IPB

Welcome Guest ( Log In | Register )


 
Reply to this topicStart new topic
> Airhaven WIP
Lightstorm
post Apr 23 2007, 08:24 PM
Post #1


Tick Tank
Group Icon

Group: Members
Posts: 699
Joined: 3-February 07
From: the far side of dawn,
Member No.: 768
Alliance: Forgotten
Favorite game: Tiberium Wars



I'm still having technical trouble with worldbuilder (it won't work) but I've already planned out a map called airhaven, it will be 4 or 6 player (depends on my mood when starting) and will have no access to the other bases by land, I have it drawn out and I'll be starting it once i get worldbuilder working.

This post has been edited by Lightstorm: May 6 2007, 02:35 AM


--------------------
Join My forum (please??)
Go to the top of the page
 
: | +Quote Post
Lightstorm
post Apr 27 2007, 08:09 PM
Post #2


Tick Tank
Group Icon

Group: Members
Posts: 699
Joined: 3-February 07
From: the far side of dawn,
Member No.: 768
Alliance: Forgotten
Favorite game: Tiberium Wars



i can't do it, the mapper is ubber hard to use, if somone wants to make it I'll send the blueprint


--------------------
Join My forum (please??)
Go to the top of the page
 
: | +Quote Post
Warlord
post Apr 27 2007, 09:28 PM
Post #3


Artillery
Group Icon

Group: Members
Posts: 988
Joined: 21-October 06
From: Barnsley, UK
Member No.: 61
Alliance: GDI
Favorite game: Tiberian Sun



i really don't see why everyone thinks they have a chance with the world builder other than FS when the worldbuilder is even more complicated!!


--------------------

Signature By Aro^

"So long as there are men, there will be wars." - Albert Einstein.

Flying Saucer..
Go to the top of the page
 
: | +Quote Post
Lightstorm
post May 4 2007, 03:34 AM
Post #4


Tick Tank
Group Icon

Group: Members
Posts: 699
Joined: 3-February 07
From: the far side of dawn,
Member No.: 768
Alliance: Forgotten
Favorite game: Tiberium Wars



so no one wants to try and make it??


--------------------
Join My forum (please??)
Go to the top of the page
 
: | +Quote Post
Yggdrasil
post May 4 2007, 09:27 AM
Post #5


Disc Thrower
Group Icon

Group: Members
Posts: 90
Joined: 21-October 06
From: Reading, England, Earth.
Member No.: 18
Alliance: Scrin
Favorite game: Tiberian Sun



I will have a go at it if you would like. Some of my other maps are in the tibwars mapping area if you want to have a look at previous work.


--------------------

The war is won if your enemy does not know he is fighting! - Sun tzu
Go to the top of the page
 
: | +Quote Post
Lightstorm
post May 4 2007, 10:59 AM
Post #6


Tick Tank
Group Icon

Group: Members
Posts: 699
Joined: 3-February 07
From: the far side of dawn,
Member No.: 768
Alliance: Forgotten
Favorite game: Tiberium Wars



Thanks your are good, I'll upload the design for it at school since my dad is afraid of scanners *rolls eyes*


--------------------
Join My forum (please??)
Go to the top of the page
 
: | +Quote Post
Lightstorm
post May 4 2007, 01:47 PM
Post #7


Tick Tank
Group Icon

Group: Members
Posts: 699
Joined: 3-February 07
From: the far side of dawn,
Member No.: 768
Alliance: Forgotten
Favorite game: Tiberium Wars



okay here's the map:

Notes: i would use water for the center areas as the tiberium glaciers might cause some serious lags, the design is not quite set, i wasn't sure whether to put the islands facing the middle or off to the side in a spiral pattern so you can choose, the size of the base land is also open the change, I was Planning on using the Australian Outback terrain but the Croatia terrain would also be okay, and the size of the center island is also changeable.


--------------------
Join My forum (please??)
Go to the top of the page
 
: | +Quote Post
Yggdrasil
post May 4 2007, 07:21 PM
Post #8


Disc Thrower
Group Icon

Group: Members
Posts: 90
Joined: 21-October 06
From: Reading, England, Earth.
Member No.: 18
Alliance: Scrin
Favorite game: Tiberian Sun



Looks interesting, couple of questions.
1:- Would you like the growth rates increased for the centre or starting green tib zones.
2:- What sort of size would you like the map? 300 x 300 , 400 x 400, etc? I have started it at 400 x 400 but can resize it .

Just so you know the Ai will suck as i have yet to work out how to make it use only air units.
I have also PMed you my email and msn so i can send you the beta and finished versions for you to approve.


--------------------

The war is won if your enemy does not know he is fighting! - Sun tzu
Go to the top of the page
 
: | +Quote Post
Lightstorm
post May 4 2007, 11:07 PM
Post #9


Tick Tank
Group Icon

Group: Members
Posts: 699
Joined: 3-February 07
From: the far side of dawn,
Member No.: 768
Alliance: Forgotten
Favorite game: Tiberium Wars



okay sounds good, 400x400 is good (actually since there isn't much room beyond the base its probably required. the growth rates at the blue tib fields would be slightly lower, the starting ones would be slightly higher and the center ones would be normal.
as for the AI, do the best you can I'll play on brutal steamroller if its easier then normal, this would be a fun online map as well.

This post has been edited by Lightstorm: May 4 2007, 11:11 PM


--------------------
Join My forum (please??)
Go to the top of the page
 
: | +Quote Post
confactor
post May 27 2007, 03:35 PM
Post #10


Attack Buggy
Group Icon

Group: Members
Posts: 210
Joined: 21-October 06
Member No.: 78
Alliance: GDI
Favorite game: Tiberian Sun



I made a multi-player version of this map only problem is its too unbalanced to play online. Gdi can't win :(
Go to the top of the page
 
: | +Quote Post

Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 28th March 2024 - 09:47 PM


XGhozt.com