In my mission which I am currently doing - another one for "Dikan's Revenge" - there are two enemies, The Brotherhood of Nod and The Order of Dikan, which is Multi1 in the game.
I wanted the player to win if he annihilated BOTH. So I tried using the "Allow Win"-Trigger:
CODE
nwin=All Destr.,Win,0,BadGuy,None,0
dwin=All Destr.,Allow Win,0,Multi1,None,0
However, this does not work. It seems as if the Allow Win trigger is just ignored anyway, because after I destroyed NOD, I win, regardless whether I destoyed Multi1 or not. I tried switching around both triggers, so that BadGuy has Allow Win and Multi1 has Win, but then it's the other way round: The game ends once Multi1 is destroyed, even if NOD still lives.
How can I make this work?
I've seen the Allow Win being used in Covert Ops, but not with "All Destr." (neither in the Win nor the Allow Win trigger)
This is quite important because this propably would not be the only mission in "Dikan's Revenge" which uses this.
This post has been edited by MasterNinja: May 11 2008, 11:18 PM