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> We are at a crossroads my friend...
Darkstorm
post Jan 16 2010, 02:40 AM
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Me again.

This one is a little more complicated, I would think everyone agrees with me when I say that the mammoth tank should have to infanty targeting missiles back again (well, not from TD but from RA). Unfortunatly "light" armor is used by both infantry and vehicles, while you could work around it, it would limit armor types elsewhere. There are 2 ways to have this fixed.

1: Add a tags that say something like TargetInfantry=, TargetVehicles=, TargetAircraft=, and TargetBuildings=; all boolean naturally. They would most likely go on the weapon.

OR

2: Allow us to have new armor types, it would be more customizable but it may be harder.


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Lin Kuei Ominae
post Jan 17 2010, 01:36 PM
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try giving the cannons projectile AV=yes and the missiles projectile AV=no. With this key, the cannons should prefer firing on units and the missiles avoid firing on vehicles. Though i'm not sure if AV works correct on units and can override the warheads verses settings.

This post has been edited by Lin Kuei Ominae: Jan 17 2010, 01:38 PM


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SeekSomethingNew
post Jan 17 2010, 08:25 PM
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ArmorTypes are in tongue.gif


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Darkstorm
post Jan 17 2010, 10:55 PM
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Well, either way I guess the RA style mammy is possible. I've been kinda lazy to try to do what LKO suggestted but I'll get around to it.


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