Cyborg
Group: Members
Posts: 358
Joined: 24-June 07
From: The Ark
Member No.: 969
Alliance: GDI
Favorite game: Tiberian Sun
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Well ok I'm thinking of starting a mod, I have the needed knowledge, coding knowledge, voxels, and shps (maybe a bit too much of those 2).
Now I'm open to any suggestions, at the moment I'mmak thinking of making usable TD structures and units, as well as many more civi units, including trains, civ aircraft, ect. Mutant troops, create able civ units/structures, better graphics, much more units, aircraft, super weapons, maybe mission. So I'm open to constructive responses, I at the moment don't have much ideas, and well I have a large shp/voxel library, made of all tibwed, ppm, and some RA2 graphics.
So well you could say this would/will be a noob mod.
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The one true rule of halo is Kill or be Killed.
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