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> Correctly Adding Walls! (***), Originally posted by, Equal.
Aro
post Dec 18 2007, 01:15 PM
Post #1


Cyborg Commando
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Just thought I'd post this here, It's pretty useful, indeed.

Originally posted by, Equal

QUOTE (Equal)
Difficulty: Easy/Average
Made by: Equal (Me)

Hello, I'm going to teach you how to add walls to your mod.

Go to your mod's data folder.
(eg. MODSDK\Mods\EqualMod\data\)

Open Mod.xml

Add include with the type all source=DATA:"DATA:YOURMod/data/GlobalData/LogicCommandSet.xml"
after the required files.

And replace the YOURMod with your mod folder's name.

Create a new folder called GlobalData into your mod's data folder.

Copy and paste the LogicCommandSet.xml from your GlobalData folder which is in CnC3Xml folder to your new folder.
(MODSDK\CnC3Xml\GlobalData\ > MODSDK\Mods\EqualMod\GlobalData)


GDI

Now open LogicCommandSet.xml and search for
Code:
GDIConstructionYardCommandSet


Under that you should see a list of items like:

QUOTE
<Cmd>Command_ConstructGDISurveyor</Cmd>



So, after that ^^^^ you add:

CODE
<Cmd>Command_ConstructGDIWallHub</Cmd>



Now your almost done for adding walls for GDI.

Search for

CODE
id="GDIWallHubCommandSet">


Below it add

CODE
<Cmd>Command_GDI_BeginWallSpan</Cmd>



So it looks like

CODE
<LogicCommandSet>
      <Cmd>Command_GDI_BeginWallSpan</Cmd>
      <Cmd>Command_SelfRepair</Cmd>
      <Cmd>Command_Sell</Cmd>
   </LogicCommandSet>



Now you have walls for GDI. It's located in the defense production queue.

To add walls for NOD and Scrin keep reading.


NOD

Open LogicCommandSet.xml file, search for

QUOTE
id="NODConstructionYardCommandSet">



Under that you see a list of items, including

CODE
<Cmd>Command_ConstructNODEmissary</Cmd>



Below it add

CODE
<Cmd>Command_NOD_BuildWallHub</Cmd>



Now search for

QUOTE
id="NODWallHubCommandSet">



Below it add

CODE
<Cmd>Command_NOD_BuildWallHub</Cmd>



So it would look like

QUOTE
<LogicCommandSet>
<Cmd>Command_NOD_BuildWallHub</Cmd>
<Cmd>Command_SelfRepair</Cmd>
<Cmd>Command_Sell</Cmd>
</LogicCommandSet>



Your done for NOD!


Scrin

Open LogicCommandSet.xml file, search for

CODE
id="AlienDronePlatformCommandSet">



Under that you see a list of items, including

CODE
<Cmd>Command_ConstructAlienFoundry</Cmd>



Below it add

CODE
<Cmd>Command_ConstructAlienWallHub</Cmd>



Now search for

CODE
id="AlienWallHubCommandSet">



Below it add

CODE
<Cmd>Command_ConstructAlienWallHub</Cmd>



So it would look like

CODE
<LogicCommandSet>
      <Cmd>Command_ConstructAlienWallHub</Cmd>
      <Cmd>Command_SelfRepair</Cmd>
      <Cmd>Command_Sell</Cmd>
   </LogicCommandSet>



Your done for Scrin!

Buildmod and start playing.


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Warlord
post Dec 18 2007, 05:48 PM
Post #2


Artillery
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Nice tutorial. smile.gif
Havn't tried it yet, but i'm convinced it will work this time.

This post has been edited by Warlord: Dec 18 2007, 05:50 PM


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Warlord
post Jan 18 2008, 04:33 PM
Post #3


Artillery
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Group: Members
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From: Barnsley, UK
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Favorite game: Tiberian Sun



Didn't work. sad.gif
But i forgot about this topic so it's took me a while to respond, lol


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