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> ARES BALTTLEMECH, (poll & debait / bicker)
Production of the ARES as a voxel
Should I coninue this endevor?
yes [ 37 ] ** [92.50%]
no [ 1 ] ** [2.50%]
Huh? What Are you bablling about? [ 2 ] ** [5.00%]
Total Votes: 40
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Vintriaz
post Dec 26 2006, 05:29 PM
Post #1


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Joined: 20-December 06
From: someplace Lost In the Mountains, singing with fish.
Member No.: 470
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Favorite game: Tiberian Dawn



Hello Everyone, I'm Vintriaz, Long time viewer(back when tiberium sun had not yet made the revora forums), new time member. For those of you that saw my comments on LKO's x-mech callender, you will already know what I'm here about.

Last night I sat Down to work on the concept of the 125 ton Collosal class ARES omni-Battle mech.(by wizkid games for mechwarrior: Age of destruction) Took me about seven hours more or less. to craft the first & second Renders. tell me what you all think. ( & yes you may flame or burn me as you see fit. I realy don't mind on this one.)
Attached ImageAttached ImageAttached Image
Update: the original pics got deleted, sorry about that, So here was a redo of the original pics wacko.gif .

This post has been edited by Vintriaz: Sep 4 2007, 01:28 AM


--------------------
QUOTE
Who do you respect more? The soldier striking with a sword, or the soldier hidding behind the trigger of a gun? I'll use what I must as the situation calls for it, but I have my preferences... The Sword.

R.I.P. Chrome Hounds.
Voxels:
ARES MECH, Hail-fire droid, Malstrom Sea Skimmer & Malstrom Heavy Bomber, Klingon bird of prey, Mammoth mk3 Silox Project Lancil project Project Battlefield
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Posts in this topic
- Vintriaz   ARES BALTTLEMECH   Dec 26 2006, 05:29 PM
- - ChielScape   where's the option "HELL YEAH!"?   Dec 26 2006, 06:25 PM
- - harv   i love this , ingame will help me decide though   Dec 27 2006, 05:33 PM
|- - Lin Kuei Ominae   it looks good and huge, still needs some work on t...   Dec 27 2006, 10:46 PM
- - Vintriaz   Well I'm glad to see such a positive feedback ...   Dec 27 2006, 11:36 PM
- - lone wolf807   it looks ummm...rather odd   Dec 28 2006, 12:16 AM
- - El_Serpiente   The legs are well done, very well done. With the w...   Dec 28 2006, 12:44 AM
- - Tobiasboon46   Odd and amazeing at the same time!!!   Dec 28 2006, 06:41 AM
- - Vintriaz   Well I thought that it was time for an update so h...   Dec 30 2006, 06:58 AM
- - Gosho   Ingame before I say freaking awesome.   Dec 30 2006, 01:50 PM
- - ChrisIchikawa   This is the first BattleMech I've ever seen wi...   Jan 4 2007, 11:45 AM
- - Robo fish   terrific battle mech you got here.   Jan 4 2007, 03:17 PM
- - Python   Vintriaz, your work is amazing! Welcome to Tiberi...   Jan 4 2007, 06:46 PM
- - daTSchikinhed   QUOTE (ChrisIchikawa @ Jan 4 2007, 05:45 ...   Jan 4 2007, 07:51 PM
- - Uufje   The mech looks awesome!   Jan 4 2007, 08:59 PM
- - ORCACommander   s is way to frickin huge! scale it down man...   Jan 4 2007, 09:16 PM
- - cdmt   Vintrtiaz have you tried the mech out in-game? I ...   Jan 4 2007, 09:31 PM
- - harv   i really like it but make it darker   Jan 4 2007, 11:24 PM
- - Vintriaz   QUOTE (ChrisIchikawa @ Jan 4 2007, 04:45 ...   Jan 5 2007, 01:45 AM
- - Tobiasboon46   Dark gray for NOD? Check WW voxels and LKO's N...   Jan 5 2007, 11:37 PM
- - ChrisIchikawa   QUOTE (daTSchikinhed @ Jan 5 2007, 03:51 ...   Jan 6 2007, 05:38 AM
- - Vintriaz   Ok hello again everyone I just re began work on t...   Sep 4 2007, 01:13 AM
- - Team Black   Unfortunately, Xeno has developed some serious can...   Sep 4 2007, 03:11 AM
- - z   Poor Xeno indeed. :( That mech looks delicious in...   Sep 6 2007, 12:04 PM
- - Vintriaz   Cancer, Such an evil creature. I've lost sever...   Sep 6 2007, 04:16 PM
- - Vintriaz   -WARNING. MASSIVE UNIDENTIFIED OBJECT DETECTED.- ...   Sep 7 2007, 04:10 AM
|- - Corsair   That looks great, shame the shadow doesn't wor...   Sep 7 2007, 11:33 PM
- - TSHyper   WOW dude... this goes head to head with Area52...   Sep 8 2007, 03:32 AM
- - Vintriaz   Hey, of first off I know the camo isn't done, ...   Sep 9 2007, 02:17 AM
- - Ghost742   looks very nice but its a bit too big i mean the M...   Sep 9 2007, 02:29 AM
- - Vintriaz   QUOTE (TSHyper @ Sep 7 2007, 08:32 PM) WO...   Sep 10 2007, 04:09 AM
- - Cvejk   So how is the progress on this awsome mech going.....   Oct 18 2007, 02:17 PM
- - Nintyuk   Yes how is this coming along?   Oct 18 2007, 06:11 PM
|- - Corsair   He's been a bit busy lately but I do think its...   Oct 21 2007, 03:55 AM
- - Vintriaz   Well Sorry to say that I do not have any new progr...   Oct 22 2007, 11:42 PM
- - xyver81   Sorry for the Uber Bump (Its me first post here in...   Feb 24 2008, 12:04 AM
- - Team Black   A just question, I think..   Feb 24 2008, 12:45 AM
- - Vintriaz   Well, hello again everyone sorry for being gone fo...   May 9 2008, 11:54 PM
- - Scorch   I've never seen you post while since I became ...   May 11 2008, 01:03 AM
- - Cvejk   How is it going...any progress...or is this projec...   Jul 24 2008, 01:13 PM
- - Vintriaz   Unfortunely i haven't been able to give an upd...   Jan 23 2009, 11:02 PM
- - Vintriaz   Good News! I finally got my computer resurrect...   Nov 20 2009, 01:53 AM
- - Orac   Interesting... Good luck!   Nov 21 2009, 06:49 AM
- - Scorch   Topic is over three years old.. It's nice to s...   Nov 22 2009, 06:46 PM
- - Cvejk   hehe...nice to see this great voxel is finally und...   Nov 30 2009, 01:04 PM
- - Vintriaz   well well now that i got a chance to get on the ne...   Dec 27 2009, 03:24 AM
- - Team Black   It's.. finally being released! It's g...   Dec 27 2009, 05:26 AM
- - Nyerguds   After three years of development... heh   Dec 27 2009, 11:10 AM
- - Vintriaz   There is a new version of this voxel (primaraly a ...   Jan 1 2010, 11:35 PM


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