Two things.
1)I found a funny error. Don't try this at home kids. (Actually, yes you should try it
) I played on a map (Those of you smart enough may tell that this is Aro's old mission Mutant Prototype V3. I decided to try it out since TI is the only place I've witnessed his maps.
Since it was called nod1a.map, I moved it into a new mix called MAPS02. (Yes created a backup for the original) After passing the score screen, I'm suprised the game didn't say "Unable to Initiate Map Selection!" It went to the map selection screen. When I clicked on it, I expected an IE but instead it said "Unable To Read Scenario" and this happened.
Lol, funny dance. Most vehicles are flipping over and spinning. And it still says Mission Accomplished. I can move very slowly and cannot unselect my Light Tank. I tried this with my mod and in vanilla. Same error happened. (Above Screenshot is modded)
2) I'm creating a new GDI campaign. (Created a backup for MAPS01 of course) It is not modded so everyone will be able to play it. Firestorm will not be required either. I'm encountering a problem however. When I start, it automatically says "Mission Failed"
At first I thought it was because at the beginning of the mission, there are no GDI units but a team that comes onto the map. You can barely see them entering the map when it says "Mission Failed"
But I placed a Titan and I still failed when it started.
The Lose trigger's event is "Destroyed All" and the house is GDI. The house of the trigger itself is GDI.
New_GDI1A.zip ( 24.4K )
Number of downloads: 273Note that the mission is incomplete. You don't need to test it, just look it over in FinalSun.