ronco: Mar 4 2009, 03:00 PM
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Team Black
post Mar 4 2009, 03:19 PM
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this forum specifically isn't for TS, it's for voxels in general.

In RA2, the voxels are a bit larger than TS, and they have more normals


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ronco
post Mar 4 2009, 04:00 PM
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ok smile.gif

here the sonic mech with TS normals and new colurs
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Attached File  SonicMechTS.zip ( 13.85K ) Number of downloads: 301


and the avatar dosnt look that bad in TS
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