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> Sigma City (2-4)
Aro
post Jan 12 2011, 12:50 AM
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Cyborg Commando
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Sigma City: When civilians began fleeing en-masse from areas where tiberium was taking hold, Globotech reacted to this by building cities in some of the cleanest areas left on the planet; one of these early developments was Sigma city.

Built in a largely forested area in central Europe, Sigma city has thrived since the first foundations were laid, into coveted metroplois under the protection of Globotech, naturally there are some sources of tiberium, however these areas are small enough to be contained, controlled and researched. To be a civilian living in Sigma is to live in luxury and without fear from the horrors that plague most of the planet.


(Click image to view map in actual size)

Map made by Dudeinabox!


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Ixith
post Jan 13 2011, 02:32 AM
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Cyborg Reaper
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hrmm something about the grass LAT job at the upper right and lower left start positions just makes it feel as if someone took the Grass LAT in a 2x2 (for the must part) and went *plop* *plop* *plop* *plop* *plop* *plooch* i mean surely it's better than what we all used to do of the fine lines of grass, grey, and sand...but it just really looks as if it was "ahh crap i need to detail the player start areas...."

then 2 smaller things based on the megamap that i see...

1) The Tunnel Entrance in the bottom left corner seems to have a graphical glitch in which the cliff shadow is taking away the tunnel look and thus you can see the paved road where normally the tunnel terrace should be.
2)what appears to be ruins up on the edge of the upper left city area...the blackness of it just seems to cut through the trees. or so it appears anyways. It sticks out like a sore thumb that has grass growing all over it but worse yet is that growing on the grass on this sore thumb lies a tiberium growth of some sort...


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