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> Command and Conquer: Paradox, Mod announcement
loosebruce
post Jun 4 2009, 06:58 PM
Post #1

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Hi there,

Thankyou for allowing me the oppurtunity to tell you about my modification for C&C 3. You can find out more info here:

http://www.moddb.com/mods/command-conquer-paradox

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Ever wondered what it would be like to see the Allies up against Nod? or GDI and the Allies against each other?
How
about a battlefield environment that is constantly changing; requiring
adaptation of field commanders to their new surroundings keeping
everyone on their toes? A battlefield where one minute you are
harvesting a nice field of iron ore, then suddenly it changes into a
field of tiberium? Where a once beautiful landscape with life turns,
into a deadly green sea of crystals?

Ladies and Gentlemen...

I bring to you....

"Command and Conquer: Paradox"

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My mod idea has been fermenting for around a year now which has given
me a chance to refine what its aim and objectives should be, I just
have not had the time or experience the realise this idea, that is why
I am looking for some people who can contribute as much as they would
like towards this mod as possible.

I am looking for:

-Advisers;
I need some experts in the C&C area especially with the SAGE 1 and
2 engines who can advise me about how to go about this.
-A media
dude; to make Mod banners and graphics for the mod website and help me
get this teaser trailer put together for the mod.
-Mod mapper; you will be working alongside me to make this campaign happen.
-Coders; the masters of the dark arts who will be able to make this idea come true.
-Modelers;
you have the easiest job, as you wont really be making anything!! all
you will be doing is importing models from C&C universe and
integrating them into this mod.
-Packers and assemblers; you will be building the mod together into a nice installation .exe!

Whats in it for you?

-Recognition!
-Part of a team that will make a very exciting and interesting modification!
-I guess for those who havent really done this before you will gain experience!
-My friendship biggrin.gif


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More details:

Okay first and foremost; the limits of this mod are as high as your expectations of it if you become a member of the mod team!
Secondly
after not really enjoying the experience of Red Alert 3 I feel that for
the ones that were dissapointed with its unending surreality are
entitled to enjoy a new lease of life we will give it !

What
game are we modding? Well C&C 3 Tiberium Wars as it uses the SAGE
engine which I feel will be alot easier for us to use than the RNA
engine (RA3).

Please look at my profile for the Plot/Storyline (basic idea)

I am wanting to basically take lots of resources from C&C Generals, Red Alert and C&C and combine them to make this mod.

We will be using models from other mods to, some I have permission and others I haven't heard back.

What is the first thing on the list?

Well I want to make a teaser movie and get it out in the public!

Then:

We will discuss what the armies, gameplay , units , etc. will be

After that:

We will get working on it! biggrin.gif

The
summer is starting and I have 4 months free so I want to take this time
to get it off the air atleast and then hopefully once we have got it in
motion we will keep on going!

About me:

I am 21 years old, will be starting my computing course this fall. I am from the UK.

Please get in contact if you are the slightest bit interested!
Someone wrote:Email tiberiumparadox@gmail.com
MSN masterchief26@hotmail.com

MOST IMPORTANTLY! Please tell me any Ideas you have on this

Thankyou!

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