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> GDI Battleship Aurora, version 1.3
Lin Kuei Ominae
post Sep 15 2007, 12:42 AM
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Hi

After quite a long time i want to offer a new unit. This time a naval unit. It's a big battleship for GDI.
Story:
Build at the end of the first Tiberian War and planned as a command unit for naval actions against Nod Bases along the African coast, this ship was put in service one month after the war ended. Planned as a first strike ship, it became GDIs most important vessel for naval operations around the globe.
But finally the Tiberium infestation made it nearly impossible to use naval units, because of dangerous tiberium mutants and algae. Especially smaller ships where in danger. Even if the Aurora is still able to move on the oceans due to its size and strong engines, without an escort it wasn't profitable and were put out of service. (this way Buildlimit=1 could be explained)

The ship can use 1 (the centre) turret while driving. But it can also deploy and then use all of the Turrets.
It has
3 big triple gun turrets
10 medium twin turrets
4 small twin AA turrets
The zip with all shps and art/rules.ini examples (new version 1.3):Attached File  LKOaurorav13.zip ( 264.03K ) Number of downloads: 1037


Buildmenu icon:Attached Image
Ingame Gold/Red remap:Attached ImageAttached Image
Driving animation:Attached Image
new version1.1 with darker water animation:Attached Image ingame:Attached Image
version1.2 with darkest water animation:Attached Image ingame on snow and temperate map:Attached Image
version1.3 with new deploy anim supporting the 1x3 foundation:Attached ImageAttached Image i've also updated the ini example files, so they show correct fireflhs and gunfire-anim settings

\Edit
I made for the single turret and for all 3 turrets facing specific firing animations.
Here a preview: Single TurretAttached Image Triple TurretAttached Image
Zip with all 16 Gunfire Animations:Attached File  LKOgunfire.zip ( 80.59K ) Number of downloads: 820


It was originally planned in this sizeAttached Image, but due to this restriction i had to make it smaller.
Zip with the big version:Attached File  LKOaurorabig.zip ( 727.42K ) Number of downloads: 859
(Note: the deployanim and building frames aren't in the correct place yet. They need to moved down and a bit to the side to fit perfect ingame)

This post has been edited by Lin Kuei Ominae: Sep 16 2007, 11:26 AM


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Nod Tachyon Tank______________________GDI Medusa (Triple Cannon Mech)
Nod Goliath___________________________GDI Behemoth (medium size Mech)
Nod Cobra (fast medium mech)__________GDI Battleship Aurora
Nod Siegebot (light MG-Mech)__________GDI Fortress Tower (Heavy Base Defense)
Nod Redeemer (4 legged heavy Cyborg)__GDI Triton (Titan support Mech)
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Ixith
post Sep 15 2007, 03:19 AM
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this looks VERY nice. I really like it especially the driving animation effect. It looks awesome like that. One hell of a battle ship for sure.

Also one hell of a good piece of work. I say Spotlight. biggrin.gif


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Vintriaz
post Sep 15 2007, 03:28 AM
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Cool A new battleship for me to sink while i'm on it.

I Do think that tha sub sided cannons make the ship look too busy though, thus taking away from it as an overall.


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Ghost742
post Sep 15 2007, 04:00 AM
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agree if u only took out two beside the middle one on each side it would improve its looks
other then that looks awesome


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jadems
post Sep 15 2007, 04:36 AM
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I like the water effect, but t doesn't seem to fit in. Especially on dark maps like the one you put up. Maybe make it darker?


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Corsair
post Sep 15 2007, 06:52 AM
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That looks really good LKO, trying to break away from your 'Master Mech Maker' title a bit eh? lol.gif


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vOi!king ship
post Sep 15 2007, 10:40 AM
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Spotlight.

I'm so using this in RA2 tongue.gif Would you also release the bigger version?

This post has been edited by z: Sep 15 2007, 10:42 AM


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Lin Kuei Ominae
post Sep 15 2007, 11:15 AM
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QUOTE (jadems @ Sep 15 2007, 04:36 AM) *
I like the water effect, but t doesn't seem to fit in. Especially on dark maps like the one you put up. Maybe make it darker?

you're right. i made it darker. Version 1.1 uploaded.

@Corsair
Think of it as a swimming mech with animated waves as the moving legs. tongue.gif

@Vintriaz
No, i don't think i will change the shape. So you have to live with the cannons. no2.gif

@z
Ok, but i doubt that RA2 allows bigger shp units.

This post has been edited by Lin Kuei Ominae: Sep 15 2007, 11:16 AM


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my public units for you
Nod units:____________________________GDI units:
Nod Scorpion__________________________GDI 3A Kodiak
Nod Tachyon Tank______________________GDI Medusa (Triple Cannon Mech)
Nod Goliath___________________________GDI Behemoth (medium size Mech)
Nod Cobra (fast medium mech)__________GDI Battleship Aurora
Nod Siegebot (light MG-Mech)__________GDI Fortress Tower (Heavy Base Defense)
Nod Redeemer (4 legged heavy Cyborg)__GDI Triton (Titan support Mech)
Nod/Scrin WotW Tripod_________________GDI Exciter
______________________________________GDI Ion Charge Collector
Misc and Fun units:
X-Mech Calendar 28 SHP Units
Star Wars Mechs ATAT/ATST
Cyborg Barrack on PPM_________________Mech Factory
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jadems
post Sep 15 2007, 12:05 PM
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Mmm, much better, blends with the water well.
I second the spotlight


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Vintriaz
post Sep 15 2007, 03:33 PM
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The new in-game water animation looks great now! The ship reminds me of the cruiser from RA1 only with more guns, loads more.


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Who do you respect more? The soldier striking with a sword, or the soldier hidding behind the trigger of a gun? I'll use what I must as the situation calls for it, but I have my preferences... The Sword.

R.I.P. Chrome Hounds.
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Uufje
post Sep 15 2007, 05:29 PM
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That's a pretty nice battleship - I'd say spotlight.
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Warlord
post Sep 15 2007, 05:50 PM
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Spotlight. biggrin.gif


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Corsair
post Sep 15 2007, 06:19 PM
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Definite Spotlight!


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Team Black
post Sep 15 2007, 09:09 PM
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Spotlighted. This is plain incredible, LKO smile.gif

looks like SHP is a really good format for naval vessels

I think the wake in the moving anim is too bright though, but yeah I know that's a bugger with the limited shades of blue on the pallet..
The deployed version I think might be best as a 1x3, like the Montauk...

This post has been edited by Team Black: Sep 15 2007, 09:31 PM


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Lin Kuei Ominae
post Sep 15 2007, 10:08 PM
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thanks for the spotlight. dance.gif

still too bright? I think a little bit darker is still possible. \Edit version1.2 uploaded with darker wateranim
Foundation 1x3 doesn't work because the foundation expands only to the southwest. So the stern will never be covered by the building, but rather occurs a nearly empty building cell in the far southwest.

btw, i added firing animations for this unit to the first post.

This post has been edited by Lin Kuei Ominae: Sep 15 2007, 11:25 PM


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Co-Leader of Twisted Insurrection
my public units for you
Nod units:____________________________GDI units:
Nod Scorpion__________________________GDI 3A Kodiak
Nod Tachyon Tank______________________GDI Medusa (Triple Cannon Mech)
Nod Goliath___________________________GDI Behemoth (medium size Mech)
Nod Cobra (fast medium mech)__________GDI Battleship Aurora
Nod Siegebot (light MG-Mech)__________GDI Fortress Tower (Heavy Base Defense)
Nod Redeemer (4 legged heavy Cyborg)__GDI Triton (Titan support Mech)
Nod/Scrin WotW Tripod_________________GDI Exciter
______________________________________GDI Ion Charge Collector
Misc and Fun units:
X-Mech Calendar 28 SHP Units
Star Wars Mechs ATAT/ATST
Cyborg Barrack on PPM_________________Mech Factory
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Team Black
post Sep 15 2007, 11:26 PM
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Maybe in the deploy anim, you could just have it sail forward a little? hmm.gif


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Lin Kuei Ominae
post Sep 15 2007, 11:48 PM
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i thought about that too, but if i add a driving water anim, it would look odd while it's played backwards when undeploying. And without a wateranim while driving forward, it would look odd too.
In addition. i have only max 25 frames (50 with shadow) for the deploy anim. Too few for such a long distance to drive imo.

This post has been edited by Lin Kuei Ominae: Sep 16 2007, 10:35 AM


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Co-Leader of Twisted Insurrection
my public units for you
Nod units:____________________________GDI units:
Nod Scorpion__________________________GDI 3A Kodiak
Nod Tachyon Tank______________________GDI Medusa (Triple Cannon Mech)
Nod Goliath___________________________GDI Behemoth (medium size Mech)
Nod Cobra (fast medium mech)__________GDI Battleship Aurora
Nod Siegebot (light MG-Mech)__________GDI Fortress Tower (Heavy Base Defense)
Nod Redeemer (4 legged heavy Cyborg)__GDI Triton (Titan support Mech)
Nod/Scrin WotW Tripod_________________GDI Exciter
______________________________________GDI Ion Charge Collector
Misc and Fun units:
X-Mech Calendar 28 SHP Units
Star Wars Mechs ATAT/ATST
Cyborg Barrack on PPM_________________Mech Factory
Mutant Tiberium Flyer
yt1300 (Millenium Falcon + BIG version)

if you use my units in your mod, please credit me.if you want to use my units on your website please ask me before.
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Denmon
post Sep 16 2007, 12:58 AM
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looks like its floating on plasma or somethin... i suggest that you make the waves or wahtever more white.


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daTSchikinhed
post Sep 16 2007, 01:13 AM
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Whats wierd is I saw this and didn't spotlight it...

I just keep forgetting I'm a moderator. It's really some very brilliant work!


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Lin Kuei Ominae
post Sep 16 2007, 10:33 AM
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QUOTE (Denmon0728 @ Sep 16 2007, 12:58 AM) *
looks like its floating on plasma or somethin... i suggest that you make the waves or wahtever more white.

now more white? I thought it should be darker to fit with the ingame water.
Or do you mean the first 1 or 2 frames after the initial particle spawn where they are white? So the end fading color is ok but only the starting color should be fixed?

@Team Black
thanks for the hint to redo the deployanim. I think now it's almost perfect and it fits very well in the 1x3 foundation now.

This post has been edited by Lin Kuei Ominae: Sep 16 2007, 11:25 AM


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Co-Leader of Twisted Insurrection
my public units for you
Nod units:____________________________GDI units:
Nod Scorpion__________________________GDI 3A Kodiak
Nod Tachyon Tank______________________GDI Medusa (Triple Cannon Mech)
Nod Goliath___________________________GDI Behemoth (medium size Mech)
Nod Cobra (fast medium mech)__________GDI Battleship Aurora
Nod Siegebot (light MG-Mech)__________GDI Fortress Tower (Heavy Base Defense)
Nod Redeemer (4 legged heavy Cyborg)__GDI Triton (Titan support Mech)
Nod/Scrin WotW Tripod_________________GDI Exciter
______________________________________GDI Ion Charge Collector
Misc and Fun units:
X-Mech Calendar 28 SHP Units
Star Wars Mechs ATAT/ATST
Cyborg Barrack on PPM_________________Mech Factory
Mutant Tiberium Flyer
yt1300 (Millenium Falcon + BIG version)

if you use my units in your mod, please credit me.if you want to use my units on your website please ask me before.
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azri_apoc
post Sep 16 2007, 12:48 PM
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wow another great shp's by you. aren't any battleship for nod sides. anyway i like it.dance.gif


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Lin Kuei Ominae
post Sep 16 2007, 02:07 PM
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I thought Nod is more for cheap and fast tactics, than expensive slow and very strong. Nod is imo more a Submarine side.


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Co-Leader of Twisted Insurrection
my public units for you
Nod units:____________________________GDI units:
Nod Scorpion__________________________GDI 3A Kodiak
Nod Tachyon Tank______________________GDI Medusa (Triple Cannon Mech)
Nod Goliath___________________________GDI Behemoth (medium size Mech)
Nod Cobra (fast medium mech)__________GDI Battleship Aurora
Nod Siegebot (light MG-Mech)__________GDI Fortress Tower (Heavy Base Defense)
Nod Redeemer (4 legged heavy Cyborg)__GDI Triton (Titan support Mech)
Nod/Scrin WotW Tripod_________________GDI Exciter
______________________________________GDI Ion Charge Collector
Misc and Fun units:
X-Mech Calendar 28 SHP Units
Star Wars Mechs ATAT/ATST
Cyborg Barrack on PPM_________________Mech Factory
Mutant Tiberium Flyer
yt1300 (Millenium Falcon + BIG version)

if you use my units in your mod, please credit me.if you want to use my units on your website please ask me before.
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ORCACommander
post Sep 16 2007, 05:04 PM
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I have one thing and one thing only to say: HOLY sh*t!


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vOi!king ship
post Sep 16 2007, 07:21 PM
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Bigger version is so cool. Thanks LKO smile.gif


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Lin Kuei Ominae
post Sep 16 2007, 08:23 PM
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Does it work in RA2? If you want i can render it again with the new darker water anim. However the new deploy anim might not work anymore in this size.


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Co-Leader of Twisted Insurrection
my public units for you
Nod units:____________________________GDI units:
Nod Scorpion__________________________GDI 3A Kodiak
Nod Tachyon Tank______________________GDI Medusa (Triple Cannon Mech)
Nod Goliath___________________________GDI Behemoth (medium size Mech)
Nod Cobra (fast medium mech)__________GDI Battleship Aurora
Nod Siegebot (light MG-Mech)__________GDI Fortress Tower (Heavy Base Defense)
Nod Redeemer (4 legged heavy Cyborg)__GDI Triton (Titan support Mech)
Nod/Scrin WotW Tripod_________________GDI Exciter
______________________________________GDI Ion Charge Collector
Misc and Fun units:
X-Mech Calendar 28 SHP Units
Star Wars Mechs ATAT/ATST
Cyborg Barrack on PPM_________________Mech Factory
Mutant Tiberium Flyer
yt1300 (Millenium Falcon + BIG version)

if you use my units in your mod, please credit me.if you want to use my units on your website please ask me before.
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Team Black
post Sep 17 2007, 04:52 AM
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yeah, the bigger one might be perfect for RA2 ..


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Denmon
post Sep 17 2007, 08:24 PM
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I think you should go with white, grey and if you must insist on having blue plasma thingy, then keep it short.


--------------------

Mommy I'm sorry if my first letter made you cry
To be honest with you I don't think that I wanna die
Sometimes I feel like that I'm cancerous in others lives
Thats probably why I drink at night and sleep till 4 or 5
It's kinda hard walking through life with my distorted eyes
When I was younger I was stupid and I thought I thrived
I thought alot about everything I said in the letter
And questioned whether or not if I was dead you'd be better
You think my shorty would be happy if I never met her
It's too late now mommy I could never forget her
Could never forget how she told me to love
Cuz my father and my grandmother is always above
It's glory above you know that daddy taught me to thug
And everytime we was with nanny she'd bombard me with hugs (damn)
I MISS 'EM mommy and it's hard to believe
That I'm grown and I don't understand it - why did they leave
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Tartan Bunny
post Sep 18 2007, 12:16 AM
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i loooove it
great work LKO


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Lin Kuei Ominae
post Sep 18 2007, 11:41 AM
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QUOTE (Denmon0728 @ Sep 17 2007, 08:24 PM) *
I think you should go with white, grey and if you must insist on having blue plasma thingy, then keep it short.
hmm, i like the way it looks ingame. I don't know, but more white makes it look odd in ts water, because ts doesn't has animated water at all (no white wave animations that would make the ship waves fit into it), so i really think it's necessary to blend into the water using more blue than white. Do you like the first version best? I think i'll let it how it is now, except some major errors occur like green/purple pixel.


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Co-Leader of Twisted Insurrection
my public units for you
Nod units:____________________________GDI units:
Nod Scorpion__________________________GDI 3A Kodiak
Nod Tachyon Tank______________________GDI Medusa (Triple Cannon Mech)
Nod Goliath___________________________GDI Behemoth (medium size Mech)
Nod Cobra (fast medium mech)__________GDI Battleship Aurora
Nod Siegebot (light MG-Mech)__________GDI Fortress Tower (Heavy Base Defense)
Nod Redeemer (4 legged heavy Cyborg)__GDI Triton (Titan support Mech)
Nod/Scrin WotW Tripod_________________GDI Exciter
______________________________________GDI Ion Charge Collector
Misc and Fun units:
X-Mech Calendar 28 SHP Units
Star Wars Mechs ATAT/ATST
Cyborg Barrack on PPM_________________Mech Factory
Mutant Tiberium Flyer
yt1300 (Millenium Falcon + BIG version)

if you use my units in your mod, please credit me.if you want to use my units on your website please ask me before.
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Team Black
post Sep 18 2007, 02:46 PM
Post #30


Core Defender
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Group: Global Moderators
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Joined: 23-October 06
From: New York, U S of A
Member No.: 123
Alliance: GDI
Favorite game: Tiberian Sun



hmm.gif I think the "allied" color actually fits TS water a little better than the blue does, especially on the ice water hmm.gif

check it out:

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