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Posted on: Jun 21 2009, 12:23 PM |
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From: Algae Colony On Mars (UK)
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I had to download the 2.03 patch manually then it installed a second update afterwards when connecting to the server. Maybe delete it and try running again? I have a bug with the updater (the one you can call from outside the game) where it freezes on 99% but if you cancel and restart it then it will install just fine. Also, this apparently works too. Finally, I saw a recommendation on the WINE page for RA2 about using the modified ddraw.dll. I can't find the topic right now but didn't this cause more reconnection errors online? |
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Forum: TS Discussion
· Post Preview: #43975
· Replies: 9
· Views: 9,376
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Posted on: Mar 7 2009, 02:17 PM |
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QUOTE Petroglyph is a whole different company.. while it has some Westwood people left, most of the old WW employees have retired or moved into other companies (for example, Adam Isgreen and some other old WW employees just retired from Petroglyph and established a new company named "Jet Set Games"). Joe Bostic, Bret Ambrose, Steve Tall, Gary Cox, Greg Hjelstrom, Ted Morris, Frank Klepacki, Chris Rubyor, Elie Arabian. There may be more than this but this is a collection of developers/programmers/artists/designers who worked at Westwood. It's not all WW but it's enough people to have a massive impact, especially considering most of them have important roles within the company. |
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Forum: General Discussion
· Post Preview: #42912
· Replies: 27
· Views: 12,472
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Posted on: Mar 7 2009, 01:00 AM |
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QUOTE (^Rampastein @ Mar 6 2009, 09:32 PM) Yeah, however, some companies support their fans and communities more than others. And Westwood was one that (or at least it seems so to me) supported it's fans, unlike EA (I remember checking some petition threads for a 1.03 patch for The First Decade on the EA forums - hundreds of forum members signed it and our "friends" at EA didn't even look at the thread).
For example, I have to buy multiple copies of some games if I want to play them in LAN between the two computers I have in my house. However, some games' developers/publishers decide to make it possible to install and play the game on multiple PCs. A quote from the C&C95 readme:
I think Deathrider could have put his new poll to this thread instead of making multiple new topics.. Most games that had two discs could play online or on a LAN at the same time back in the day. In fact, it was more or less standard practice until ten years ago or so. Once CD burners became cheap and widely available along with faster internet, companies got scared that games could be copied very easily. Everyone glosses over the fact that WW also never released any modding tools for any of their games. In fact, the only official piece of software was modified from a community-created piece of software and this wasn't really even done by WW. At the end of it, 90% of you weren't around when WW was still going, you're just going on second-hand knowledge. Besides, what are Petroglyph doing right now I ask? Since they're effectively WW with a different name, surely they're the natural evolution of WW as they once were? |
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Forum: General Discussion
· Post Preview: #42900
· Replies: 27
· Views: 12,472
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Posted on: Jun 11 2008, 10:06 PM |
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QUOTE The problem is, that you have to build right after GAPOWR the Powerup to get the new buildoptions. If you build something between the PowerPlant and its powerup it doesn't work anymore. This must be why it never seemed to work. I was always under the impression that it was impossible in TS, it was easy to do in RA2 with the PrerequisiteOverride= tag, though. Does this problem also include the construction of units? If you build the upgradable building, a vehicle and then the upgrade does it work? |
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Forum: Advanced Discussion
· Post Preview: #40160
· Replies: 22
· Views: 14,507
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Posted on: Feb 27 2008, 05:55 PM |
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QUOTE 4: Child Development (a couple of you may know why I take this class now confused.gif) What, you knocked a girl up? |
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Forum: General Discussion
· Post Preview: #37434
· Replies: 31
· Views: 15,467
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Posted on: Jan 4 2008, 12:46 PM |
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QUOTE Am I The only mapper who doesn't use auto-shore? I Find you get much better results placing shore tiles yourself. Placing the water tiles individually does look better in some cases, but in others, you can't really tell much of a difference, It's also alot more time consuming that way. I'd think all proficient mappers turn autoshore off. I turn it off and go overkill on detail, using every possible piece I can to make a twisted coast. Usually it looks nice. |
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Forum: Mapping Tutorials
· Post Preview: #35653
· Replies: 16
· Views: 14,255
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Posted on: Dec 20 2007, 11:07 PM |
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QUOTE Excuse the crap quality. Here are some more pics of my school (it's an amazing school. <3) But you got kicked out, didn't you? |
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Forum: General Discussion
· Post Preview: #34913
· Replies: 903
· Views: 269,518
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Posted on: Dec 8 2007, 10:48 PM |
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Forum: TS Mapping
· Post Preview: #34162
· Replies: 8
· Views: 8,011
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