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> Armed Carryall, Trying to figure something else out.
Arsenal 121
post Sep 5 2010, 09:39 PM
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Alright, I run a much modified version of SMIFFGIG's Tiberian Sun Retro and I've been screwing with the rules.ini for the last five years. Something I did involved the Orca Carryall.

Now a quick recap. The Orca Transport has a weapon that kicks embarked infantry out on a parachute and also ditches anything it's carrying on a parachute.

I gave the Carryall a variation of the JumpCannon and tested it out. While it was carrying a vehicle I ordered it to attack and, when it got in range, it attacked while dropping it's cargo on a parachute.

Any ideas how to fix this?


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Team Black
post Sep 8 2010, 02:30 PM
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This has all evidence of being a hardcoded thing, as Westwood didn't intend to give weapons any of the transport aircraft


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Crimsonum
post Sep 8 2010, 04:04 PM
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It's actually a pretty interesting side-effect. RotD for example used it purposefully with the Chinook Transport.
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