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Posted on: Aug 3 2010, 08:16 PM |
Artillery
Group: Members
Posts: 988
Joined: 21-October 06
From: Barnsley, UK
Member No.: 61
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Hey, Thanks for the comments guys! Especially as they are positive ones. (I expected none, seeing as this place looks quite dead nowadays ) It's now on PPM btw.. |
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Forum: Finished Maps
· Post Preview: #48970
· Replies: 6
· Views: 7,435
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Posted on: Aug 3 2010, 10:55 AM |
Artillery
Group: Members
Posts: 988
Joined: 21-October 06
From: Barnsley, UK
Member No.: 61
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Forum: Finished Maps
· Post Preview: #48967
· Replies: 6
· Views: 7,435
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Posted on: May 18 2010, 02:24 PM |
Artillery
Group: Members
Posts: 988
Joined: 21-October 06
From: Barnsley, UK
Member No.: 61
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The reason I hardly post anymore is because everything C&C imo is near death! The last C&C game which will ever be made was a total failure and has left the C&C side of me in ruins... I now only end up venturing onto any C&C forum because of nostalgic feelings. It's sad to see this place like this, it used to be so great, but because interest in C&C is dying inside me, so is my interest with the forums for it. .. Sure we can play the older C&C's, but everything that can possibly be done with them has more or less been done. I have lost interest in C&C. |
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Forum: General Discussion
· Post Preview: #48604
· Replies: 264
· Views: 130,662
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Posted on: Oct 25 2009, 11:24 PM |
Artillery
Group: Members
Posts: 988
Joined: 21-October 06
From: Barnsley, UK
Member No.: 61
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I'm fully aware this is an old topic, but I'm requesting that a 2D image editing software be added. Gimp it's called, I always use it, It's free and useful. |
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Forum: TS Modding
· Post Preview: #45490
· Replies: 38
· Views: 51,841
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Posted on: Oct 10 2009, 08:40 AM |
Artillery
Group: Members
Posts: 988
Joined: 21-October 06
From: Barnsley, UK
Member No.: 61
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QUOTE (Ixith @ Jul 26 2009, 12:49 AM) Sometimes after a really long break...you just get motivated to work... Same over here, I suddenly got this urge to start mapping again. Looking like a brilliant map Ixith. |
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Forum: TS Mapping
· Post Preview: #45319
· Replies: 8
· Views: 6,068
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Posted on: Jul 25 2009, 10:01 PM |
Artillery
Group: Members
Posts: 988
Joined: 21-October 06
From: Barnsley, UK
Member No.: 61
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Yep tomorrow I will be heading off to cyprus again. Quite a nice place so we've decided to go there more often. I know I've already been away for a long while, but this is only for a week. I'll bring back some pictures like I did last time. Bye for now! |
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Forum: General Discussion
· Post Preview: #44441
· Replies: 3
· Views: 2,991
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Posted on: Jul 21 2009, 02:20 PM |
Artillery
Group: Members
Posts: 988
Joined: 21-October 06
From: Barnsley, UK
Member No.: 61
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QUOTE (Tore @ Mar 3 2009, 09:26 PM) C&C95 Online is a project created by someone who just wants to be known as CnC95OLAdmin. C&C95OL is a way of playing C&C1 online without much hassle. You don't need Hamachi or Westwood Chat just follow this guide and you will be able to play! I know this is quite an old topic, but the "this guide" link that goes onto Cnc comm is broken just to let you know.. |
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Forum: TD Discussion
· Post Preview: #44384
· Replies: 6
· Views: 7,750
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Posted on: Jul 18 2009, 03:46 PM |
Artillery
Group: Members
Posts: 988
Joined: 21-October 06
From: Barnsley, UK
Member No.: 61
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QUOTE (Tore @ Jul 8 2009, 03:13 PM) Welcome back Warlord! Why didn't I see this topic?! Come on MSN now!! (please?) and I see Corsair is using his old StarCraft sig again! I guess I will try to be more active here as well. Edit:and don't forget www.cnc-comm.com! Edit2:Funny that you returned while I'm creating this page on C&C Comm Center. I am back from the dead! I don't use my old MSN account anymore, I'll probably make a new one soon, and I guess i'll say hi to cnc comm again! And about that mod "Sarcom".. It is indeed dead, I don't intend to spend any more time on it, it was a stupid idea now that I look back on it but people can download that current version if they like. |
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Forum: General Discussion
· Post Preview: #44345
· Replies: 15
· Views: 7,857
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Posted on: Jun 30 2009, 04:05 PM |
Artillery
Group: Members
Posts: 988
Joined: 21-October 06
From: Barnsley, UK
Member No.: 61
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QUOTE ..I'll only post once every so many months or so.. Scratch that, I'm going to try and post a lot more often. Oh and thanks for the welcome back guys. |
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Forum: General Discussion
· Post Preview: #44129
· Replies: 15
· Views: 7,857
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Posted on: Jun 28 2009, 12:48 PM |
Artillery
Group: Members
Posts: 988
Joined: 21-October 06
From: Barnsley, UK
Member No.: 61
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.. It seems like it's been a very long time but, i'm back. New computer and everything. But I am slightly starting to lose interest in C&C, sorry guys. :( I'll be more active than I have been because my computer has been replaced after a year and a half, (I have been online on other peoples computers just not signed in) though I'll only post once every so many months or so, don't worry i'm still interested just not as much, it's mostly down to me being busy all the time and my interest slowly vaninshing. Just informing you all that nothing bad has happened to me. Man.. I need to get used to some of the new people i've completely missed. XD And yes i may continue my mapping. The Warlord is back! |
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Forum: General Discussion
· Post Preview: #44090
· Replies: 15
· Views: 7,857
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Posted on: Mar 16 2008, 09:15 PM |
Artillery
Group: Members
Posts: 988
Joined: 21-October 06
From: Barnsley, UK
Member No.: 61
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Yet again i come on tibweb after a while of inactivity and i see something sad has happened. I know what it feels like, my grandad died when i was 11 and i was really really upset, i went everywhere with him. You have my full condolences. |
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Forum: TiberiumWeb news
· Post Preview: #38049
· Replies: 35
· Views: 51,481
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Posted on: Feb 24 2008, 11:34 AM |
Artillery
Group: Members
Posts: 988
Joined: 21-October 06
From: Barnsley, UK
Member No.: 61
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I just realised i made a mistake.. It is actually there. My command line when i'm building my mod always seems to end on this file and then crashes, so i assumed it was missing.. Here's my entire command line if you like. CODE Command Line: C:\Program Files\Electronic Arts\Command & Conquer 3\MOD SDK\Mods\WallsMod\data\mod.xml /od:C:\Program Files\Electronic Arts\Command & Conquer 3\MOD SDK\BuiltMods /iod:C:\Program Files\Electronic Arts\Command & Conquer 3\MOD SDK\BuiltMods /ls:true /gui:true /UsePrecompiled:true /vf:true BinaryAssetBuilder started Cached session data not available. Session cache age is 0 days, 0 hours, 0 minutes. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\mods\wallsmod\data\mod.xml'. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\mods\wallsmod\data\globaldata\static.xml'. Error: Input file 'art:shellearth.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\mods\wallsmod\data\globaldata\static.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\sh\shellearth.w3x'. Error: Input file 'art:shellearth2.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\mods\wallsmod\data\globaldata\static.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\sh\shellearth2.w3x'. Error: Input file 'art:alien_logo.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\mods\wallsmod\data\globaldata\static.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\al\alien_logo.w3x'. Error: Input file 'art:alien_logod.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\mods\wallsmod\data\globaldata\static.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\al\alien_logod.w3x'. Error: Input file 'art:gdi_logo.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\mods\wallsmod\data\globaldata\static.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\gd\gdi_logo.w3x'. Error: Input file 'art:gdi_logod.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\mods\wallsmod\data\globaldata\static.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\gd\gdi_logod.w3x'. Error: Input file 'art:nod_logo.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\mods\wallsmod\data\globaldata\static.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\no\nod_logo.w3x'. Error: Input file 'art:nod_logod.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\mods\wallsmod\data\globaldata\static.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\no\nod_logod.w3x'. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\staticgameobjects.xml'. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\alien.xml'. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml'. Error: Input file 'art:auanltrpd_skn.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpd_skn.w3x'. Error: Input file 'art:auanltrpdr_skn.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpdr_skn.w3x'. Error: Input file 'art:auanltrpd_abta.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpd_abta.w3x'. Error: Input file 'art:auanltrpd_aida.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpd_aida.w3x'. Error: Input file 'art:auanltrpd_bata.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpd_bata.w3x'. Error: Input file 'art:auanltrpd_bida.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpd_bida.w3x'. Error: Input file 'art:auanltrpd_diea.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpd_diea.w3x'. Error: Input file 'art:auanltrpd_gtpa.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpd_gtpa.w3x'. Error: Input file 'art:auanltrpd_trnl.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpd_trnl.w3x'. Error: Input file 'art:auanltrpd_trnr.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpd_trnr.w3x'. Error: Input file 'art:auanltrpd_wlka.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpd_wlka.w3x'. Error: Input file 'art:auanltrpd_fp.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpd_fp.w3x'. Error: Input file 'art:auanhltrpd_k.xml' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanhltrpd_k.xml'. Error: Input file 'art:auanhltrpdd_k.xml' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanhltrpdd_k.xml'. Error: Input file 'art:fxshldtripod.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\fx\fxshldtripod.w3x'. Error: Input file 'art:fxalienlaser.xml' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\fx\fxalienlaser.xml'. Error: Input file 'art:fxalienlaserheroic.xml' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\fx\fxalienlaserheroic.xml'. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\baseobjects\basevehicle.xml'. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripodhusk.xml'. Error: Input file 'art:auanltrpdh_skn.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripodhusk.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpdh_skn.w3x'. Error: Input file 'art:auanltrpdr_skn.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripodhusk.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpdr_skn.w3x'. Error: Input file 'art:auanltrpd_diea.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripodhusk.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpd_diea.w3x'. Error: Input file 'art:auanhltrpd_k.xml' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripodhusk.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanhltrpd_k.xml'. Error: Input file 'art:auanhltrpdd_k.xml' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripodhusk.xml). Treating it as empty. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanhltrpdd_k.xml'. Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\globaldata\globaldefines.xml'. |
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Forum: TW Modding
· Post Preview: #37363
· Replies: 2
· Views: 4,482
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Posted on: Feb 23 2008, 09:05 PM |
Artillery
Group: Members
Posts: 988
Joined: 21-October 06
From: Barnsley, UK
Member No.: 61
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For some reason i do not have this file that the mod SDK needs to build a mod. I was just wondering if somebody wouldn't mind uploading it here for me? The path to it should be (on my system..) "C:\Program Files\Electronic Arts\Command & Conquer 3\MOD SDK\CnC3Xml". I've gone to where the file should be located and it isn't there so i was just wondering whether somebody could upload it, thanks |
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Forum: TW Modding
· Post Preview: #37346
· Replies: 2
· Views: 4,482
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Posted on: Feb 11 2008, 12:00 PM |
Artillery
Group: Members
Posts: 988
Joined: 21-October 06
From: Barnsley, UK
Member No.: 61
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Both of you.. Try looking at the date this was posted. QUOTE Posted: Feb 7, 2008 Yep this is definately new. |
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Forum: Tiberium Wars Discussion
· Post Preview: #36989
· Replies: 5
· Views: 5,989
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New Replies No New Replies Hot Topic (New) Hot Topic (No New) |
Poll (New) Poll (No New) Locked Topic Moved Topic |
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