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Devastator
post Oct 14 2010, 11:05 PM
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Since Hyper is out for now, I need someone to help me with this. The game crashes whenever my base gets attacked by a unit.


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Attached File  except.txt ( 20.67K ) Number of downloads: 293
 


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Lin Kuei Ominae
post Oct 15 2010, 02:21 PM
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Even if Hyper is currently absent, this doesn't makes this belong less in the Internal Errors topic. So keep using the Internal Errors topic in future.

The EIP in your except points to FootClass::AI() -> TiberiumHeal division.

In addition isn't modding to blindly insert in the ini whatever you have in mind and then hope to let someone else find your bugs.
Disable one of your new things after the other and test it ingame until you find the problem yourself. wink1.gif

This post has been edited by Lin Kuei Ominae: Oct 15 2010, 02:29 PM


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my public units for you
Nod units:____________________________GDI units:
Nod Scorpion__________________________GDI 3A Kodiak
Nod Tachyon Tank______________________GDI Medusa (Triple Cannon Mech)
Nod Goliath___________________________GDI Behemoth (medium size Mech)
Nod Cobra (fast medium mech)__________GDI Battleship Aurora
Nod Siegebot (light MG-Mech)__________GDI Fortress Tower (Heavy Base Defense)
Nod Redeemer (4 legged heavy Cyborg)__GDI Triton (Titan support Mech)
Nod/Scrin WotW Tripod_________________GDI Exciter
______________________________________GDI Ion Charge Collector
Misc and Fun units:
X-Mech Calendar 28 SHP Units
Star Wars Mechs ATAT/ATST
Cyborg Barrack on PPM_________________Mech Factory
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if you use my units in your mod, please credit me.if you want to use my units on your website please ask me before.
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Rampastring
post Oct 15 2010, 03:13 PM
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QUOTE (Lin Kuei Ominae @ Oct 15 2010, 05:21 PM) *
In addition isn't modding to blindly insert in the ini whatever you have in mind and then hope to let someone else find your bugs.
Disable one of your new things after the other and test it ingame until you find the problem yourself. wink1.gif

..yes, and remember to keep backups of your working INIs. wink1.gif
Also, dividing an integer by a zero will always result in a crash.
By the way, how do you know what caused the crash, LKO?


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Lin Kuei Ominae
post Oct 15 2010, 04:16 PM
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I have a txt file that lists some EIPs from the public IE topics from here and PPM. wink1.gif


--------------------
Co-Leader of Twisted Insurrection
my public units for you
Nod units:____________________________GDI units:
Nod Scorpion__________________________GDI 3A Kodiak
Nod Tachyon Tank______________________GDI Medusa (Triple Cannon Mech)
Nod Goliath___________________________GDI Behemoth (medium size Mech)
Nod Cobra (fast medium mech)__________GDI Battleship Aurora
Nod Siegebot (light MG-Mech)__________GDI Fortress Tower (Heavy Base Defense)
Nod Redeemer (4 legged heavy Cyborg)__GDI Triton (Titan support Mech)
Nod/Scrin WotW Tripod_________________GDI Exciter
______________________________________GDI Ion Charge Collector
Misc and Fun units:
X-Mech Calendar 28 SHP Units
Star Wars Mechs ATAT/ATST
Cyborg Barrack on PPM_________________Mech Factory
Mutant Tiberium Flyer
yt1300 (Millenium Falcon + BIG version)

if you use my units in your mod, please credit me.if you want to use my units on your website please ask me before.
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Devastator
post Oct 15 2010, 08:42 PM
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TiberiumHeal huh? That's what I guessed. It must've been GDI's new Railgun Infantry I just added.

-It has the key TiberiumHeal because I copied the code from [MUTANT3]
-It is part of a GDI taskforce for the AI
-It happens when I play as GDI
-Last time it happened was when I told my Railgun Infantry to attack my GDI War Factory which gave me an IE.

So I can either...

1) Remove the key TiberiumHeal

or

2) Remove Railgun Infantry from the taskforce.

This post has been edited by Devastator: Oct 15 2010, 09:11 PM


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Rampastring
post Oct 15 2010, 09:32 PM
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Or just fix the feature itself, there are a lot of units which have TiberiumHeal and they don't cause IEs normally. Have you modified the "TiberiumHeal" key in the [General] section or anything else related to infantry healing in tiberium?

This post has been edited by ^Rampastein: Oct 15 2010, 09:32 PM


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Devastator
post Oct 15 2010, 10:38 PM
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Yes and I fixed that before I posted this topic. I should probably test GDI now.


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