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Tiberian Sun Zero:Hour, a mod that will bring advance weaponry to each sides |
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Aug 28 2007, 11:40 AM
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Flamethrower Infantry
Group: Members
Posts: 133
Joined: 25-April 07
From: malaysia
Member No.: 928
Alliance: Nod
Favorite game: Tiberium Wars
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well this is my first mod for TS, Tiberian Sun Zero:Hour is planned by me to make Tiberian Sun more stable and fun to play. this mod also add a lots of new units to GDI and Nod. i also planned to make the Ai more brutal and hard to defeated. here are some of GDI and nod units preview so take your time to view the picture. here are some of GDI units. however GDI side is not completly done, i still work on it. and here are some of Nod units. the Nod side is almost finished. thats all i want to show you all about my mod. any suggestion and comments are greatly accepted to make this mod more perfect. by this time i only work this mod by myself so if anyone who like to involved in my mod, please PM ok. and by the way thanks to Lin Kuei Ominae for his great Shp units like Nod Scorpion Heavy walker, Chriz for his great GDI units remake and for all people work that have been used on this mod.
This post has been edited by azri_apoc: May 14 2008, 11:52 AM
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Aug 28 2007, 02:05 PM
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Core Defender
Group: Global Moderators
Posts: 2,841
Joined: 23-October 06
From: New York, U S of A
Member No.: 123
Alliance: GDI
Favorite game: Tiberian Sun
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Well, it's good to see someone besides TS:RO wants to do a mod here How any of this might have to do with Generals or Zero Hour, I don't understand (well, 'cept for that humvee, maybe ) One thing: QUOTE for all people work that have been used on this mod. General credit doesn't work. if you want to use anything of someone else's, be sure to credit them DIRECTLY. if Stinger made that Orca, you MUST say so. If you get any voxels from TS: Retro, be sure to credit SMIFFGIG and the rest of the TS:Retro crew... It shouldn't be too hard to find who made something, and even if you absolutely can't find the answer, it doesn't hurt to ask - someone's probably going to know.. Also, it is good to ask permission before using things. Even if they don't directly say so, it's just polite.. just send them a PM asking them to use their stuff. OK happy modding
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Aug 29 2007, 12:11 AM
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Attack Buggy
Group: Members
Posts: 208
Joined: 5-February 07
From: from tartan bunny land
Member No.: 783
Alliance: Nod
Favorite game: Tiberian Sun
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wow, that looks really good. the maps looks great, so do the cameos and the units. good stuff! QUOTE General credit doesn't work. if you want to use anything of someone else's, be sure to credit them DIRECTLY. if Stinger made that Orca, you MUST say so. If you get any voxels from TS: Retro, be sure to credit SMIFFGIG and the rest of the TS:Retro crew... i agree. you should add a text document in mod which gives credits to all the people who contributed.
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Aug 29 2007, 09:05 AM
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Stealth Tank
Group: Members
Posts: 1,025
Joined: 31-October 06
Member No.: 208
Alliance: GDI
Favorite game: Tiberian Sun
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Hmm, Credit indeed, i dont know if that is the "Zero:Hour" from my logo, but i know that is my Concept TS logo... not the final one, but still it is mine. If you are using that logo, i HIGHLY suggest you download the PSD for it from PPM, better resolution and its the final. But i will let you off on this run...
EDIT: Ok, well... heres a PSD that you can use...
This post has been edited by TSHyper: Aug 29 2007, 09:44 AM
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Aug 29 2007, 06:08 PM
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Stealth Tank
Group: Members
Posts: 1,025
Joined: 31-October 06
Member No.: 208
Alliance: GDI
Favorite game: Tiberian Sun
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Yes, i dont think you understood, I, MYSELF, made that logo you was using, not someone else, THAT is why i choose to make it better as you do not have the original and i do because I remade them... not someone else. But still... thanks.
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Sep 7 2007, 10:44 PM
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Stealth Tank
Group: Members
Posts: 1,065
Joined: 14-November 06
From: Germany
Member No.: 281
Alliance: CABAL
Favorite game: Tiberian Sun
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Thanks for using my scorpion. It's nice to see my work used in other people mods. And good luck for your mod.
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Sep 10 2007, 12:16 AM
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Core Defender
Group: Global Moderators
Posts: 2,841
Joined: 23-October 06
From: New York, U S of A
Member No.: 123
Alliance: GDI
Favorite game: Tiberian Sun
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QUOTE EA tried to make money out of 9/11 ect. how so?
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Sep 11 2007, 09:31 AM
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Stealth Tank
Group: Members
Posts: 1,025
Joined: 31-October 06
Member No.: 208
Alliance: GDI
Favorite game: Tiberian Sun
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LOL Please NS... thats stupid, only thing that had trouble with on the September 11th act was the RA2 and YR box art and first mission. It had to be re called from the shelfs because the box art had the Twin Towers in the background with a Soviet bomber plane approaching it. And the first mission had to have the Twin Towers renamed...
Simple error, so why should he rename hes project? I could make C&C Red Alert 3 : Wrath of Saddam if i want...
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Jan 3 2008, 07:04 PM
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Technician
Group: Members
Posts: 3
Joined: 3-January 08
Member No.: 1,088
Favorite game: Tiberian Sun
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awsome looking, but could u make the Mamooth MkII a lot bigger? like the bomber? so it would realy scare the sh*t out of ppl when it was comming to them and wat if u call it Tiberian Sun: Apocalipse Today? and have a background like this in TS style. i was just thinking of the title cuz of the TS apocaliptic world, u know, evreything in dissaray, poverty, hunger and nod
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Jan 4 2008, 11:20 AM
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Flamethrower Infantry
Group: Members
Posts: 133
Joined: 25-April 07
From: malaysia
Member No.: 928
Alliance: Nod
Favorite game: Tiberium Wars
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its still on progress , i"m trying to remakes the mammoth MkII bit bigger right now, Pic will come soon. about changing the mod name, i think no, i"ve already change this project name two times. the first name is TS:Revolution, and secondly TS:Chaotic Century. TS:Zero Hour is final name, and i"m not going to change it again, sorry about that. but anyway still, thanks to you for giving some suggestion and those picture looks really cool. got some ideas tell me Ok.
This post has been edited by azri_apoc: Jan 4 2008, 11:27 AM
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