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> Why does FinalSun do this?
Devastator
post Mar 18 2010, 07:59 PM
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I was looking at the map.
This is also in Vanilla TS.

I can't post screenshots of this for some reason, but the Disruptor and Hover MLRS ingame have turrets in the wrong place...just check.

Is this caused by TurretOffset in Art ini?


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Rampastring
post Mar 18 2010, 08:30 PM
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It's a FinalSun issue, just ignore it. Also, I'm not sure but I think infantry are scaled down in Finalsun.

The turrets will be correct when playing the map.

This post has been edited by ^Rampastein: Mar 18 2010, 08:31 PM


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Devastator
post Mar 18 2010, 09:20 PM
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I should ignore and obviously it works fine.
But sometimes I don't know which way to face it. Check Finished Maps for "FS Corrupted Town (2-5)" and look at the Hover MLRS.


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