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> FS South Carolina Red Zone (2), A remake of the 1st TW GDI mission
blai
post Dec 23 2009, 12:49 AM
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Rocket Infantry
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Alliance: Nod
Favorite game: Tiberium Wars



A multiplayer map set in the same location as Tiberium Wars' GDI prologue mission, South Carolina Badlands. Now set in an ravaged red zone environment, featuring abandoned bases from TibWar3 as well as some GDI and Nod settlements. Hopefully, players can see a resemblance between the two maps.

The Nod starting location has less build space, but more tiberium.
The GDI starting location has less tiberium, but can expand more easily to a blue tiberium field by a capturable refinery.

Pics of pretty much the entire map:







Download:
Attached File  cnc1.rar ( 135.96K ) Number of downloads: 297

Attached File  cnc1.zip ( 139.96K ) Number of downloads: 286


Note: there seems to be an issue with the AI's harvesters, which causes them to wander. If anybody knows how to fix this, tell me please!

EDIT:
Forgot the minimap!


This post has been edited by The DvD: Dec 23 2009, 09:37 PM


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Sprites from Bob and George Sprite Rips and The Spriter's Resource
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2kool4u526
post Dec 23 2009, 03:45 AM
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wow... looks good, I'll have to try it out sometime (I'm currently tryin to do my english and earth sci homework... but somehow i keep ending up on the computer????)

EDIT: can u make the download a ZIP file, I don't have WINRAR or anything like that for a while

This post has been edited by 2kool4u526: Dec 23 2009, 03:47 AM


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blai
post Dec 23 2009, 03:56 AM
Post #3


Rocket Infantry
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Member No.: 126
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Favorite game: Tiberium Wars



No problem, here you go!
Attached File  cnc1.zip ( 139.96K ) Number of downloads: 257

Good luck with the homework, and enjoy the map.


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The DvD
post Dec 23 2009, 09:39 PM
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.zip file added to first post.

As to the map: I like the idea, and it looks quite good too! A minor nitpick: Orange tiberium with a blue light post.. hmm, that's not really a good combination i think.


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