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Crimsonum
Posted on: Dec 3 2012, 01:43 PM


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Twisted Insurrection is up for Nomination as Mod of the Year 2012. On the behalf of the team, I apology for not promoting this earlier. Voting for MotY has been going on for close to a month now, and only 7 days and a few hours remain of the countdown! Help us get to the Top 100, and from there - maybe even reach the title of



Here's a short recap of our past MotY success:
In 2009, Twisted Insurrection was nominated in the Top 100 Upcoming Mods.
In 2010, we released Public Beta 1, and Twisted Insurrection reached the Top 100 Released Mod Nominees.
In 2011, Twisted Insurrection was voted to the Top 100 Released Mods.

This year, we have released the long-awaited Public Beta 4, and while activity may seem to have slowed down since, we assure you that Twisted Insurrection has gone nowhere but forward! In addition, if you are a good boy/girl and help us reach the Top once more, expect a very merry Christmas present from us (as has been a tradition)!

Without further a-do, hurry up and go to this link, scroll down and vote!

Remember that you can vote for more than one Mod for Mod of the Year, released or not, so be sure to check out our affiliate pages as well!

Mental Omega, Project Phantom, Robot Storm, Dawn of the Tiberium Age and D-Day.
  Forum: Announcements · Post Preview: #50204 · Replies: 0 · Views: 2,948

Crimsonum
Posted on: Dec 4 2011, 06:31 PM


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I'll just quote Aro's post from PPM.

QUOTE ("Aro")


Twisted Insurrection is up for Nomination as Mod of the Year 2011.
In 2009, Twisted Insurrection made it into the final Top 100 nominees, and in 2010, Twisted Insurrection reached the top 100 released mod nominees. Twisted Insurrection now stands strong, there may not have been a great lot of public activity recently, but I assure you, the mod is still going strong and steady; There is no sign of us stopping any time soon!
Vote Twisted Insurrection for Released Mod of the Year 2011!

Remember that you can vote for more than one Mod for Mod of the Year, released or not, so be sure to check out our affiliate pages as well!

Mental Omega, Project Phantom, Robot Storm, Dawn of the Tiberium Age and D-Day.
  Forum: Announcements · Post Preview: #49971 · Replies: 0 · Views: 2,827

Crimsonum
Posted on: Nov 17 2011, 06:33 PM


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What I don't understand is how the US government thinks it can control sites that are based outside the country. Isn't that invasive?
  Forum: General Discussion · Post Preview: #49956 · Replies: 4 · Views: 6,475

Crimsonum
Posted on: Nov 14 2011, 02:46 PM


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QUOTE
Enough about me... what have you been doing?


I finished my compulsory army service, and now I'm back studying enviromental ecology (i.e. anthropogenic effects on the environment) at a local university.
  Forum: General Discussion · Post Preview: #49952 · Replies: 6 · Views: 5,529

Crimsonum
Posted on: Nov 6 2011, 07:53 PM


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It's been a while since I last visited TibWeb. How're things going, quiet as usual? wink1.gif
  Forum: General Discussion · Post Preview: #49948 · Replies: 6 · Views: 5,529

Crimsonum
Posted on: Jan 8 2011, 10:37 AM


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Yeah, it's time for me to enter my army service in 10th January, next monday. I'll try to be back in 6 months, but who knows where I might end up ninja.gif

It's also good to leave with such eeeevil postcount lol.gif

EDIT: Damn you, Aro! Look what you've done! ranting.gif
  Forum: General Discussion · Post Preview: #49604 · Replies: 5 · Views: 4,945

Crimsonum
Posted on: Jan 8 2011, 10:34 AM


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The trees are no problem when you have even a single Hammerhead (Nod) or a Scatterpack (GDI) wink1.gif
  Forum: Maps · Post Preview: #49603 · Replies: 2 · Views: 3,812

Crimsonum
Posted on: Jan 8 2011, 10:33 AM


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If only there were more straight city cliffs... tongue.gif
  Forum: Maps · Post Preview: #49602 · Replies: 2 · Views: 3,746

Crimsonum
Posted on: Sep 18 2010, 10:23 AM


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QUOTE (^Rampastein @ Sep 17 2010, 11:09 PM) *
I still buy light tanks and flame tanks to support SSM launchers in some situations. While bikes are good for hit & run attacks, it's hard to get past multiple advanced guard towers with them (which SSM launchers do well when supported).


My point is you can get bikes right after you deploy an Airfield. You don't require a comm. center, like the advanced guard towers or flame tanks do, nor an obelisk for that matter (SSM Launcher).
  Forum: General Discussion · Post Preview: #49211 · Replies: 23 · Views: 15,174

Crimsonum
Posted on: Sep 17 2010, 07:41 PM


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QUOTE
The bikes are also crushable, so they cannot do much against a large army of tanks.


A bike is cheaper than a light tank, and much, much faster. No one buys light tanks if you can get bikes, as you can perform lightning fast hit & run attacks. I understand that if you are GDI, you should get medium tanks, as they can outrange the bikes and deal impressive damage. You never get to crush them, unless the player using them isn't paying any attention to them.

QUOTE
SAM site is always out of the bunker. I loved the bunker logic in TD and miss it in every C&C ever since TD.


That's because it's not supposed to be a direct copy of the TD SAM.

QUOTE
The mammoth always uses the missiles against infantry, and not only when turning the turret towards the target like in TD. Thus the Mammoth became completely unbalanced and overpowered against rocket infantry.


This is actually far more realistic than requiring to turn one's turret to fire a bunch of missiles. However I agree they overdid the damage against infantry. Note they raised the vehicle's cost from 1500 to 1700, even when all the stats stayed the same, because of this.
  Forum: General Discussion · Post Preview: #49209 · Replies: 23 · Views: 15,174

Crimsonum
Posted on: Sep 17 2010, 12:30 PM


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That smiley is drinking sour milk, isn't it? rolleyes.gif
  Forum: Support/Feedback Forums · Post Preview: #49206 · Replies: 15 · Views: 13,982

Crimsonum
Posted on: Sep 16 2010, 03:52 PM


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Red Alert is well balanced, except for infantry usefulness and vehicle speeds. Infantry is far too weak, and easily crushable by the unnaturally fast tanks. For example the rocket soldier completely lost its effectiveness against tanks, as they can dodge the missiles thanks to their speed. TD didn't have this problem, and rocket soldiers posed a threat to any tank.

TD is no better, the Nod bikes can even outrun tank shells, and an APC loaded with engineers is unstoppable early on (this would be more balanced if either the APC or the engineers had the communication center as their prerequisite). Hence why everyone condems the APC in online multiplayer.
  Forum: General Discussion · Post Preview: #49203 · Replies: 23 · Views: 15,174

Crimsonum
Posted on: Sep 16 2010, 03:44 PM


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I used OS SHP builder of course. There must've been something wrong with the saving settings then.
  Forum: TD Discussion · Post Preview: #49202 · Replies: 13 · Views: 11,765

Crimsonum
Posted on: Sep 14 2010, 07:10 PM


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I never used MSPaint ohmy.gif mad.gif
  Forum: TD Discussion · Post Preview: #49190 · Replies: 13 · Views: 11,765

Crimsonum
Posted on: Sep 13 2010, 02:30 PM


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Oh. No wonder why it turned into a mess when I tried to convert it. Thanks.
  Forum: TD Discussion · Post Preview: #49187 · Replies: 13 · Views: 11,765

Crimsonum
Posted on: Sep 12 2010, 06:31 PM


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The boxer one still has some white pixels.
  Forum: Support/Feedback Forums · Post Preview: #49184 · Replies: 15 · Views: 13,982

Crimsonum
Posted on: Sep 12 2010, 08:03 AM


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Made this in less than five minutes tongue.gif

Note the correct filename is msloicon.

  Forum: TD Discussion · Post Preview: #49178 · Replies: 13 · Views: 11,765

Crimsonum
Posted on: Sep 11 2010, 04:25 PM


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Lin, the text is not in a seperate layer or anything, you would have to edit the SHP image itself. The typo is in the word Missile, which is spelled Missle. You would have to remove the first four letters, photoshop the blank spots, and then re-add the letters. Okay, it may be simple, but if there's already a fixed version, why bother?
  Forum: TD Discussion · Post Preview: #49175 · Replies: 13 · Views: 11,765

Crimsonum
Posted on: Sep 9 2010, 05:30 PM


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Maybe try registering to find out?

Plus it's the pictures that catch people's attention.
  Forum: Mod Announcements · Post Preview: #49157 · Replies: 18 · Views: 21,284

Crimsonum
Posted on: Sep 8 2010, 04:04 PM


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It's actually a pretty interesting side-effect. RotD for example used it purposefully with the Chinook Transport.
  Forum: TS Modding · Post Preview: #49151 · Replies: 2 · Views: 4,794

Crimsonum
Posted on: Sep 7 2010, 07:47 PM


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Repair bay does decrease your funds, but you can balance it out by making it repair a lot faster than the mobile unit does (and giving the bay for both factions as a requirement for the unit).
  Forum: Vehicles · Post Preview: #49144 · Replies: 5 · Views: 5,203

Crimsonum
Posted on: Sep 4 2010, 06:15 PM


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This adds a whole new section of strategy to TS, great job!
  Forum: Mapping Tutorials · Post Preview: #49125 · Replies: 4 · Views: 6,216

Crimsonum
Posted on: Apr 27 2010, 06:25 PM


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Some flags are indeed documented in ModEnc from a RA2-only-perspective. The site would have so much potential, if only people actively edited it (I do whenever I bump into something I know 100% is wrong).
  Forum: TS Modding · Post Preview: #48376 · Replies: 27 · Views: 13,767

Crimsonum
Posted on: Apr 27 2010, 06:58 AM


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Exactly what DvD said, Generals and Zero Hour are the best RTS games I have played, because they offer so many tactics and haven't lost the importance of micro-managing.

QUOTE
I like playing with china armies the most as they're considered underpowered because of having no 'lame' units. You really need to mix units to win. Basically they require the most skill.


China's biggest weakness is their lack of fast units. In early game, a pack of humvees or technicals with troops inside can easily circle around the few gattling tanks you have managed to pump out, leaving you helpless.

What I dislike about these games however are the multiple cheats people use online. For example, some don't respect the rules set by the host at all (for example alpha auroras are simply overpowered, and no one wants them in their game. Though I agree that some of the rules are a bit cowardly and lame, for example the limit for humvees and battle busses), others use map hack or the scud bug.

I mostly play online with random, but my favourites are China's Infantry General, GLA's Stealth General, and USA's Airforce General. I guess I like Kassad the most smile.gif
  Forum: General Discussion · Post Preview: #48364 · Replies: 5 · Views: 4,289

Crimsonum
Posted on: Apr 24 2010, 04:02 PM


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QUOTE (Aro @ Apr 24 2010, 01:53 PM) *
She has a dick.


Err, what? Isn't she just bisexual?
  Forum: General Discussion · Post Preview: #48328 · Replies: 10 · Views: 7,403

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