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> A hopless mod., a mod full of random things and no idea at all.
CommanderSpartan
post Nov 17 2007, 07:28 AM
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Cyborg
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Well ok I'm thinking of starting a mod, I have the needed knowledge, coding knowledge, voxels, and shps (maybe a bit too much of those 2).

Now I'm open to any suggestions, at the moment I'mmak thinking of making usable TD structures and units, as well as many more civi units, including trains, civ aircraft, ect. Mutant troops, create able civ units/structures, better graphics, much more units, aircraft, super weapons, maybe mission. So I'm open to constructive responses, I at the moment don't have much ideas, and well I have a large shp/voxel library, made of all tibwed, ppm, and some RA2 graphics.

So well you could say this would/will be a noob mod.


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Nod Strike
post Nov 17 2007, 08:03 AM
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Well, i've never mapped for single player missions, but i'll give it a shot, with practice.

OMG!!11 How about a Zombie mod? xD


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jadems
post Nov 17 2007, 11:36 AM
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I know where the 'zombie mod' idea came from...

Usually when I make a mod - it usually contains every single piece of thing i can find and then i have a roleplay - it's usually a modern warfare kind of thing.


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Nod Strike
post Nov 17 2007, 12:21 PM
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QUOTE (jadems @ Nov 17 2007, 11:36 AM) *
I know where the 'zombie mod' idea came from...


damn, that's fun.


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CommanderSpartan
post Nov 18 2007, 12:18 AM
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Well any other ideas?


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