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> Tiberian sun: Best of Beta, TS:BoB
Revolutionary
post Dec 27 2009, 05:00 PM
Post #31


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From: Scotland, starting a revolution
Member No.: 1,267
Alliance: CABAL
Favorite game: Tiberian Sun




(banner by aro)

Well it has been a long time but I am determined not to let this mod die, although I dough it will ever be as big as TI, TO, RETRO or DTA, but I hope with BoB I can do enough for this mod to be accepted, played or even used as a platform for other modders.

quick preview


How ever the main reason for posting this update is to advertise this post on the TS:BoB forum at cnc-comm

QUOTE
As you all will have probably seen very little has happened recently, I am determined not to let this mod die however I have had very little time work on this mod recently, however I will have more time over the next few weeks to months. This is a plea for help with my mod TS:BoB I am willing to accept what ever help you can give and will be grateful no matter how small.

Jobs
if any interest you feel free to ask and i will list what has to be done in that category.

2D editing (shp)

infantry - if you have seen any beta pics you will know what i mean, if you are a modder you know how long it will take.
tem/sno - beta cliffs and creation/conversion of some terrain pieces e.g. oil tanker, ruins, train bridge supports...
animations - other than building animations mainly some effects and explosions are needed.
not as needed as other jobs
Cameo editor - few new unit and building cameos needed.
structures - a few buildings remain to be created. Build-up animations and building animations required for others. jobs range from small to big.

Vxl editing
simple vxls - lots of vxls still need to be recolored to total remap.
complex vxls - vxls need to be created/recolored (vxls with sections/ fancy animations e.g. walking)

Coding
art coder - to help with related problems and to speed up coding.
rules coder - to help with related problems and to speed up coding.


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Daroach
post Jan 6 2010, 09:21 PM
Post #32


Hum-vee
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From: Patch Land-Space Land-Mysterious UFO level
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Alliance: Scrin
Favorite game: Tiberian Sun



Do you have a space for a vxl editor or has some one taken it?


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Projects: Power & Ponies {Name Wip}, C&C Tiberian Sun: Setting, C&C: Europian Rampage [Generals mod] (Fomerly C&C Red Alert for RA2)
Formaly known as: Cat-a-strobic-Dj. Sometimes known as: Plasterat (PSN, Xfire, online)
Worker on:C&C: TS: Best of Beta
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Revolutionary
post Jan 7 2010, 04:41 PM
Post #33


Hum-vee
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Group: Members
Posts: 171
Joined: 15-January 09
From: Scotland, starting a revolution
Member No.: 1,267
Alliance: CABAL
Favorite game: Tiberian Sun



Yes i do have space, if you are interested that would be great biggrin.gif

This post has been edited by Revolutionary: Jan 7 2010, 04:42 PM


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Daroach
post Jan 7 2010, 07:15 PM
Post #34


Hum-vee
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Group: Members
Posts: 158
Joined: 28-December 09
From: Patch Land-Space Land-Mysterious UFO level
Member No.: 1,711
Alliance: Scrin
Favorite game: Tiberian Sun



If it's ok, can I have the simple vxl editor. biggrin.gif


--------------------

Projects: Power & Ponies {Name Wip}, C&C Tiberian Sun: Setting, C&C: Europian Rampage [Generals mod] (Fomerly C&C Red Alert for RA2)
Formaly known as: Cat-a-strobic-Dj. Sometimes known as: Plasterat (PSN, Xfire, online)
Worker on:C&C: TS: Best of Beta
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Revolutionary
post Jan 8 2010, 02:38 PM
Post #35


Hum-vee
Group Icon

Group: Members
Posts: 171
Joined: 15-January 09
From: Scotland, starting a revolution
Member No.: 1,267
Alliance: CABAL
Favorite game: Tiberian Sun



Yea sure, really it your choice which vxl you choose (as long as its the devils tounge, APC, attack bike or MRV)

if you want to get in touch/when you want either PM me here or the Cnc-Comms, or catch me on Xfire or msn (msn - revolutionarydb[at]hotmail[dot]co[dot]uk)

if you need any of the beta pics for insperation cnc-comm or here is probebly the best bet

TS:BoB forum at CnC-Comm http://www.cnc-comm.com/community/index.php?board=80.0


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CnC-Comm.com News poster and Creator of TS:Best of Beta and Revo's Mod's
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