As the title suggests, this related to wether or not we will be using the
Extended Tiberian Sun engine, or simply "ETS".
This needs to be establised for three main reasons:
1> So the people coding the mod will know to add ETS based code
2> So that people coming upwith ideas can include ideas that would only be possible with ETS
3> So that I know how much I can help regarding a custom executable/dynamic link library
The third reason is more for myself and anyone else who is capable of editing the exe and wants to help.
ETS - Arguments FOR> Well, all the things ETS adds for one thing
> It is sure to be updated as time goes on, so bugs may be removed
> New features are sure to come along sooner or later as it expands
> The Launcher, with command line options built in.
ETS - Arguments AGAINST>Well, I made a big
Topic about most of them.
>Using ETS also restricts what can be done with language.dll modding
> A non-ETS custom exe could run almost totally seperateley from TS (it could actually run totally seperatley, but why clone tibsun.mix when it is allready available?)
Obviously there will be more arguments for and against that I have not thought of. Post them up if you want, thats why this thread is here
Poll is fixed, Capn' -BlacksterThanks matey! - Creagor
This post has been edited by Creagor: May 21 2007, 05:24 PM