IPB

Welcome Guest ( Log In | Register )


 
Reply to this topicStart new topic
> Announcing the CnCNet version 2 open beta test!
Tore
post Sep 7 2010, 07:17 PM
Post #1


Medium Tank
Group Icon

Group: Administrators
Posts: 639
Joined: 16-November 06
From: Moelv/furnes in Norway
Member No.: 290
Favorite game: Tiberian Dawn




CnCNet version 2 just reached open beta. CnCNet v2 is now open for everyone to test!

Main features of CnCNet v2 are:
- Faster speeds
- Command & Conquer support
- Red Alert support
- Tiberian Sun support
- Better routing support
- Linux compatibility







Users of the old CnCNet will have to disable their clients as the old CnCNet client are no longer in use and will not update to the latest version!

To play on CnCNet please read the setup guide, as CnCNet v2 is still in beta some problems may occur, you will have to update your files regularly.

To find players join the new CnCNet IRC; #cncnet at irc.freenode.net Visit our forums and website for the latest info!


Read the rest at What is CnCNet?


--------------------
Go to the top of the page
 
: | +Quote Post
Devastator
post Nov 13 2010, 12:17 AM
Post #2


Commando
Group Icon

Group: Members
Posts: 543
Joined: 20-February 10
From: The United States
Member No.: 1,799
Alliance: GDI
Favorite game: Tiberian Sun



At first I could get online in TS and Firestorm.

I followed the steps. Put the wsock.dll in the SUN folder. (I got TFD) That was it. This is what it said whenever i attempted to go online.
Attached Image

And yes I removed all my modifications from the SUN folder.

This post has been edited by Devastator: Nov 13 2010, 12:18 AM


--------------------
Go to the top of the page
 
: | +Quote Post
Rampastring
post Nov 13 2010, 08:35 AM
Post #3


Tick Tank
Group Icon

Group: Members
Posts: 690
Joined: 4-June 07
From: Finland
Member No.: 957
Alliance: Nod
Favorite game: Tiberian Sun



Really, how about actually reading the instructions..
QUOTE (http://cncnet.cnc-comm.com/?page=setup-hosting)
To host a game simply enter the games LAN menu and create a game!

"CnCNet simply makes the C&C network lobby read external IP's instead of LAN IP's".

For me CnCNet has worked perfectly. No messing around with WOLAPI and/or Hamachi anymore smile.gif

This post has been edited by ^Rampastein: Nov 13 2010, 08:35 AM


--------------------
Go to the top of the page
 
: | +Quote Post

Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 18th April 2019 - 03:08 PM


XGhozt.com