I agree with Ixith and Crashking about the spotlighting.
About the map.. I haven't played it or even looked at it in FinalSun, but the megamap tells enough of the detail.
The level of the lighting is way too high. The lighting changes too much when the height changes.. look at the cliffs. Usually when I start a snow map I just instantly put the level to 0.000001 to avoid this.
The terrain detail looks quite good, expect that it's too flat.
The lighting could also use more variety. Right now the only places where it is different from the map's normal lighting are the tiberium fields and the cities.
I won't say my opinion on the spotlight since I haven't played it, but the detail and lighting could use more work.
Also, the layout isn't his work.. In my opinion, if it deserves a spotlight then the map must have some really good AI scripting and other stuff.
Anyway, good work here
QUOTE
cliffs being brighter thats the way it happens in nature
Yea, that's right, but TS doesn't make it look good. If you want brighter cliffs, I suggest putting invisible light posts there.