not bad but it still lacks a
good ai.
-you have only 3 teamtypes and the corresponding triggers start only one time. So only 3 ai attacks.
-I guess you use "ccwmap" as editor, so you should change in the teamtypes the autocreate button to on. (but only for those that are no reinforcements)
Then the two teamtypes "att1" and "fast" are build more than 1 time and the trigger "auto" has actually a function.
-You can also take a look on orginal westwood missions how they did the triggers and teamtypes.
-BadGuy (Nod) has in the edge tag North as their position. But they are actually south. This could lead to problems with your "enfo" trigger and teamtype, since these units try to come from north.
-There are also some graphical errors. (look at the northern cliff)
-And 4 buildings at the west border don't work ingame. They are outside of the ingame visible map with one cell. (3 SAMs and one Nuk2)
-Place the southern tiberium trees more randomly.
This post has been edited by Lin Kuei Ominae: Oct 11 2007, 11:19 PM