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> The Massive Map Pack 1.2, Over 80 of the community's finest maps!
Team Black
post May 25 2008, 08:59 PM
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Well here ya go, all the best TS maps from both PPM and tiberiumweb, all contained in a single map pack!
This took a great deal of effort to organize, especially to get the TS and FS maps sorted out.
Be sure to let me know of any problems or changes, or if there's any maps that you think should be added to this pack.
The maps in this pack are:
  • FS Finland 2-8 Absturz
  • TS Alpenfestung 2-8 Absturz
  • FS Salibian Desert 3 Aro
  • TS Harzardous Crevice 2-5 Aro
  • FS Intoxication 2-6 Aro
  • FS Idionia River 2-3 Aro
  • TS Cold War 2-3 Aro
  • TS Arden River 2 Aro
  • TS Eva Creek 2-8 Audjo
  • FS Seclusion 2-6 Aurora196
  • FS Seeds of Destruction 2-6 Aurora196
  • FS Tiberium Wilderness 2-4 Aurora196
  • TS Sunstroke 2 Aurora196
  • TS Frozen Hell 2 Aurora196
  • TS In The Line of Fire 2.0 2 Aurora196
  • TS RETRO 2-4 Bittah Commander
  • FS Polaris 2-4 Bloodreign
  • FS Moss Maniacs 2 Blubb
  • FS Natures Revenge 2-6 Blubb
  • FS The Hills Have Guns 2-3 Blubb
  • TS Shard City 2-4 Blubb
  • FS Dammed 2 Clazzy
  • FS Indivisible 2 Clazzy
  • FS crud bowl/lumberin 2-4 Coolmoon
  • TS Abanded Scape 2-4 Coolmoon
  • TS Railroad Canyon 2-8 Coolmoon
  • FS Glomma 2 CrashKing
  • TS Town of Karasjok 2-5 CrashKing
  • TS Excessive 2-8 Dad_A_Tude
  • TS Sector 4104 2 Dad_A_Tude
  • FS Collision Crash 2 DaTSchickinhead
  • FS Chasm Duel 2 DaTSchickinhead
  • FS Island Warfare 2 DaTSchickinhead
  • FS Chaos/valley 2-4 Denmon
  • FS Paradise Lost 2-4 Dude_In_A_Box
  • TS Desolation 2-4 Fremen5
  • TS Scars of War 2 GeckoYamori
  • FS Tiberian Epicenter 2-3 Ixith
  • FS Trivial Lands 2-4 Ixith
  • TS Cliffs of Asvetia 2 Ixith
  • TS Holixe River 2 Ixith
  • TS Liviasc River 2 Ixith
  • TS Yukon Pass 2 Ixith
  • FS Tiberian Ring 2-4 Ixith
  • TS Lake Istelv 2-4 Ixith
  • TS Moonlit Waters of Esvia 2 Ixith
  • TS Frozen Fate 2-4 Ixith
  • TS Frozen Nightfall 2 Ixith
  • TS Yelcraz Island 2-3 Ixith
  • FS Desolation of Evergreen 2-4 J4m3sb0nd
  • FS Ionic Frequency 2 J4m3sb0nd
  • TS Treacherous Lands 2-6 J4m3sb0nd
  • FS Phoenix 2-3 Muldrake
  • FS Tiber Crater 2-4 Origin
  • FS The Clarions Call 2-8 Othalla
  • TS Frozen Canyon 2-4 Rampastein
  • FS Swamp Flower 2-8 Rampastein
  • FS The Hills Have Eyes 2-6 Rampastein
  • TS Psalm23 2-4 RVmech
  • TS Search 4 Sk8terkid
  • TS High Land'sV1 2 Taz0Snipz
  • FS Siege City 2-4 Team Black
  • FS Contagium 2-6 Tesla7zap
  • FS Tiber River 2-6 Tesla7zap
  • TS The Pit 2-4 Tesla7zap
  • FS Cracks in the Sand 2-4 The DVD
  • FS Rain and Fire 2-4 The DvD
  • FS Final Utopia 2-4 The Raven
  • TS Aleutian Mist 2-3 The Raven
  • TS Drei Inseln 2-3 The Raven
  • TS Lonely River 2 The Raven
  • FS River Rampage 2 Titan MK2
  • TS Christmas Chaos 2-5 Titan mk2
  • FS Trauma 2-4 Tratos
  • FS Migratory Behavior 2-4 VEFBl4
  • FS Cape Cradle 2-4 VEFBl4
  • FS Solitude 1-2 VEFBl4
  • FS Once a City 2-4 Wes.com
  • TS Changed Tactics 2-3 Wes.com
  • TS Grazzy Knoll Redux 2-4 Wes.com
  • TS SandBug 2-4 Wes.com
  • TS Smokey's Vally 2-5 Wes.com
  • FS Close Combat 2-4 WP
  • TS Nasaspan Muja 2-5 Yitzu
  • FS Tiberium Filteration 2-4 ZDflamer
  • FS Tiberium Warlands 2-3 ZDflamer

>>>> Download version 1.2 (11MB) <<<<

This post has been edited by Team Black: May 25 2008, 09:00 PM


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Rampastring
post May 26 2008, 01:23 PM
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It still has the problem which re-adds all the normal TS & FS maps to the maplist.

EDIT: The maps FS Cape Cradle, FS Migratory Behaviour and FS Solitude don't work.

This post has been edited by ^Rampastein: May 26 2008, 01:42 PM


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Aro
post May 26 2008, 01:52 PM
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To prevent the WW maps from appearing twice, change the missions33.pkt list to this:

CODE
[MultiMaps]
26=Frozen Fate
27=frozen nightfall
28=grazzy knoll redux
29=hazardous crevace
30=high landsv1
31=HolixeRiver
32=karasjok
33=leviasc river
34=lonely river
35=RETRO
36=rrcanyon
37=sandbug
38=shardcity
39=Psalm23
40=Yelcraz Island
41=Yukon Pass
42=excessive
43=sunstroke
44=changed tactics
45=sector4104
46=Search
47=desolation2
48=treacherous lands
49=smokey's valley
50=alpenfestung
51=Scars of War
52=ABANDED
53=aleutian mist
54=christmas_chaos
55=Cliffs of Asvetia
56=close
57=crud
58=drei inseln
59=Eva Creek;TS maps ^^^^
60=arden river
61=Cold War
62=Frozen Canyon
63=frozen_hell
64=lake istelv
65=line of fire v2
66=Moonlit Waters of Esvia
67=dammed;FS maps vvvvv
68=glomma
69=final utopia
70=indivisible
71=ionicfrequency
72=jmdesolationofevergreen2
73=moss_maniacs
74=natures
75=onceacity
76=polaris
77=rain and fire
78=salibian desert
79=seclusion
80=river_rampage
81=the hills have guns
82=Tiberian Epicenter
83=tibfil
84=tibwar
85=tres isles
86=trivial lands
87=valley
88=Intoxication
89=the clarions cal
90=thepit
91=tiberriver2356
92=trauma
93=TiberCrater
94=CONTAGIUM
95=FINLAND
96=seeds of destruction
97=FS PHOENIX
98=collision clash
99=cracks
100=chasm duel
101=fs tiberium wilderness
102=idionia River
103=paradise lost
104=siege city
105=suokukka
106=The Hills Have Eyes 1.2
107=Tiberian Ring
108=Nasaspan Muja
109=capecradle (2-4)
110=migratory behaviour (2-4)
111=solitude (1-2)


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Rampastring
post May 26 2008, 02:36 PM
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Yes, doing that prevents the normal Tiberian Sun maps from showing twice in the list, but the Firestorm maps still show up twice. I think it's because it uses the same numbers as the Firestorm expansion's missions01.pkt, but I'm not entirely sure about that.


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Lin Kuei Ominae
post May 26 2008, 03:44 PM
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i wonder that the game even reads missions33.pkt, because there is no numeration visible in game.exe.
FS on the contrary, adds missions with multi01.mix. here is a numeration possible.

So i suggest renaming the pkt to multi02.pkt and start the list from 1, since the FS lists are added at the end of the other lists.

\EDIT
you gave [Frozen Canyon] MaxPlayers=57. ohmy.gif (record is [The Hills Have Eyes 1.2] with maxPlayers=74 biggrin.gif)
and there are several other maps with wrong maxPlayer values.

\EDIT
here's a fixed pkt
this works in TS as well as in FS. In both games no doubled entries of original maps.
file removed here and new version added 2 posts below(and don't forget to delete the old missions33.pkt)

@ Team Black
how about making 2 mix files and 2 pkt? One for each game.
e.g.
expand02.mix and multi02.pkt for TS maps
expand03.mix and multi03.pkt for FS maps
this would make it more neatly arranged and easier to modify.

This post has been edited by Lin Kuei Ominae: May 26 2008, 06:30 PM


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Rampastring
post May 26 2008, 05:59 PM
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Hm, thanks LKO.

I've found some maps that have "Reveal all map" triggers.. 2 so far: Frozen Hell and FS The Clarions Call. (Yes, I know that the triggers are the mappers' fault, but I think you could still fix them)

This post has been edited by ^Rampastein: May 26 2008, 06:15 PM


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Lin Kuei Ominae
post May 26 2008, 06:19 PM
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removed the FS entries:Attached File  multi02.zip ( 2.48K ) Number of downloads: 703


--------------------
Co-Leader of Twisted Insurrection
my public units for you
Nod units:____________________________GDI units:
Nod Scorpion__________________________GDI 3A Kodiak
Nod Tachyon Tank______________________GDI Medusa (Triple Cannon Mech)
Nod Goliath___________________________GDI Behemoth (medium size Mech)
Nod Cobra (fast medium mech)__________GDI Battleship Aurora
Nod Siegebot (light MG-Mech)__________GDI Fortress Tower (Heavy Base Defense)
Nod Redeemer (4 legged heavy Cyborg)__GDI Triton (Titan support Mech)
Nod/Scrin WotW Tripod_________________GDI Exciter
______________________________________GDI Ion Charge Collector
Misc and Fun units:
X-Mech Calendar 28 SHP Units
Star Wars Mechs ATAT/ATST
Cyborg Barrack on PPM_________________Mech Factory
Mutant Tiberium Flyer
yt1300 (Millenium Falcon + BIG version)

if you use my units in your mod, please credit me.if you want to use my units on your website please ask me before.
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Team Black
post May 26 2008, 07:34 PM
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Thanks for the feedback. As you can imagine, there's a LOT of maps here to keep organized, and I by myself am not enough to make sure they all work as they should.

Next version I'll definitely separate TS and FS maps.

About the MaxPlayers, that's actually calculated by how many waypoints are in the map. I haven't seen any errors from having a high number for that tag. ( I used MSCG.exe and then made manual fixes to the multi.pkt)


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Lin Kuei Ominae
post May 26 2008, 10:43 PM
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QUOTE (^Rampastein @ May 26 2008, 05:59 PM) *
I've found some maps that have "Reveal all map" triggers.. 2 so far: Frozen Hell and FS The Clarions Call.

Trauma has this too.

\EDIT
Evä Creek too.
here are also some graphical errors
1. the centre cell of the veinholemonster should be lowered by 1 cell.
2. the southern border of the map is too near to the maps outer end border. on the south right position you can see in the black undefined cells.

Christmas Chaos has also the reveal all trigger.

\EDIT
Idonia Swamp, even if it's full of tiberium and mutated stuff, doesn't allows gas2visceroid spawns.
Nasaspan Muja has freeRadar

This post has been edited by Lin Kuei Ominae: Jun 25 2008, 10:36 AM


--------------------
Co-Leader of Twisted Insurrection
my public units for you
Nod units:____________________________GDI units:
Nod Scorpion__________________________GDI 3A Kodiak
Nod Tachyon Tank______________________GDI Medusa (Triple Cannon Mech)
Nod Goliath___________________________GDI Behemoth (medium size Mech)
Nod Cobra (fast medium mech)__________GDI Battleship Aurora
Nod Siegebot (light MG-Mech)__________GDI Fortress Tower (Heavy Base Defense)
Nod Redeemer (4 legged heavy Cyborg)__GDI Triton (Titan support Mech)
Nod/Scrin WotW Tripod_________________GDI Exciter
______________________________________GDI Ion Charge Collector
Misc and Fun units:
X-Mech Calendar 28 SHP Units
Star Wars Mechs ATAT/ATST
Cyborg Barrack on PPM_________________Mech Factory
Mutant Tiberium Flyer
yt1300 (Millenium Falcon + BIG version)

if you use my units in your mod, please credit me.if you want to use my units on your website please ask me before.
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