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Warlord
Posted on: Aug 3 2010, 08:16 PM


Artillery
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Joined: 21-October 06
From: Barnsley, UK
Member No.: 61


Hey, Thanks for the comments guys! biggrin.gif Especially as they are positive ones. smile.gif (I expected none, seeing as this place looks quite dead nowadays wacko.gif )

It's now on PPM btw.. smile.gif
  Forum: Finished Maps · Post Preview: #48970 · Replies: 6 · Views: 7,435

Warlord
Posted on: Aug 3 2010, 10:55 AM


Artillery
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Joined: 21-October 06
From: Barnsley, UK
Member No.: 61


Ok.. This may seem a little out of the blue as I've not been on TibWeb for AGES, and yes I do remember that I said I lost interest in C&C.... BUT.. I got an urge to make a map. smile.gif It's quite a simple 3 player map really, 75 x 75 size I made this map completely out of fun.. Hope you like. smile.gif (I don't expect to get many comments on this, I'm not sure if I want to post this on PPM in case they flame me because they think It's rubbish compared to todays maps >.< )

Minimap Preview:












Download:
Attached File  Chase_Town.zip ( 92.78K ) Number of downloads: 404
  Forum: Finished Maps · Post Preview: #48967 · Replies: 6 · Views: 7,435

Warlord
Posted on: May 18 2010, 02:24 PM


Artillery
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Group: Members
Posts: 988
Joined: 21-October 06
From: Barnsley, UK
Member No.: 61


The reason I hardly post anymore is because everything C&C imo is near death! The last C&C game which will ever be made was a total failure and has left the C&C side of me in ruins... I now only end up venturing onto any C&C forum because of nostalgic feelings.

It's sad to see this place like this, it used to be so great, but because interest in C&C is dying inside me, so is my interest with the forums for it.

.. Sure we can play the older C&C's, but everything that can possibly be done with them has more or less been done.

I have lost interest in C&C. bye2.gif
  Forum: General Discussion · Post Preview: #48604 · Replies: 264 · Views: 130,662

Warlord
Posted on: Apr 13 2010, 11:36 AM


Artillery
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Group: Members
Posts: 988
Joined: 21-October 06
From: Barnsley, UK
Member No.: 61


I'm another guilty one of randomly "dissapearing" for ages, some of you might not remember or know me... I think most of you will remember me though.
  Forum: General Discussion · Post Preview: #48207 · Replies: 264 · Views: 130,662

Warlord
Posted on: Oct 25 2009, 11:24 PM


Artillery
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Group: Members
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Joined: 21-October 06
From: Barnsley, UK
Member No.: 61


I'm fully aware this is an old topic, but I'm requesting that a 2D image editing software be added. smile.gif

Gimp it's called, I always use it, It's free and useful.
  Forum: TS Modding · Post Preview: #45490 · Replies: 38 · Views: 51,841

Warlord
Posted on: Oct 10 2009, 08:40 AM


Artillery
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Joined: 21-October 06
From: Barnsley, UK
Member No.: 61


QUOTE (Ixith @ Jul 26 2009, 12:49 AM) *
Sometimes after a really long break...you just get motivated to work...


Same over here, I suddenly got this urge to start mapping again. cool.gif

Looking like a brilliant map Ixith. thumbup.gif
  Forum: TS Mapping · Post Preview: #45319 · Replies: 8 · Views: 6,068

Warlord
Posted on: Oct 5 2009, 08:59 PM


Artillery
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Joined: 21-October 06
From: Barnsley, UK
Member No.: 61


QUOTE (Team Black @ Oct 5 2009, 01:45 AM) *
man, I was hoping for a new CoD5 zombie map!


Well at least I now know I'm not the only one in the community who plays that! tongue.gif
  Forum: General Discussion · Post Preview: #45288 · Replies: 6 · Views: 4,976

Warlord
Posted on: Aug 12 2009, 09:11 PM


Artillery
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Joined: 21-October 06
From: Barnsley, UK
Member No.: 61


Mechs are better I think, but a few tanks here and there don't hurt anything. cool.gif
  Forum: General Discussion · Post Preview: #44801 · Replies: 74 · Views: 38,364

Warlord
Posted on: Aug 4 2009, 04:36 PM


Artillery
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Joined: 21-October 06
From: Barnsley, UK
Member No.: 61


I don't know, something about these screenshots tell me that EA are finally finding creativity and originality...

Please don't shoot me. tongue.gif
  Forum: Tiberian Twilight News · Post Preview: #44638 · Replies: 3 · Views: 6,312

Warlord
Posted on: Aug 4 2009, 04:26 PM


Artillery
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Joined: 21-October 06
From: Barnsley, UK
Member No.: 61


Hey all I'm back! biggrin.gif

I know I promised images but.. Well I just can't be bothered to upload them right now. rolleyes.gif

Was boiling though.. Nearly reached 40*C there. ohmy.gif
  Forum: General Discussion · Post Preview: #44636 · Replies: 3 · Views: 2,991

Warlord
Posted on: Jul 25 2009, 10:01 PM


Artillery
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Joined: 21-October 06
From: Barnsley, UK
Member No.: 61


Yep tomorrow I will be heading off to cyprus again.
Quite a nice place so we've decided to go there more often.

I know I've already been away for a long while, but this is only for a week. tongue.gif

I'll bring back some pictures like I did last time. biggrin.gif

Bye for now!
  Forum: General Discussion · Post Preview: #44441 · Replies: 3 · Views: 2,991

Warlord
Posted on: Jul 23 2009, 01:30 PM


Artillery
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From: Barnsley, UK
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Eh... Just thought I would upload a mistake I made while messing about with triggers on the DTA Version of Finalsun. tongue.gif

Attached Image

There's only supposed to be one car going on that route.. tongue.gif
Think I know how to fix the problem but still it was funny when I just saw a long line of cars like that! XD
  Forum: Screenshots · Post Preview: #44411 · Replies: 1 · Views: 3,962

Warlord
Posted on: Jul 21 2009, 02:20 PM


Artillery
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Joined: 21-October 06
From: Barnsley, UK
Member No.: 61


QUOTE (Tore @ Mar 3 2009, 09:26 PM) *
C&C95 Online is a project created by someone who just wants to be known as CnC95OLAdmin.

C&C95OL is a way of playing C&C1 online without much hassle. You don't need Hamachi or Westwood Chat just follow this guide and you will be able to play!


I know this is quite an old topic, but the "this guide" link that goes onto Cnc comm is broken just to let you know..
  Forum: TD Discussion · Post Preview: #44384 · Replies: 6 · Views: 7,750

Warlord
Posted on: Jul 18 2009, 04:30 PM


Artillery
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Joined: 21-October 06
From: Barnsley, UK
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rolleyes.gif

If only you could give the AI a brain, and a little bit of imagination so that they could build walls and make their bases look nice. tongue.gif

..But then we would take screenshots of the AI's bases instead of our own so lets not get any ideas. XD
  Forum: TS Modding · Post Preview: #44347 · Replies: 270 · Views: 88,893

Warlord
Posted on: Jul 18 2009, 03:46 PM


Artillery
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Joined: 21-October 06
From: Barnsley, UK
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QUOTE (Tore @ Jul 8 2009, 03:13 PM) *
Welcome back Warlord!
Why didn't I see this topic?! Come on MSN now!! (please?)

and I see Corsair is using his old StarCraft sig again!

I guess I will try to be more active here as well.
Edit:
and don't forget www.cnc-comm.com! biggrin.gif

Edit2:
Funny that you returned while I'm creating this page on C&C Comm Center.


I am back from the dead! tongue.gif

I don't use my old MSN account anymore, I'll probably make a new one soon, and I guess i'll say hi to cnc comm again! biggrin.gif

And about that mod "Sarcom".. It is indeed dead, I don't intend to spend any more time on it, it was a stupid idea now that I look back on it but people can download that current version if they like. smile.gif
  Forum: General Discussion · Post Preview: #44345 · Replies: 15 · Views: 7,857

Warlord
Posted on: Jul 18 2009, 02:00 PM


Artillery
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Joined: 21-October 06
From: Barnsley, UK
Member No.: 61


Yay! Another C&C that is going to lag crazy on my computer! tongue.gif

Well imo this one looks quite promising.. But EA once again make it sound like it is gods gift which I think we all know it isn't going to be.
  Forum: Tiberian Twilight News · Post Preview: #44344 · Replies: 11 · Views: 17,234

Warlord
Posted on: Jun 30 2009, 04:10 PM


Artillery
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Joined: 21-October 06
From: Barnsley, UK
Member No.: 61


I think I missed this from my extremely long absence? Well.. I think i'll kinda bump this old topic..

Awesome trailer! biggrin.gif
  Forum: The Dawn of the Tiberium Age · Post Preview: #44130 · Replies: 3 · Views: 5,795

Warlord
Posted on: Jun 30 2009, 04:05 PM


Artillery
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Joined: 21-October 06
From: Barnsley, UK
Member No.: 61


QUOTE
..I'll only post once every so many months or so..


Scratch that, I'm going to try and post a lot more often. smile.gif

Oh and thanks for the welcome back guys.
  Forum: General Discussion · Post Preview: #44129 · Replies: 15 · Views: 7,857

Warlord
Posted on: Jun 28 2009, 12:48 PM


Artillery
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Joined: 21-October 06
From: Barnsley, UK
Member No.: 61


.. It seems like it's been a very long time but, i'm back. smile.gif

New computer and everything. biggrin.gif
But I am slightly starting to lose interest in C&C, sorry guys. :(

I'll be more active than I have been because my computer has been replaced after a year and a half, (I have been online on other peoples computers just not signed in) though I'll only post once every so many months or so, don't worry i'm still interested just not as much, it's mostly down to me being busy all the time and my interest slowly vaninshing.

Just informing you all that nothing bad has happened to me. tongue.gif
Man.. I need to get used to some of the new people i've completely missed. XD
And yes i may continue my mapping. smile.gif

The Warlord is back! biggrin.gif
  Forum: General Discussion · Post Preview: #44090 · Replies: 15 · Views: 7,857

Warlord
Posted on: Mar 16 2008, 09:15 PM


Artillery
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Joined: 21-October 06
From: Barnsley, UK
Member No.: 61


Yet again i come on tibweb after a while of inactivity and i see something sad has happened. cry.gif
I know what it feels like, my grandad died when i was 11 and i was really really upset, i went everywhere with him.

You have my full condolences.
  Forum: TiberiumWeb news · Post Preview: #38049 · Replies: 35 · Views: 51,481

Warlord
Posted on: Mar 12 2008, 06:45 PM


Artillery
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From: Barnsley, UK
Member No.: 61


Nice work crashking. smile.gif
You seem to be getting better as a voxeler. Team Black better watch out. tongue.gif
  Forum: Finished Voxels · Post Preview: #37914 · Replies: 7 · Views: 6,704

Warlord
Posted on: Feb 24 2008, 11:34 AM


Artillery
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From: Barnsley, UK
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I just realised i made a mistake.. It is actually there. wacko.gif

My command line when i'm building my mod always seems to end on this file and then crashes, so i assumed it was missing..

Here's my entire command line if you like.
CODE
Command Line: C:\Program Files\Electronic Arts\Command & Conquer 3\MOD SDK\Mods\WallsMod\data\mod.xml /od:C:\Program Files\Electronic Arts\Command & Conquer 3\MOD SDK\BuiltMods /iod:C:\Program Files\Electronic Arts\Command & Conquer 3\MOD SDK\BuiltMods /ls:true /gui:true /UsePrecompiled:true /vf:true
BinaryAssetBuilder started
Cached session data not available.
Session cache age is 0 days, 0 hours, 0 minutes.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\mods\wallsmod\data\mod.xml'.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\mods\wallsmod\data\globaldata\static.xml'.
Error: Input file 'art:shellearth.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\mods\wallsmod\data\globaldata\static.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\sh\shellearth.w3x'.
Error: Input file 'art:shellearth2.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\mods\wallsmod\data\globaldata\static.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\sh\shellearth2.w3x'.
Error: Input file 'art:alien_logo.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\mods\wallsmod\data\globaldata\static.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\al\alien_logo.w3x'.
Error: Input file 'art:alien_logod.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\mods\wallsmod\data\globaldata\static.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\al\alien_logod.w3x'.
Error: Input file 'art:gdi_logo.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\mods\wallsmod\data\globaldata\static.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\gd\gdi_logo.w3x'.
Error: Input file 'art:gdi_logod.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\mods\wallsmod\data\globaldata\static.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\gd\gdi_logod.w3x'.
Error: Input file 'art:nod_logo.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\mods\wallsmod\data\globaldata\static.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\no\nod_logo.w3x'.
Error: Input file 'art:nod_logod.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\mods\wallsmod\data\globaldata\static.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\no\nod_logod.w3x'.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\staticgameobjects.xml'.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\alien.xml'.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml'.
Error: Input file 'art:auanltrpd_skn.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpd_skn.w3x'.
Error: Input file 'art:auanltrpdr_skn.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpdr_skn.w3x'.
Error: Input file 'art:auanltrpd_abta.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpd_abta.w3x'.
Error: Input file 'art:auanltrpd_aida.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpd_aida.w3x'.
Error: Input file 'art:auanltrpd_bata.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpd_bata.w3x'.
Error: Input file 'art:auanltrpd_bida.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpd_bida.w3x'.
Error: Input file 'art:auanltrpd_diea.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpd_diea.w3x'.
Error: Input file 'art:auanltrpd_gtpa.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpd_gtpa.w3x'.
Error: Input file 'art:auanltrpd_trnl.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpd_trnl.w3x'.
Error: Input file 'art:auanltrpd_trnr.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpd_trnr.w3x'.
Error: Input file 'art:auanltrpd_wlka.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpd_wlka.w3x'.
Error: Input file 'art:auanltrpd_fp.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpd_fp.w3x'.
Error: Input file 'art:auanhltrpd_k.xml' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanhltrpd_k.xml'.
Error: Input file 'art:auanhltrpdd_k.xml' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanhltrpdd_k.xml'.
Error: Input file 'art:fxshldtripod.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\fx\fxshldtripod.w3x'.
Error: Input file 'art:fxalienlaser.xml' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\fx\fxalienlaser.xml'.
Error: Input file 'art:fxalienlaserheroic.xml' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripod.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\fx\fxalienlaserheroic.xml'.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\baseobjects\basevehicle.xml'.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripodhusk.xml'.
Error: Input file 'art:auanltrpdh_skn.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripodhusk.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpdh_skn.w3x'.
Error: Input file 'art:auanltrpdr_skn.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripodhusk.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpdr_skn.w3x'.
Error: Input file 'art:auanltrpd_diea.w3x' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripodhusk.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanltrpd_diea.w3x'.
Error: Input file 'art:auanhltrpd_k.xml' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripodhusk.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanhltrpd_k.xml'.
Error: Input file 'art:auanhltrpdd_k.xml' not found (referenced from file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\alien\units\alienannihilatortripodhusk.xml). Treating it as empty.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\art\au\auanhltrpdd_k.xml'.
Loading 'file://c:\program files\electronic arts\command & conquer 3\mod sdk\cnc3xml\globaldata\globaldefines.xml'.
  Forum: TW Modding · Post Preview: #37363 · Replies: 2 · Views: 4,482

Warlord
Posted on: Feb 23 2008, 09:05 PM


Artillery
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Group: Members
Posts: 988
Joined: 21-October 06
From: Barnsley, UK
Member No.: 61


For some reason i do not have this file that the mod SDK needs to build a mod. confused.gif
I was just wondering if somebody wouldn't mind uploading it here for me?
The path to it should be (on my system..)
"C:\Program Files\Electronic Arts\Command & Conquer 3\MOD SDK\CnC3Xml".

I've gone to where the file should be located and it isn't there so i was just wondering whether somebody could upload it, thanks smile.gif
  Forum: TW Modding · Post Preview: #37346 · Replies: 2 · Views: 4,482

Warlord
Posted on: Feb 18 2008, 05:46 PM


Artillery
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Group: Members
Posts: 988
Joined: 21-October 06
From: Barnsley, UK
Member No.: 61


BTW, Aro you uploaded one of the pictures twice..

But yeah, this should be talked about on ppm, not here. wink1.gif
  Forum: TiberiumWeb news · Post Preview: #37187 · Replies: 73 · Views: 138,814

Warlord
Posted on: Feb 11 2008, 12:00 PM


Artillery
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Group: Members
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Joined: 21-October 06
From: Barnsley, UK
Member No.: 61


Both of you.. Try looking at the date this was posted. rolleyes.gif
QUOTE
Posted: Feb 7, 2008

Yep this is definately new. smile.gif
  Forum: Tiberium Wars Discussion · Post Preview: #36989 · Replies: 5 · Views: 5,989

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