IPB

Welcome Guest ( Log In | Register )


2 Pages V   1 2 >  
Reply to this topicStart new topic
> Novus Ordo Released!
Clazzy
post Nov 4 2006, 01:00 AM
Post #1


Karma Police
Group Icon

Group: Global Moderators
Posts: 375
Joined: 2-October 06
From: Algae Colony On Mars (UK)
Member No.: 7
Alliance: Nod
Favorite game: Tiberian Dawn



I'm proud to announce the first public release of Novus Ordo! This total conversion has been in development for over two years and is more than playable (in fact, I'd argue that the balance is better than regular TS itself). The graphical side is, unfortunately, lacking, but the fun dynamics of the game more than make up for it. There are some graphical errors and missing cameos, but with all the units in place, it barely matters. I will be fixing any pressing issues as time goes on (time-permitting) and I assure you that work on the mod won't stop now, if you want to report bugs then please post them at the main forum for the mod (see below).
Finally, for any more information on the mod, poke around the Novus Ordo forum here: http://www.savagewar.co.uk/forums/viewforum.php?f=64

Thank you. I hope you enjoy the mod! Go here for the download.
Also, if you're interested I've also made a wallpaper for the mod with The Order's logo, which may be found here.

And of course, obligatory pictures of stuff in the mod:




This post has been edited by Clazzy: Jun 16 2011, 06:30 PM


--------------------
QUOTE
And you run and you run to catch up with the sun but it's sinking, racing around to come up behind you again... - Pink Floyd
Go to the top of the page
 
: | +Quote Post
ORCACommander
post Nov 4 2006, 01:16 AM
Post #2


SSM Launcher
Group Icon

Group: Members
Posts: 763
Joined: 5-October 06
From: GDI Command Base, Southern Cross
Member No.: 14
Alliance: GDI
Favorite game: Tiberian Sun



well the shps look good.


--------------------
Go to the top of the page
 
: | +Quote Post
Robo fish
post Nov 4 2006, 01:31 AM
Post #3


Attack Cycle
Group Icon

Group: Members
Posts: 304
Joined: 21-October 06
From: Quebec, Canada
Member No.: 22
Alliance: Scrin
Favorite game: Tiberian Sun



i must admit that i was looking forward to play that mod
nice job clazzy smile.gif


--------------------

QUOTE(Ixith)
dude.......get this.......in my Latin class tomorrow........wer having an Orgi
Go to the top of the page
 
: | +Quote Post
Atomic Gopher
post Nov 4 2006, 01:42 AM
Post #4


Grenadier
Group Icon

Group: Members
Posts: 23
Joined: 21-October 06
From: The Seventh Circle of Hell
Member No.: 28
Alliance: Nod
Favorite game: Tiberian Sun



Awesome, it's done. Looks sweet Clazzy.


--------------------
Hope is the first step on the road to disappointment
Deus Ex Kane!

IPB Image
Thanks to Bittah Commander for the awesome sig!

http://www.invisionplus.net/forums/index.p...p;act=idx help a growing community
http://www.freewebs.com/atomic_gopher/index.htm <-come on, clikkee, you know you wanna! 8P
Go to the top of the page
 
: | +Quote Post
Bittah Commander
post Nov 4 2006, 02:04 AM
Post #5


Forum Administrator
Group Icon

Group: Administrators
Posts: 1,340
Joined: 1-October 06
From: The Netherlands
Member No.: 5
Alliance: GDI
Favorite game: Tiberian Sun



I downloaded the mod (I didn't really get to playing it though) and I found it does still have a couple bugs... the Coastal K.O. map crashes as soon as it starts and the path finding of the harvester is completely fucked up on the duel map; it doesn't harvest tiberium by itself (no matter how near you build the refinery to the tiberium) and the harvester doesn't return to the refinery by itself.


--------------------
Go to the top of the page
 
: | +Quote Post
Clazzy
post Nov 4 2006, 02:08 AM
Post #6


Karma Police
Group Icon

Group: Global Moderators
Posts: 375
Joined: 2-October 06
From: Algae Colony On Mars (UK)
Member No.: 7
Alliance: Nod
Favorite game: Tiberian Dawn



I thought I fixed the first bug, perhaps I didn't upload the correct version of the map. As for the second problem, this has been floating round since the map was first put in the mod. It's a bit of hit-and-miss at times and the harvester doesn't go unless you've scouted the tiberium, at least for me. I may just have to remove the map if it keeps acting up. Thank you, though.


--------------------
QUOTE
And you run and you run to catch up with the sun but it's sinking, racing around to come up behind you again... - Pink Floyd
Go to the top of the page
 
: | +Quote Post
DeathRay2K
post Nov 4 2006, 03:04 AM
Post #7


Banned God
Group Icon

Group: Super Moderators
Posts: 517
Joined: 2-October 06
From: Canada
Member No.: 9
Alliance: Nod
Favorite game: Tiberian Sun



Awesome!
Its times like these I wish I could use XP!
(By the way, everyone, feel free to donate to the 'Get DeathRay2K an Upgrade!' fund so that I can afford a video card and use XP again! wink1.gif)


--------------------
Go to the top of the page
 
: | +Quote Post
Uufje
post Nov 4 2006, 09:33 AM
Post #8


Cyborg
Group Icon

Group: Members
Posts: 365
Joined: 21-October 06
From: Below sea level.
Member No.: 34
Favorite game: Tiberian Dawn



Nice job Clazzy, it looks good. smile.gif
Go to the top of the page
 
: | +Quote Post
The DvD
post Nov 4 2006, 12:07 PM
Post #9


Webmaster
Group Icon

Group: Root Admin
Posts: 740
Joined: 27-May 06
From: The Netherlands
Member No.: 2
Alliance: Nod
Favorite game: Tiberian Sun



Moved to Tiberian Sun news....


--------------------
Please contact me on msn if you need me for anything, thanks.
Go to the top of the page
 
: | +Quote Post
Genobee
post Nov 4 2006, 04:40 PM
Post #10


Flamethrower Infantry
Group Icon

Group: Members
Posts: 128
Joined: 21-October 06
From: This lousy chair near my computer.
Member No.: 66
Alliance: Scrin
Favorite game: Tiberian Sun



This is one of the best mods , but isn't very known.It needs more publicity , because many people don't even know about it. If i had TS installed , i would download , and when i install TS , i will.

This post has been edited by Genobee: Nov 4 2006, 04:41 PM


--------------------

<--You don't want the dragons to die!
Go to the top of the page
 
: | +Quote Post
Sir Modsalot
post Nov 4 2006, 08:23 PM
Post #11


Wolverine
Group Icon

Group: Members
Posts: 280
Joined: 21-October 06
From: Everywhere and nowhere!
Member No.: 19
Alliance: GDI
Favorite game: Tiberium Wars



Looks bloody awesome, but... I fear if Christian gets past his ban here (again), he'll add stuff from this mod into the dreaded Casero 2... *shudders*


--------------------




QUOTE("DCoder at PPM")
There is no sanity left in this thread.


Time is an illusion. The only reason we accept it is to keep everything organized. The only real time is party time.
Go to the top of the page
 
: | +Quote Post
Sleepwalker
post Nov 4 2006, 09:22 PM
Post #12


Disc Thrower
Group Icon

Group: Members
Posts: 62
Joined: 21-October 06
From: No(r)way
Member No.: 53
Alliance: Forgotten
Favorite game: Tiberian Sun



I've downloaded.. and played.. its really awesome! ^^
I'd like to help with the mod, voxels or terrain.
I got a couple of bugs to report.
1. The lightest plane (can't remeber the name) is overlapped by the helipad.
2. 2 or more planes can land of the helipad at the same time

Also, i think its too many differet tanks.
And the Orders nuke is waaay more powerful than both of the Iron Fists SW's together.

This post has been edited by Sleepwalker: Nov 4 2006, 09:22 PM


--------------------

Go to the top of the page
 
: | +Quote Post
Clazzy
post Nov 5 2006, 02:32 AM
Post #13


Karma Police
Group Icon

Group: Global Moderators
Posts: 375
Joined: 2-October 06
From: Algae Colony On Mars (UK)
Member No.: 7
Alliance: Nod
Favorite game: Tiberian Dawn



QUOTE
1. The lightest plane (can't remeber the name) is overlapped by the helipad.

That would be silliness on my part. The helipad graphic was never final as R-moremen disappeared before he finished it, really it should have been removed.

QUOTE
2. 2 or more planes can land of the helipad at the same time

Are you sure? I've never seen this bug happen before. Nobody else reported it earlier on, either. If this is happening, it is probably an issue with TS itself and not NO since the helipad code hasn't really been dabbled with.

QUOTE
Also, i think its too many differet tanks.

There are a lot, but I don't think there are too many. The amount of units is comparable to the amount in vanilla Firestorm.

QUOTE
And the Orders nuke is waaay more powerful than both of the Iron Fists SW's together.

It has a long charge time and is admittedly overpowered (it was either slightly overpowered or vastly underpowered, I chose the former). However, do remember that the missile silo is rather weak and The Order get it far after the Iron Fist radar and Tech Centre, where the IF weapons come from. The IF superweapons together are very effective too, though. The artillery can soften up a large area of the base while the airstrike can down power for a ground/air attack, finish off a major building (CY/WF/ref) damaged in the attack, or even to weaken a structure before doing an aerial bombardment. The nuke has limited tactical options, although can be paired well with the cruise missile.


--------------------
QUOTE
And you run and you run to catch up with the sun but it's sinking, racing around to come up behind you again... - Pink Floyd
Go to the top of the page
 
: | +Quote Post
Bittah Commander
post Nov 5 2006, 02:45 AM
Post #14


Forum Administrator
Group Icon

Group: Administrators
Posts: 1,340
Joined: 1-October 06
From: The Netherlands
Member No.: 5
Alliance: GDI
Favorite game: Tiberian Sun



QUOTE (Clazzy @ Nov 5 2006, 03:32 AM) *
QUOTE (Sleepwalker @ Nov 4 2006, 10:22 PM) *

The lightest plane (can't remeber the name) is overlapped by the helipad.
That would be silliness on my part. The helipad graphic was never final as R-moremen disappeared before he finished it, really it should have been removed.

You should be able to fix that by making the image of the helipad the bib and giving the helipad itself an invisible image (not by Image=none, but by actually making a blank SHP).


--------------------
Go to the top of the page
 
: | +Quote Post
SeekSomethingNew
post Nov 6 2006, 03:22 PM
Post #15

Stealth Tank
Group Icon

Group: Members
Posts: 1,025
Joined: 31-October 06
Member No.: 208
Alliance: GDI
Favorite game: Tiberian Sun



whooohoo!! you finaly let it free!, i love this mod... must... play... again!!!


--------------------
Go to the top of the page
 
: | +Quote Post
Naed
post Nov 6 2006, 05:32 PM
Post #16

Grenadier
Group Icon

Group: Members
Posts: 21
Joined: 26-October 06
Member No.: 169
Alliance: GDI
Favorite game: Tiberian Sun



Wow i just get my internet back and I'm greeted by this, only one prob angry.gif IT don't work for me!
what do I need to do? just unzip it into the SUN folder?
I have firestorm if that affects it somehow. (shouldent it seems like you need firestorm)
Go to the top of the page
 
: | +Quote Post
Clazzy
post Nov 6 2006, 06:12 PM
Post #17


Karma Police
Group Icon

Group: Global Moderators
Posts: 375
Joined: 2-October 06
From: Algae Colony On Mars (UK)
Member No.: 7
Alliance: Nod
Favorite game: Tiberian Dawn



Yes, just unzip it there. Both TS and FS should work just fine, although some maps are FS-only.


--------------------
QUOTE
And you run and you run to catch up with the sun but it's sinking, racing around to come up behind you again... - Pink Floyd
Go to the top of the page
 
: | +Quote Post
Naed
post Nov 6 2006, 06:25 PM
Post #18

Grenadier
Group Icon

Group: Members
Posts: 21
Joined: 26-October 06
Member No.: 169
Alliance: GDI
Favorite game: Tiberian Sun



Tankoo
Go to the top of the page
 
: | +Quote Post
rykuss
post Nov 8 2006, 08:36 PM
Post #19


Grenadier
Group Icon

Group: Members
Posts: 22
Joined: 1-November 06
Member No.: 217
Alliance: Nod
Favorite game: Tiberian Sun



That's a very nice looking Mod, think I'll give it a try.
Go to the top of the page
 
: | +Quote Post
inzane krazy
post Nov 19 2006, 12:29 PM
Post #20


Minigunner
Group Icon

Group: Members
Posts: 13
Joined: 19-November 06
From: some hidden mutant outpost in the philipines
Member No.: 299
Alliance: Forgotten
Favorite game: Tiberian Sun



dude serious glitch and bug!
everytime i start a camphain it hangs then after that i deploy the tick tank or the artillery and it hangs!
help me! :(
and can u also list down the files that should go in my directory?


--------------------
the forgotten will rise...................you will just have to see for yourself
wait until all nod, cabal, GDI and the scrin are dead.......then after they are all fried we the forgotten wil rise to take over the world
Go to the top of the page
 
: | +Quote Post
Clazzy
post Nov 19 2006, 01:02 PM
Post #21


Karma Police
Group Icon

Group: Global Moderators
Posts: 375
Joined: 2-October 06
From: Algae Colony On Mars (UK)
Member No.: 7
Alliance: Nod
Favorite game: Tiberian Dawn



The campaign hasn't been done yet, don't bother trying to play it. For the list of files that came with the mod, would the original zip file you downloaded not be the logical place to look?


--------------------
QUOTE
And you run and you run to catch up with the sun but it's sinking, racing around to come up behind you again... - Pink Floyd
Go to the top of the page
 
: | +Quote Post
inzane krazy
post Nov 19 2006, 01:27 PM
Post #22


Minigunner
Group Icon

Group: Members
Posts: 13
Joined: 19-November 06
From: some hidden mutant outpost in the philipines
Member No.: 299
Alliance: Forgotten
Favorite game: Tiberian Sun



and also when i tried to play the skirmish
it stopped at the loading and when i deployed the tick and arty it hanged


--------------------
the forgotten will rise...................you will just have to see for yourself
wait until all nod, cabal, GDI and the scrin are dead.......then after they are all fried we the forgotten wil rise to take over the world
Go to the top of the page
 
: | +Quote Post
Clazzy
post Nov 19 2006, 01:39 PM
Post #23


Karma Police
Group Icon

Group: Global Moderators
Posts: 375
Joined: 2-October 06
From: Algae Colony On Mars (UK)
Member No.: 7
Alliance: Nod
Favorite game: Tiberian Dawn



Well you shouldn't have either units anyway so you somehow managed to extract the 19 files incorrectly.


--------------------
QUOTE
And you run and you run to catch up with the sun but it's sinking, racing around to come up behind you again... - Pink Floyd
Go to the top of the page
 
: | +Quote Post
inzane krazy
post Nov 20 2006, 12:38 PM
Post #24


Minigunner
Group Icon

Group: Members
Posts: 13
Joined: 19-November 06
From: some hidden mutant outpost in the philipines
Member No.: 299
Alliance: Forgotten
Favorite game: Tiberian Sun



what i meant was when i deplyed that new type of artillery thats what i meant
but i sumhow have a ticktank blink.gif


--------------------
the forgotten will rise...................you will just have to see for yourself
wait until all nod, cabal, GDI and the scrin are dead.......then after they are all fried we the forgotten wil rise to take over the world
Go to the top of the page
 
: | +Quote Post
Clazzy
post Nov 20 2006, 04:53 PM
Post #25


Karma Police
Group Icon

Group: Global Moderators
Posts: 375
Joined: 2-October 06
From: Algae Colony On Mars (UK)
Member No.: 7
Alliance: Nod
Favorite game: Tiberian Dawn



No artillery units deploy, so you must have installed the mod incorrectly.


--------------------
QUOTE
And you run and you run to catch up with the sun but it's sinking, racing around to come up behind you again... - Pink Floyd
Go to the top of the page
 
: | +Quote Post
Bittah Commander
post Nov 20 2006, 06:40 PM
Post #26


Forum Administrator
Group Icon

Group: Administrators
Posts: 1,340
Joined: 1-October 06
From: The Netherlands
Member No.: 5
Alliance: GDI
Favorite game: Tiberian Sun



*Wonders weather Clazzy noticed his last post*
QUOTE (Bittah Commander @ Nov 5 2006, 03:45 AM) *
QUOTE (Clazzy)
That would be silliness on my part. The helipad graphic was never final as R-moremen disappeared before he finished it, really it should have been removed.

You should be able to fix that by making the image of the helipad the bib and giving the helipad itself an invisible image (not by Image=none, but by actually making a blank SHP).


--------------------
Go to the top of the page
 
: | +Quote Post
Clazzy
post Nov 20 2006, 07:29 PM
Post #27


Karma Police
Group Icon

Group: Global Moderators
Posts: 375
Joined: 2-October 06
From: Algae Colony On Mars (UK)
Member No.: 7
Alliance: Nod
Favorite game: Tiberian Dawn



I did notice, thank you for pointing out the fix but regardless it isn't supposed to be included.


--------------------
QUOTE
And you run and you run to catch up with the sun but it's sinking, racing around to come up behind you again... - Pink Floyd
Go to the top of the page
 
: | +Quote Post
Darth Sephiroth
post Nov 27 2006, 09:14 PM
Post #28

Technician
Group Icon

Group: Members
Posts: 4
Joined: 27-November 06
Member No.: 334
Favorite game: Tiberian Sun



Amazing mod works extremely well g j


--------------------
I will ...... never be a memory
Teh wii is out w00t :)
Go to the top of the page
 
: | +Quote Post
jadems
post Apr 29 2007, 02:57 AM
Post #29


Tick Tank
Group Icon

Group: Members
Posts: 697
Joined: 26-April 07
From: Australia
Member No.: 929
Alliance: Nod
Favorite game: Tiberian Sun



OMG, this is one of the things that i got the idea of calling myself Ordo! As well as from Starwars...
but yeah, freakin' awesome!


--------------------
Go to the top of the page
 
: | +Quote Post
Crash
post Apr 29 2007, 10:15 AM
Post #30


Ghost Stalker
Group Icon

Group: Members
Posts: 1,282
Joined: 27-October 06
From: Norway
Member No.: 173
Alliance: Nod
Favorite game: Tiberian Sun



@Jadems: When was the last post date ?, Don't bump topics when it lays faaaaaar down on the list. if you bump it, have a good reason.


--------------------
Perfection can never be achieved; it's merely approachable.
Go to the top of the page
 
: | +Quote Post

2 Pages V   1 2 >
Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 28th March 2024 - 07:21 PM


XGhozt.com