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> NEW MAPS IN WORK WITH ZOMG TRIGGERS AND LOTS OF EM......., Did I also mention the city fights back? ZOMG MODDED MAP!
Deathrider1991
post Aug 10 2009, 02:08 AM
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Three special things about the map so far. The first is that it is a modded map, which I will release and UN-modded version (you won't be able to tell the difference at least). What does the mod do?!?!? Well it increases wall strength. It adds the elite Cadre, and removes the cyborg. It also renames random civilian buildings to fit the map!

Whats so special about the cities you ask? WELL, there is one base in EACH city, EACH base consists of a few vehicles and an armory. When you attack the city, it sends out some patrols in the city and they kick the guy's ass (and some unfortunate victim's at times) who attacked the city. Oh, and there is a train that circles the map going from city to city. You don't want the train to stop near your base eh? WELL, just blow up the train station! YES ITS THAT SIMPLE, or you can ruin the fun for everyone and blow up the train. But if you blow up the station the train whizzes right by you.


You can use the hospital and armory BTW.

Dunno if this will work with mods or not.

This post has been edited by Deathrider1991: Aug 10 2009, 04:02 PM


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Darkstorm
post Aug 13 2009, 09:34 PM
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It will overwrite a mods coding, so depends on the mod. Can't wait to see it.


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Deathrider1991
post Aug 13 2009, 10:39 PM
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I am having trouble with it...I can't decide what I should put with terrain. I want it to look pretty and not fugly and flat.


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Darkstorm
post Aug 16 2009, 05:09 AM
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Look at the spotlighted maps. They were spotlighted for a reason.


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Flash909
post Aug 7 2010, 06:18 PM
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How did you get the civilians to send out patrols?

Also: this is my 1st post, yay!


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