Group: Global Moderators
Posts: 568
Joined: 21-October 06
From: Look over there! *runs*
Member No.: 40
Alliance: GDI
Favorite game: Tiberian Sun
Yes, were bringin back the old voxels,SHP's Etc.
It isnt actually possible to code it as a fully working mobile helipad, to get it working like that you must have it deploy into a building with coding similar to that of the helipad (oddly enough )
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Fluent in |3375p3k, 68 65 78 65 64 65 63 69 6d 61 6c, ebg13, -- --- .-. ... . -.-. --- -.. . --..-- and 01100010 01101001 01101110 01100001 01110010 0111100100101110 (Whoever translates that gets nothing, just +1 on thier geek score)
Group: Global Moderators
Posts: 568
Joined: 21-October 06
From: Look over there! *runs*
Member No.: 40
Alliance: GDI
Favorite game: Tiberian Sun
As I know from trying, no it doesent. Ask in editing discussion if you insist, but any replies will tell you its impossible. Maybe you could put it on the ETS wishlist.
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Fluent in |3375p3k, 68 65 78 65 64 65 63 69 6d 61 6c, ebg13, -- --- .-. ... . -.-. --- -.. . --..-- and 01100010 01101001 01101110 01100001 01110010 0111100100101110 (Whoever translates that gets nothing, just +1 on thier geek score)
Group: Administrators
Posts: 1,340
Joined: 1-October 06
From: The Netherlands
Member No.: 5
Alliance: GDI
Favorite game: Tiberian Sun
Nope, it doesn't work, though I did make a deployed image of it once (nothing special; it looked exactly like the voxel, only it was a building). I don't have that SHP anymore though.
Group: Members
Posts: 57
Joined: 17-December 06
From: A Yellowzone in the U.S.A.
Member No.: 446
Alliance: Forgotten
Favorite game: Tiberian Sun
It wouldn't be hard to do something like this. You can edit out the truck part into a box, or just make it look the same when deployed and convert it into an SHP using Paintshop and the TS pallete.... Although I have absolutely no time to do it for you guys...
If you dont want to wait: Create a copy of the Nod Helipad, set it similar to the deployed tick tank, and make sure it undeploys into the mobile helipad truck. Also make sure to have the Truck be able to deploy into the copy of the helipad.
Group: Members
Posts: 57
Joined: 17-December 06
From: A Yellowzone in the U.S.A.
Member No.: 446
Alliance: Forgotten
Favorite game: Tiberian Sun
Bump them like what??? It was an old topic I know but it was maybe 7th in the list.
Edit: Besides....I've been here a little over 6 days. I just read this topic 2 days ago.
On topic: Come to think of it....this is a really good NOD unit. It kind of balances the game just a little bit more and takes away some more advantage from the GDI. Cause GDI always has the faster and more deadly ORCAs. Even though the banshee is fast and a pretty hard hitter....its nothing compared to a squad of the ORCA bombers. Plus the Apache is pretty slow, and the mobile helipad makes it easy for NOD to use their airforce well.
This post has been edited by adarius: Dec 22 2006, 07:01 AM
Group: Members
Posts: 7
Joined: 9-January 07
From: Uruguay
Member No.: 588
Wow, more work from Firestorm!! I like this voxels a lot!
Deathray 2k, can you post more work of Firestorm?, like the Generals Ambulance, or the crusader Tank?? Here are some pictures of they, maybe you can share with us this files.
Group: Members
Posts: 208
Joined: 5-February 07
From: from tartan bunny land
Member No.: 783
Alliance: Nod
Favorite game: Tiberian Sun
i downloaded the mobile helipad, andf the HVA apperead to be munted. if you wanted to turn around, it would just appear there without actually turning.