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> Sunstroke [2]
Aurora196
post Jul 6 2007, 11:51 AM
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Hello all,

I finished my 2-player map on which I've been working on for some time now. It's called sunstroke, because of the red, sunny and hot appearence of the map. On the map you'll find three different, new types of tiberium; DarkLime, DarkOrange and Burgandy (in order of value, low to high). There are also two veinholes, which are mostly for visual puposes so they don't grow. The map has a complex, strategic lay-out, and I tried to make the map as fair as I could.

Furthermore there are two 'Tech' structures to be captured. An Old Weapons Factory will give you the right to build Mammoth Tanks, and an Old Temple which gives you Black Hand Riflemen.

There's also a day-night loop (the only trigger). The nightlighting is very dark, about 0.3, and the daylighting is very light, about 0.9. I used one of Ixith's map as an example for the day-night loop, so I would like to thank Ixith for this smile.gif .

Well here's the map, a couple of screenshots showing the max day and night lightings, a minimap and a megamap (with lighting of about 0.6).

Enjoy please.

Attached File  SunstrokeV1.zip ( 185.25K ) Number of downloads: 315


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Ixith
post Jul 6 2007, 01:29 PM
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VERY nice looking.
dance.gif you used one of my maps as an example and credited me lol and BTW your day/night times from the loop look REALLY good.

seriously though i was just looking at this map yesterday in its WIP thread thinking "when the hell is Aurora gonna release it?!" XD I must have some good intuition or something that told me you were going to real soon. lol This is a must play and im off to play it. I have a great feeling this map will get spotlighted.

This post has been edited by Ixith: Jul 6 2007, 01:30 PM


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ORCACommander
post Jul 6 2007, 01:36 PM
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I'm shocked you never asked me to beta test. Only thing its missing is a couple day time meteor showers. Spotlight 9/10


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Warlord
post Jul 6 2007, 06:16 PM
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Wow! Good map. biggrin.gif

I like the tib colours.


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Aurora196
post Jul 8 2007, 11:44 AM
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Thanks all for the comments dance.gif .

Anymore comments?


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Crash
post Jul 8 2007, 03:27 PM
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Alrighty, back from a trip.
Really nice map, I really don't have any things to improve...

- Good lighting
- Good detail
- Excellent useage of rivers
- Everything is mostly good, spotlight this map!


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Ixith
post Jul 8 2007, 04:26 PM
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Played it. It was a very good map to play on despite the AI only attacking me from the left side for the most part. (i was the bottom player) The day/night loop was excellent though maybe a tad bit rough, though i know its a pain in the arse to get that to not be rough when changing as iv probably never gotten it to be that great either.

all in all detail was very good. watch those AI harvesters that like to roam around. I had one pass through my base going to tib field somewhere else before i even had my radar built and you know what happens when you attack an AIs harvester. lol

This deserves a spotlight for sure. wink1.gif


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Tore
post Jul 8 2007, 07:16 PM
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Strange color, I like it. smile.gif
Peanut? *gives Aurora196 a peanut*
Orange lighting makes the map look cooler. wink1.gif
The map looks wherry cool!
Long arm?
Ion storm over my house! Run!
Green houses?
Here we come!
Tommy is in danger? blink.gif


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Aurora196
post Jul 10 2007, 10:27 AM
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Thanks for all the comments smile.gif

QUOTE (Ixith @ Jul 8 2007, 06:26 PM) *
Played it. It was a very good map to play on despite the AI only attacking me from the left side for the most part. (i was the bottom player) The day/night loop was excellent though maybe a tad bit rough, though i know its a pain in the arse to get that to not be rough when changing as iv probably never gotten it to be that great either.

all in all detail was very good. watch those AI harvesters that like to roam around. I had one pass through my base going to tib field somewhere else before i even had my radar built and you know what happens when you attack an AIs harvester. lol

This deserves a spotlight for sure. wink1.gif


Yeah, I know the AI is the best. It's a shame, because their are more ways to attack an base on this map....

Any last comments?


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The DvD
post May 24 2008, 11:43 AM
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Big topic bump, only played this just now..

Wow, just wow, this must be the best looking map i've seen so far smile.gif


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Aro
post May 25 2008, 08:33 AM
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Got to admit, it is one of the funnest maps I've ever played. smile.gif


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