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> Mammoth MK.3 Heavy Assualt Tank, Sometimes simple is better
Mammoth MK.3 Heavy Assualt Tank
What do you think of it?
pretty nice [ 15 ] ** [62.50%]
meh, I've seen better [ 7 ] ** [29.17%]
Get it out of here! it's burning my eyes! [ 0 ] ** [0.00%]
Oh no.... Not another tank.... [ 2 ] ** [8.33%]
Total Votes: 23
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Vintriaz
post Sep 10 2007, 03:05 AM
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QUOTE
Mammoth mk2? Bah, lumbering hunk of fancy smancy junk. Lancil's weapons industry Has finnaly announced it's release of Their latest prototype Demolisher tank, the Mammoth Mark three. A re-design of the Behemoth 2 Heavy tank.


[font="Courier New"]This is the beta that I originally offered to Robofish earlier this year, But he never told me if was he using it or not so now it's up for grabs for everyone now. The art & rules ini is in the readmefile. I'm also releasing my projectiles pack 1 with this as well. So let me know what you think people.

****************************************************************
Attached ImageAttached Image
Attached Image

************************************
Attached File  Mammoth_mk3.zip ( 16.28K ) Number of downloads: 481

************************************
Attached File  Projectiles_pack1.zip ( 18.99K ) Number of downloads: 486

************************************

Enjoy or despise, your choice. wink1.gif

This post has been edited by Vintriaz: Sep 21 2007, 08:10 AM


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QUOTE
Who do you respect more? The soldier striking with a sword, or the soldier hidding behind the trigger of a gun? I'll use what I must as the situation calls for it, but I have my preferences... The Sword.

R.I.P. Chrome Hounds.
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ARES MECH, Hail-fire droid, Malstrom Sea Skimmer & Malstrom Heavy Bomber, Klingon bird of prey, Mammoth mk3 Silox Project Lancil project Project Battlefield
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Corsair
post Sep 10 2007, 03:30 AM
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Looks good, but it looks a bit... vulnerable? It has those missile launchers sticking off of it and no tread protection, just doesn't seem quite like a "Heavy Assault Tank"

Now it does look like an Anti-Aircraft platform


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CommanderSpartan
post Sep 10 2007, 05:13 AM
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You do know the mammoth tank from cnc 3 is the mammoth mk3 right?
Well it looks uh original, well t sure would take care of AA but then, now it might be bad against ground,
and for some reason in my mind, its the size of a SUV.


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Vintriaz
post Sep 10 2007, 05:47 PM
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-Additional armor equipted. Unit strength increased by 200, unit speed decreased by 2.-

Blarg

Attached ImageAttached Image


"Update" I've darkened the armor plates on the turret & barrels, Should I do the same with the Tread armor?

This post has been edited by Vintriaz: Sep 10 2007, 07:03 PM


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QUOTE
Who do you respect more? The soldier striking with a sword, or the soldier hidding behind the trigger of a gun? I'll use what I must as the situation calls for it, but I have my preferences... The Sword.

R.I.P. Chrome Hounds.
Voxels:
ARES MECH, Hail-fire droid, Malstrom Sea Skimmer & Malstrom Heavy Bomber, Klingon bird of prey, Mammoth mk3 Silox Project Lancil project Project Battlefield
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ChielScape
post Sep 10 2007, 06:09 PM
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new version is epic. great job.


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ORCACommander
post Sep 10 2007, 06:41 PM
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get rid of the yellow areas. and I consider cnc 3 non-cannon


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Corsair
post Sep 11 2007, 01:18 AM
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QUOTE (BloodReign @ Sep 10 2007, 02:41 PM) *
get rid of the yellow areas. and I consider cnc 3 non-cannon


Agreed and Agreed tongue.gif


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Vintriaz
post Sep 11 2007, 04:47 AM
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QUOTE (BloodReign @ Sep 10 2007, 11:41 AM) *
get rid of the yellow areas. and I consider cnc 3 non-cannon




No more caution stripes? how sad. So something like this? It just seems so lifeless without them, but that's my opinion. This is the prototype after all.

Attached ImageAttached Image

As for CnC 3, I don't own it yet, but played the demo on x-box, it had cannons in it. Now if you like, When i get myself a copy, I could replace all the cannons in the game with banana catapults. as to why you consider cnc 3 non-cannon I have no idea.


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QUOTE
Who do you respect more? The soldier striking with a sword, or the soldier hidding behind the trigger of a gun? I'll use what I must as the situation calls for it, but I have my preferences... The Sword.

R.I.P. Chrome Hounds.
Voxels:
ARES MECH, Hail-fire droid, Malstrom Sea Skimmer & Malstrom Heavy Bomber, Klingon bird of prey, Mammoth mk3 Silox Project Lancil project Project Battlefield
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SeekSomethingNew
post Sep 11 2007, 09:50 AM
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Nice, i love no. 2!... though the 3rd version, though there is something about that base that bugs me dry.gif


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Vintriaz
post Sep 11 2007, 11:27 PM
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Realy? I'm all ears for suggestions. I personally think that the armored chassis is too boxy.


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QUOTE
Who do you respect more? The soldier striking with a sword, or the soldier hidding behind the trigger of a gun? I'll use what I must as the situation calls for it, but I have my preferences... The Sword.

R.I.P. Chrome Hounds.
Voxels:
ARES MECH, Hail-fire droid, Malstrom Sea Skimmer & Malstrom Heavy Bomber, Klingon bird of prey, Mammoth mk3 Silox Project Lancil project Project Battlefield
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Corsair
post Sep 11 2007, 11:47 PM
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Could you possibly make the missile pods on the left and right sides of the turret diagnol rather than vertical? The ones on the top look fine. I just think whats throwing it off is that it looks 'unbalanced/not very stream-lined' because of the rocket pods.


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Tartan Bunny
post Sep 12 2007, 12:06 AM
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The tank looks too overloaded, maybe you should get rid of the missiles pods ont he side? Or maybe reduce them a bit. The the barrels look to long, maybe shorten them by 2-3 pixels/voxels. Nice texturing on the body.


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Tartan Bunny
post Sep 12 2007, 12:07 AM
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sorry, double post.

This post has been edited by Tartan Bunny: Sep 12 2007, 12:16 AM


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Lin Kuei Ominae
post Sep 12 2007, 12:45 AM
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I think the turret offset is the biggest problem. If the Turret stands forward it looks ok, but as soon as it turns, it seems to fall over its back.
Move the Turret more to the centre and shorten the barrels. Then it looks more balanced.
Something that i would like to see is, if you then make the turret in the back a bit longer and add 2 big Grenade launcher tubes standing with an angle of 45-60°.
If you then make the side Missile Pods more diagonal it could look really good imo.
I also don't like the Railgun-like barrels. IMO the first version was in this case better.

But since my modification proposals are quite extensive, i wouldn't bother if you leave it as it is now. The shape is just not my taste.


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Vintriaz
post Sep 12 2007, 02:13 AM
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I fixed the offset. good idea with the mortars & angled missile luanchers. Thank you LKO, this should enhance it sinifigantly.


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QUOTE
Who do you respect more? The soldier striking with a sword, or the soldier hidding behind the trigger of a gun? I'll use what I must as the situation calls for it, but I have my preferences... The Sword.

R.I.P. Chrome Hounds.
Voxels:
ARES MECH, Hail-fire droid, Malstrom Sea Skimmer & Malstrom Heavy Bomber, Klingon bird of prey, Mammoth mk3 Silox Project Lancil project Project Battlefield
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ChielScape
post Sep 12 2007, 10:22 AM
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awww. put the caution stripes back. the guy doesnt know what hes talking about.


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Lightstorm
post Sep 12 2007, 11:40 AM
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yeah bring the stripes back. also the gun barrels look a little too close together, it looks crowded and top heavy. I would widen the base a bit and increase the space between the gun barrels.


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Team Black
post Sep 12 2007, 01:14 PM
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(moved to Finished voxels)

so, any votes for spotlight? this is a very nice voxel, Vintriaz smile.gif


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Vintriaz
post Sep 12 2007, 03:41 PM
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QUOTE (Tartan Bunny @ Sep 11 2007, 05:06 PM) *
The tank looks too overloaded, maybe you should get rid of the missiles pods ont he side? Or maybe reduce them a bit. The the barrels look to long, maybe shorten them by 2-3 pixels/voxels. Nice texturing on the body.

well I'll see what I can do. The original mamoth had missile pods on te sides as well ,but those were six salvo these should 20 + 4.

QUOTE (ChielScape @ Sep 12 2007, 03:22 AM) *
awww. put the caution stripes back. the guy doesnt know what hes talking about.

Agreed, but I have a feeling that I may end with 3 finnal versions.
QUOTE (Lightstorm @ Sep 12 2007, 04:40 AM) *
yeah bring the stripes back. also the gun barrels look a little too close together, it looks crowded and top heavy. I would widen the base a bit and increase the space between the gun barrels.

I'll third this motion, Thnks for the widening idea. I think that should tahke care of the boxy look as well biggrin.gif
QUOTE (Team Black @ Sep 12 2007, 06:14 AM) *
(moved to Finished voxels) so, any votes for spotlight? this is a very nice voxel, Vintriaz smile.gif

Yay! dance.gif But I did feel that it wasn't ready for finnished yet, but again, Yay! Thanks TB! dance.gif


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QUOTE
Who do you respect more? The soldier striking with a sword, or the soldier hidding behind the trigger of a gun? I'll use what I must as the situation calls for it, but I have my preferences... The Sword.

R.I.P. Chrome Hounds.
Voxels:
ARES MECH, Hail-fire droid, Malstrom Sea Skimmer & Malstrom Heavy Bomber, Klingon bird of prey, Mammoth mk3 Silox Project Lancil project Project Battlefield
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Vintriaz
post Sep 12 2007, 09:56 PM
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Well I felt that I should show you the actual Tank that I moddified to make the mammoth mk 3. There is a modified Mad dog in the picture as well as the "Hera" Ares. Hmm.. I can tell that i need to repain the tank again. oh well.

Attached Image
Attached Image
Attached Image


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QUOTE
Who do you respect more? The soldier striking with a sword, or the soldier hidding behind the trigger of a gun? I'll use what I must as the situation calls for it, but I have my preferences... The Sword.

R.I.P. Chrome Hounds.
Voxels:
ARES MECH, Hail-fire droid, Malstrom Sea Skimmer & Malstrom Heavy Bomber, Klingon bird of prey, Mammoth mk3 Silox Project Lancil project Project Battlefield
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Lightstorm
post Sep 13 2007, 04:03 PM
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make those other mechs into voxels too. I could see that bottom one being an awesome Nod walker, and the blue one would be good for GDI


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Vintriaz
post Sep 13 2007, 11:50 PM
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QUOTE (Lightstorm @ Sep 13 2007, 10:03 AM) *
make those other mechs into voxels too. I could see that bottom one being an awesome Nod walker, and the blue one would be good for GDI

Well the three legger is one i'm already making. Just click the ARES MECH link on my siggy To see my current progress. as for the Vulture/ Maddog. I'm planning to make a smaller version of it. You can see an ingame screenshot of my current vulture voxel In My Hail-fire droid topic. so in short "already ahead of ya." wink1.gif wink.gif


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QUOTE
Who do you respect more? The soldier striking with a sword, or the soldier hidding behind the trigger of a gun? I'll use what I must as the situation calls for it, but I have my preferences... The Sword.

R.I.P. Chrome Hounds.
Voxels:
ARES MECH, Hail-fire droid, Malstrom Sea Skimmer & Malstrom Heavy Bomber, Klingon bird of prey, Mammoth mk3 Silox Project Lancil project Project Battlefield
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Corsair
post Sep 14 2007, 02:41 AM
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There's already been several Vultures/Maddogs that have been made. I can't recall who made the voxelized Vulture (I'm thinking El_Serpiente or CDMT?) and LKO recently made an SHP of it in the Christmas Mech Pack. So I guess if you really disliked them you could make your own.

Don't get me wrong it's my favorite mech wink1.gif


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Vintriaz
post Sep 14 2007, 06:25 AM
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QUOTE (Corsair @ Sep 13 2007, 08:41 PM) *
There's already been several Vultures/Maddogs that have been made. I can't recall who made the voxelized Vulture (I'm thinking El_Serpiente or CDMT?) and LKO recently made an SHP of it in the Christmas Mech Pack. So I guess if you really disliked them you could make your own.

Don't get me wrong it's my favorite mech wink1.gif

Off Topic: Likewise, I haven't found their version around here though. Maybe I'm just blind. Also Mine was built around KLU's mad cat. so essentially all the credit would go to him. at lease to the chassis anyways. I may have completely made the torso myself, but I'm thinking that he would still get part credit for that as well, yes?

On Topic: Anyways, the new revamp is coming along nicely, it's far from being complete, but here is a preview. Thanks again for the various ideas everyone, I'm still training to figure out how to incorporate some of them though. Ah well, all in due time i suppose.

Attached ImageAttached Image
Attached ImageAttached Image

This post has been edited by Vintriaz: Sep 14 2007, 06:34 AM


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QUOTE
Who do you respect more? The soldier striking with a sword, or the soldier hidding behind the trigger of a gun? I'll use what I must as the situation calls for it, but I have my preferences... The Sword.

R.I.P. Chrome Hounds.
Voxels:
ARES MECH, Hail-fire droid, Malstrom Sea Skimmer & Malstrom Heavy Bomber, Klingon bird of prey, Mammoth mk3 Silox Project Lancil project Project Battlefield
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Lin Kuei Ominae
post Sep 14 2007, 09:53 AM
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i think you've misunderstood how the rocket packs should be diagonal.
If you look direct from front you should see them this way // ° ° \\ where //and\\ are the rocket packs and °° the barrels.
But now they look good too. Perhaps a bit unstable how they are now, connected only with a very small corner to the main turretbody. (you should move them 2 or more voxel downwards)
Maybe in the end 4 different versions? tongue.gif

This post has been edited by Lin Kuei Ominae: Sep 14 2007, 10:00 AM


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Corsair
post Sep 14 2007, 08:00 PM
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Yea, you misunderstood what LKO and I meant but what you did looks good too


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post Sep 15 2007, 10:45 AM
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This will have mean AA methinks tongue.gif


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Vintriaz
post Sep 15 2007, 04:34 PM
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Ok LKO & Corsair, I think understand now here is a quick throw together of the basic consept. So I'll refine it later.
Update: Ok Here is a quick render of V.4 as well so any new ideas are welcome. Aslo is it possible To Have both the primary weapon & seconary weapon upgradeable? I know you can with at least the primary weapon when it gets promoted. I still ave a few touchups to do on the turret as well.
Oh & Z, This will be devistational against everything exept infantry. At least untill it gets promoted. HE rounds To Incindiary rounds. That will be fixed In the updated rules for the unit though.

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This post has been edited by Vintriaz: Sep 15 2007, 05:43 PM


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Who do you respect more? The soldier striking with a sword, or the soldier hidding behind the trigger of a gun? I'll use what I must as the situation calls for it, but I have my preferences... The Sword.

R.I.P. Chrome Hounds.
Voxels:
ARES MECH, Hail-fire droid, Malstrom Sea Skimmer & Malstrom Heavy Bomber, Klingon bird of prey, Mammoth mk3 Silox Project Lancil project Project Battlefield
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Lin Kuei Ominae
post Sep 15 2007, 05:15 PM
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now they look good. If you haven't done it, the turret could be a bit wider like Lightstorm already noted. But without the chassis it's hard to tell.
Btw, how do you made the rocketpacks diagonal (the voxel too)? Are they a seperate section? Are the normals still correct this way?

This post has been edited by Lin Kuei Ominae: Sep 15 2007, 05:17 PM


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Star Wars Mechs ATAT/ATST
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Vintriaz
post Sep 16 2007, 02:13 AM
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Yes I've widened the turret a bit, same with the barrels & chassis. Heck I even installed a winch on the front. The turret is three sections, I used the HVA editor toangle the missile salvos. As for the normals, They should be fine.
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This post has been edited by Vintriaz: Sep 16 2007, 02:18 AM


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QUOTE
Who do you respect more? The soldier striking with a sword, or the soldier hidding behind the trigger of a gun? I'll use what I must as the situation calls for it, but I have my preferences... The Sword.

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