Printable Version of Topic

Click here to view this topic in its original format

TiberiumWeb.org Community Forums _ Mod Announcements _ My mods

Posted by: Cat-a-strobe-ic Dj Apr 27 2010, 06:50 PM

Hello, I guess I should let my mods into the open instead of working in private. Here are the mods in progress (BTW, the pics might be jumbled up but you will see the name at the top.)

Mod 1: Command & Conquer Tiberian Sun Setting.
Story: The fall of Kane and CABAL, have left the Brotherhood of NOD in disarray, Because of this, Slavik decides, until the time is right, to ally With GDI against a follower of NOD: Earth Alliance.
Units: [not all have been done.]
GDI: All old units plus the mamy mk III

NOD: " as well as the sub tank transporter.

GOD (Gdi +nOD): New walker with laser [foresight walker] and the hedgehog [based of the bager tank from thandor], a new mobile artillery unit. Plus the phaser [Floating disk with obilisk of light weapon] [insert pic here]and armoured car [broken weapon].

EA: [most is based off aftermarket quality] Abramms M1 A2 [vxl is carp I know, will change for RAII mod as well], EA buggy [Same, based off the TD nod buggy cameo]
Archer Tank, conscript [not RAII's though], recruit [off Dune 2000 harkonan intro unit], flame unit and technician [new one with emp blast on tanks and walkers]. and Brain washer [off ordos desolater]

civ: Honda accord and concord.

MOD 2: CNC TS the invasion Thandor to TS conversion.
no news yet

Mod 3: CNC Red Alert [RA2 mod]
Era: Today [Being 1995-2010]

Units:

EU: Eurofighter,panva tornado [UK/GER only], ATF Dingo 1 [Germany only], spearcat jaguar [UK/FR only], British challanger II tank [obv'], A5 Lepord Tank [ger only], Leclerc tnk [fr] more to come!

Pics:

Posted by: Devastator Apr 27 2010, 07:28 PM

We'd like to see some ingames please. But I'd help if you want. smile.gif
Voxel Viewer isn't as good as ingames.

But your units look pretty good.
I'd say better than the Dragonfly so you've improved. wink1.gif
But wait that last one is RA2 right? Eh, I can mod RA2:YR.

And I should've known of you creating a TS mod that brings Thandor. You said in the topic that it was "the rival of TS"

EDIT:Offtopic but gotta log off an go to a funeral! innocent.gif

Posted by: Cat-a-strobe-ic Dj Apr 28 2010, 04:24 PM

QUOTE (Devastator @ Apr 27 2010, 08:28 PM) *
We'd like to see some ingames please. But I'd help if you want. smile.gif
Voxel Viewer isn't as good as ingames.

True but I don't want to create a test map because It'll be too tiring.

QUOTE (Devastator @ Apr 27 2010, 08:28 PM) *
But your units look pretty good.
I'd say better than the Dragonfly so you've improved. wink1.gif
But wait that last one is RA2 right? Eh, I can mod RA2:YR.

Thanks, that good now I know I'm better than before. (right now I'm making the eurofighter so expect update soon).
QUOTE (Devastator @ Apr 27 2010, 08:28 PM) *
And I should've known of you creating a TS mod that brings Thandor. You said in the topic that it was "the rival of TS"

Thanks, though thats been put to one side for now rolleyes.gif .

Because I would like realisim in RA (the mod no.3) , I wonder if you can have a sort of diplomacy in TS/RA2 because war.gif .

Posted by: Cat-a-strobe-ic Dj May 9 2010, 08:06 PM

Small update, for those of you who are [probably not] anxious to see these mods take shape.

UPDATE: Mod 1 + Mod 3
Mod 1: BMW M Roadster (based of toy car).

Mod 3: Leopard Tank (CIK) and Euro fighter (").

Most ALL of the voxels are NOT final models, they are simply base models to work from and change (eg. Lep tank needs shortened and fixed HVA/.ini/Cameos etc)

Posted by: Apache May 9 2010, 09:02 PM

Looks pretty good. Hey, try your even better voxeling than the Dragon Fly to post another voxel. wink1.gif

Posted by: Cat-a-strobe-ic Dj May 13 2010, 03:57 PM

QUOTE (Apache @ May 9 2010, 10:02 PM) *
Looks pretty good. Hey, try your even better voxeling than the Dragon Fly to post another voxel. wink1.gif

confused1.gif What, sorry but what do you mean?

BTW: If anyone who isn't busy with something like a map/mod/voxel etc. It would be great if someone could help with the mods (currently Mod 3 is my main target but I also will finish the voxels for http://www.tiberiumweb.com/forums/index.php?showtopic=3539 and maps for http://www.tiberiumweb.com/forums/index.php?showforum=93.

EDIT: Cameos that don't work! tongue.gif I have the style thing at RA2-WW1 in cameo generater in SHP maker but every time I click OK and come back it resets its self to Ra2-Blade, why?
Oh, and because of request, here are ingamers I made a minute ago.

Posted by: Cat-a-strobe-ic Dj May 17 2010, 04:04 PM

Sorry for double posting but, because of lack of intrest dry.gif , I'll release a tiny update.

RA is now my main target and I hope that the mod does well.

Pics of BETA Lepord tank (colours fixed), and new Harrier GR9.

Posted by: Devastator May 17 2010, 09:05 PM

Did you read the Brotherhood Honor Tank. LKO mentioned the many non-working colors.
Or did you just put pink on it?

Posted by: Nyerguds May 17 2010, 10:18 PM

It's spelled "LEOPARD", not "LEAPORD".

tbh, I don't think the voxels look all that good... colours are too bright, an that Nod and EA thing are plain ridiculous...

Posted by: Cat-a-strobe-ic Dj May 18 2010, 07:36 PM

QUOTE (Nyerguds @ May 17 2010, 11:18 PM) *
It's spelled "LEOPARD", not "LEAPORD".

tbh, I don't think the voxels look all that good... colours are too bright, an that Nod and EA thing are plain ridiculous...

As I said earlier, these are Beta models and the colours are too bright, but there is not many greens to choose from. (In comparison with Grey,Remap etc...)

Yea, and I will fix spellings and stuff, though, I think the EA Vs. Gdi+ nOD=GOD is a good story because its more origanal but thats my gut felling.

(BTW, it's "and that Nod and EA thing is plain ridiculous.", than: "an that Nod and EA thing are plain ridiculous." tongue.gif )

@Dev': I thought it was just a light green until I saw the ingame (VV doesn't show the colours though...)

Posted by: godly-cheese May 18 2010, 08:26 PM

These voxels need a lot of work.

Posted by: Devastator May 18 2010, 09:09 PM

I agree with cheese.

But now looking at these photos causes me to want to play some YR! And even RA2.

Posted by: Nyerguds May 19 2010, 01:13 PM

QUOTE (Cat-a-strobe-ic Dj @ May 18 2010, 09:36 PM) *
(BTW, it's "and that Nod and EA thing is plain ridiculous.", than: "an that Nod and EA thing are plain ridiculous." tongue.gif )

"is"? I missed a letter, and you screwed up the plural when trying to correct me. Seriously, just don't try tongue.gif

Posted by: Cat-a-strobe-ic Dj May 19 2010, 03:50 PM

QUOTE (godly-cheese @ May 18 2010, 09:26 PM) *
These voxels need a lot of work.

*sigh* :
QUOTE (Cat-a-strobe-ic Dj @ May 9 2010, 09:06 PM) *
Most ALL of the voxels are NOT final models! They are simply base models to work from and change (eg. Lep tank needs shortened and fixed Cameo)

Besides, they are kind of place holders until they are finished.

Posted by: Cat-a-strobe-ic Dj Jun 25 2011, 11:18 AM

BUMP chain! x3

QUOTE (Cat-a-strobe-ic Dj @ May 19 2010, 04:50 PM) *
Most ALL of the voxels are NOT final models! They are simply base models to work from and change (eg. Lep tank needs shortened and fixed Cameo)


Sorry about the flaming there, I just got annoyed at the fact that, even though I knew that the vxls. needed work, people kept saying that they need work.

Besides, some news on the mods...
1). The TS mod is dead, down to a lack of experiance and determanation.
2). The TS-THR mod wasn't going to be done anyway.
3). Good news! The mod will change to a Generals mod, due to me felling that it would both look better and play better. Wich also leads me to another topic, this a lone mod (i.e. only me working on it) but I would gladly accsept help whever nessary.

I also know I'm bumping lots of topic here, but now that I am back I have lots to say about C&C more than before.

Powered by Invision Power Board (http://www.invisionboard.com)
© Invision Power Services (http://www.invisionpower.com)