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TiberiumWeb.org Community Forums _ Finished SHPs/Other images _ various new animations

Posted by: Lin Kuei Ominae Oct 19 2007, 10:24 PM

Hi

Just some small animations i've done.

Gunfire Anims:

Muzzle Flash anim bigger than the original gunfire anim. (should come close to TS beta screenshots and Titan movie muzzle flash)
Download:  LKOmuzzleflash.zip ( 5.13K ) : 621

Ingame: SHP-Preview:

Muzzle Flash anim B
Download:  LKOmuzzleflashB.zip ( 13.14K ) : 591

Ingame: SHP-Preview:

Muzzle Flash Artillery
Download:  LKOmuzzleArty.zip ( 51.51K ) : 561

Ingame: SHP-Preview:

Dual Proton shots for the Scrin Banshee
Download:  LKOdualproton.zip ( 1.25K ) : 539

ingame: SHP-preview:

Fireexplosion with debris
Download:  LKOfireexpl.zip ( 26.36K ) : 547
ingame: SHP-preview:

The animations above are from me, so please credit me if you release a mod with one of them.
----------------------------------------------------------------------------------------------------------------
The following anims are just conversions from other games and don't need to be credited.

The TD Samfire anim converted for TS. I think it looks pretty cool in TS.
Download:  tdsamfire.zip ( 13.4K ) : 513

Ingame:

Explosions:
extracted from darkreign and converted for TS
Download:  dkreignexp.zip ( 38.68K ) : 540

Neutron Cannon Explosion:
Tachyon Cannon Explosion:
Proton Explosion 1:
Proton Explosion 2:

Posted by: Team Black Oct 20 2007, 12:18 AM

Nice work as always, LKO smile.gif

THe muzzle flash is a little off I think though - As well as coming out of the barrel, smoke should replace the actual flash part, then drift away from the cannon as it dissipates

Something like this:


Posted by: Lin Kuei Ominae Oct 20 2007, 12:35 AM

QUOTE (Team Black @ Oct 20 2007, 12:18 AM) *
THe muzzle flash is a little off I think though

that's the damn voxel barrel as it tilts to aim a target and the FireFLH doesn't follows the tilting barrel.

since it's quite easy and fast to change, i'll maybe make a new one tomorrow.

Posted by: Team Black Oct 20 2007, 12:50 AM

Actually, I was talking more about the smoke thing XD

Posted by: Lin Kuei Ominae Oct 20 2007, 01:02 AM

i know. to change the flh is a different thing. no no, remaking the smoke is what we're talking about.

Posted by: z Oct 20 2007, 11:52 AM

Pretty damn nice. And usefull too. Thanks LKO.

Posted by: Lin Kuei Ominae Oct 20 2007, 05:55 PM

new muzzle flash anim B uploaded.

to the FLH issue: the original gunfire anim isn't placed correct too wink1.gif

Posted by: Machine Oct 20 2007, 06:19 PM

Good Job, I'll be using them for RO. BTW can I modify them a bit?, just recolor them, as I need a railgun muzzle flash, a elite differently colored railgun muzzle flash, and a elite normal cannon muzzle flash tongue.gif. BTW the credits will be given biggrin.gif

Also the FLH on the Titan is highly affected because of the voxel barrel which "jumps" from side to side of the Titan.

Posted by: Lin Kuei Ominae Oct 20 2007, 06:34 PM

Sure, modify them as much as you want.
But you can also tell me what kind of color you want them to be and i'll make some new versions. Since it's easier for me (with the 3dmodel) then for you to change them, isn't it?
I can also give you the 3dsmax file, you make some new anims and we collect them here. wink1.gif

btw Do you found out the correct FLH values for the Titan?

Posted by: Denmon0728 Oct 21 2007, 12:09 AM

that be some darn nice stuff you got there lin! great job!

Posted by: Omen Oct 21 2007, 06:24 AM

The muzzle flash B should run a bit faster, and the last frames of the explosion #2 run too quickly. Also, explosion #1 looks weird when it suddenly morphs its shape into that whirl of sorts.

Posted by: Lin Kuei Ominae Oct 21 2007, 08:58 PM

The explosions are extracted without any changes from darkreign. So they won't be changed from me.
I like how muzzle flash b looks and disappears ingame, so i don't think i'll make any further changes to this. But if you want you can edit it and simply delete some frames with shp builder and make it this way faster.

Posted by: Denmon0728 Oct 21 2007, 09:27 PM

what FLH did youuse on the titan, beacuse mine is waaay off

Posted by: Lin Kuei Ominae Oct 21 2007, 09:34 PM

mine too. I use the original ones. the screenshot of the first post was a lucky one, that it fit.

Posted by: Denmon0728 Oct 22 2007, 01:18 PM

Ok, well when I get out of my lazy state I'll see if i can come up with some nice FLH's!

Posted by: Machine Oct 22 2007, 04:53 PM

QUOTE (Lin Kuei Ominae @ Oct 20 2007, 04:34 PM) *
Sure, modify them as much as you want.
But you can also tell me what kind of color you want them to be and i'll make some new versions. Since it's easier for me (with the 3dmodel) then for you to change them, isn't it?


Cool, well I though of a blue one for railguns tongue.gif, and darker elite versions. Though you should do other colors that could come in handy for modders, maybe red (for lasers), though without the smoke (just keep it, the modder should be able to remove it by himself/herself, and the smoke could be useful too) lol.gif, and green for tiberium based weapons tongue.gif

QUOTE (Lin Kuei Ominae @ Oct 20 2007, 04:34 PM) *
I can also give you the 3dsmax file, you make some new anims and we collect them here. wink1.gif


hmm.gif that would be perfect, and of course that I would help you to gather new animations wink1.gif

QUOTE (Lin Kuei Ominae @ Oct 20 2007, 04:34 PM) *
btw Do you found out the correct FLH values for the Titan?


Well I never found proper FLH values for the Titan, and I've always thought that it's impossible to do so, as it's barrel just jumps, sometimes it's at the right, then it's at the left side, and it can even be in the middle. That's I'll remake the original Titan, someday (when I have enough free time lol.gif), into a full shp, in other words, it won't have that horrible voxel barrel lol.gif

Posted by: Denmon0728 Oct 22 2007, 04:57 PM

Please make that day come soon! tongue.gif I recently asked LKO for such a thing (among other things) and he said that he probably would one day, like you said tongue.gif

Posted by: Lin Kuei Ominae Oct 22 2007, 06:57 PM

oh a titan remake competition? dance.gif
since it can take a while for me to make it, i'm sure Machine has it done before me.

Posted by: Denmon0728 Oct 22 2007, 10:22 PM

Lin! You taught him everything you know! Show us that you can do better than him as fast as you can!

Machine! It' time to show the world that you can do better than your old master! Now is the time! Make it before him!


xD

Posted by: Machine Oct 23 2007, 06:08 PM

lol.gif I won't have enough free time to use max, for something big, in more than a month; so LKO might have enough time to beat me tongue.gif

Posted by: BlackieChan Oct 23 2007, 11:07 PM

3 words: you are amazing!

Posted by: Lin Kuei Ominae Nov 15 2007, 01:35 AM

a little update
I've added a new muzzle flash anim that fits to my Fortress Artillery Tower. Maybe you find something else for that you can use it.

Posted by: Team Black Nov 15 2007, 05:42 AM

That new one looks really good! smile.gif

I also like the fact that its a shp turret, and doesn't get messed up like Lobber=yes voxel barrels

Posted by: j4m3sb0nd Jan 5 2008, 07:33 AM

Very good.

TD conversion didn't include codes, so here they are for procrastinating individuals (you will need to replace the dash with an underscore in the filenames though):

Anim=tdsamfire_n,tdsamfire_ne,tdsamfire_e,tdsamfire_se,tdsamfire_s,tdsamfire_sw,
tdsamfire_w,tdsamfire_nw

841=tdsamfire_n
842=tdsamfire_ne
843=tdsamfire_e
844=tdsamfire_se

845=tdsamfire_s
846=tdsamfire_sw
847=tdsamfire_w
848=tdsamfire_nw

[tdsamfire_n]
Translucent=yes

[tdsamfire_ne]
Translucent=yes

[tdsamfire_e]
Translucent=yes

[tdsamfire_se]
Translucent=yes

[tdsamfire_s]
Translucent=yes

[tdsamfire_sw]
Translucent=yes

[tdsamfire_w]
Translucent=yes

[tdsamfire_nw]
Translucent=yes

Posted by: Lin Kuei Ominae May 4 2008, 12:54 PM

update
Dual Proton shots for the Scrin Banshee
\EDIT moved to first post

i wish i could edit my own posts like back in the good old days, so i could add it myself to the first post. wink1.gif
\EDIT yay i can edit my own posts again. dance.gif

Posted by: azri_apoc May 5 2008, 10:17 AM

looks cool LKO, excellent work wink1.gif

Posted by: Lin Kuei Ominae May 17 2008, 12:03 AM

update
the first explosion i've ever made. It's some kind of fireexplosion with burning debris and could be used as an artillery or ammo/barrel explosion.

Posted by: Ixith May 17 2008, 01:45 AM

very nice. I believe it would look great if used for a gas barrel explosion like the ones in RA2.

Posted by: Aro May 17 2008, 07:05 AM

Not bad for a first explosion, That'd like quite good as a magma bubble popping too. LKO, what is your FLH for the Titan in the picture above?

Posted by: Lin Kuei Ominae May 17 2008, 07:17 AM

QUOTE (Denmon0728 @ Oct 21 2007, 09:27 PM) *
what FLH did youuse on the titan, beacuse mine is waaay off

QUOTE (Lin Kuei Ominae @ Oct 21 2007, 09:34 PM) *
mine too. I use the original ones. the screenshot of the first post was a lucky one, that it fit.

Posted by: Dancing With Wolves Aug 4 2008, 12:17 AM

brilliant as always

Posted by: Machine Aug 4 2008, 12:53 PM

QUOTE (Last post's date)
May 17 2008

Please don't bump topics older than a month next time wink1.gif (unless you have constructive feedback).

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