TRAIN REINFORCEMENTS
I want Nod to get some reinforcements via train, and then the train to leave the map. Then to get more reinforcements every few minutes.
I set up some taskforces:
1: Locomotive
2: Train Car, 2XRocket Infantry 3XCyborg
3: Caboose
Then the Teams:
1: Locomotive
2: Train Car 01
3: Train Car 02
4: Caboose
Then I put 4 way points just off the map on some tracks, have a trigger that spawns each individual train car, then a script that tells each one to move to a second way point(one specific point for each car) then tells the passenger cars to unload(and the engine to "guard"), and the train o move to another way point off the map.
SO THE QUESTIONS:
Is there a better way to do this?
How do I make the train disappear when it gets to the last way point?
How do I make all the cars fallow the Locomotive, from what I read you can only set this if they are already on the map and not when created by a script?
Battlefs.ini
I want to add my campaign so it shows up in the start new mission menu.
I added this to battlefs.ini and put it in the TS directory, however it doesn't show up.
CODE
3=CUSTOM
[CUSTOM]
Description=TEST TEST TESTY TEST
Scenario=MISSION01.MAP
CD=2
RequiredAddon=1
I know I have seen it done before, so what am I doing wrong?
PS: Who wants to test my missions? :3