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> Nod Quad Cannon, my second C&C Generals Voxel
azri_apoc
post Sep 26 2007, 10:23 AM
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haha, this is my second C&C Generals Voxel, a Quad Cannon. i have seen Firestorm try to make a Quad Cannon in PPMsite but its front looks too odd, but i"m not trying to say that my Quad Cannon is better than him. so lets not talk too much about it, lets take a look at the provided screenshots.


this is from HVA builder Screenshot




and this from ingame screenshot


well as usual if you all use this voxel on your mod please give me a credit, have fun with this voxel. wink1.gif

This post has been edited by azri_apoc: Sep 28 2007, 08:22 AM
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Attached File  Quad_Cannon.zip ( 15.49K ) Number of downloads: 364
 


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jadems
post Sep 26 2007, 10:37 AM
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Edit: It is a turret on top.

That looks pretty cool.
But I think it's a tad too clean and uniform.

This post has been edited by jadems: Sep 26 2007, 10:38 AM


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Lightstorm
post Sep 27 2007, 01:28 AM
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if thats supposed to be a pickup truck front its attached to then it is WAAAYYY to big.


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Crimsonum
post Sep 27 2007, 11:11 AM
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No one noticed that the BARRELS and the TURRET are way off their supposed locations?
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Vintriaz
post Sep 27 2007, 03:55 PM
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It don't look to bad.. Just a bit more RA2 sized than TS. but thats me for ya. Otherwise good start. I'm curious to see more.


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Crimsonum
post Sep 27 2007, 05:18 PM
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*cries*
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Ghost742
post Sep 28 2007, 03:43 AM
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make it smaller(just a bit biger then the bugy) and try making the top 2 barrels a little bit closer together


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azri_apoc
post Dec 13 2007, 12:16 PM
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alright here it is a new quad cannon. actually i have fixed it long time ago since i"ve got a replied by Ghost742 to make it bit smaller. now i have make it bit smaller and with fixed normals. hope you all like it. anyway if you use this on your mod please credit me. wink1.gif

here's some screenshot from HVA builder. roll.gif



and ingame screenshot.



This post has been edited by azri_apoc: Dec 13 2007, 12:18 PM
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Attached File  new_Quad_Cannon.rar ( 31.04K ) Number of downloads: 234
 


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Team Black
post Dec 13 2007, 12:59 PM
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Well it looks a little better than the first, nice work.. the turret though goes through the front of the truck tongue.gif

This could either be solved by editing the unit's coding - Making the quad-truck AA-only, putting in the FireAngle= tag to make the weapon normally point upwards.

Otherwise, you could put the barrel onto the turret section and have it point the turret up permanantly


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Aro
post Dec 13 2007, 01:50 PM
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It's nice, but In my opinion, It needs to be a little less wide, and little bit taller. wink2.gif Smile By the way, don't take screenshots of voxels on dark maps.


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Devastator
post Mar 6 2010, 09:35 PM
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i did use this in my mod...the smaller one.

it works well and i've even gotten the voice from generals with xcc lol.gif


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Daroach
post Mar 7 2010, 08:39 AM
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QUOTE (Devestator @ Mar 6 2010, 09:35 PM) *
i did use this in my mod...the smaller one.

it works well and i've even gotten the voice from generals with xcc lol.gif

Try not to bump an ancent topic plese, no matter how relivent your post is... rolleyes.gif

Any way, thats quite cool what you've done. (both Dev and azri_apoc).


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