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> Mass Defence.. (WIP), A Fully Triggered Map With Full AI
GDI Master!
post Oct 10 2007, 11:51 PM
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dance.gif dance.gif dance.gif

I Finally after a while figured out how to use triggers...

This Map starts Off Very Fast and Continues At that speed for the Duration of the Mission.

I hope you can cope with the start HEHE.

Securing your Construction Yard Is Vital To your Victory.

You Have many difficulties,
You May Succeed
Or you will well...... Get Game Over

Enjoy...

HEHEHEHe

yay dance.gif

This post has been edited by GDI Master!: Oct 12 2007, 11:39 AM
Attached File(s)
Attached File  Mass_Defence...zip ( 8.69K ) Number of downloads: 229
Attached File  Mass_Defence_Screenshots.zip ( 275.52K ) Number of downloads: 269
Attached File  Mass_Defence_Screenshots.zip ( 275.52K ) Number of downloads: 232
Attached File  Mass_Defence_V_1.5.zip ( 8.58K ) Number of downloads: 230
 
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Team Black
post Oct 11 2007, 01:27 AM
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Looks pretty interesting.

Be sure to post pics next time, and a brief description of what your map is about.
It helps to promote it, so that more people will download & appreciate your work wink1.gif
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GDI Master!
post Oct 11 2007, 09:34 AM
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QUOTE (Team Black @ Oct 11 2007, 02:27 AM) *
Looks pretty interesting.

Be sure to post pics next time, and a brief description of what your map is about.
It helps to promote it, so that more people will download & appreciate your work wink1.gif

There is no way i can take screenshots for my map because i have windows f**kin vista and no screenshot program works with it
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ChielScape
post Oct 11 2007, 10:03 AM
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QUOTE (GDI Master! @ Oct 11 2007, 11:34 AM) *
There is no way i can take screenshots for my map because i have windows f**kin vista and no screenshot program works with it

windows that f*cks vista? damn, thats something i want to see :3


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GDI Master!
post Oct 11 2007, 10:38 AM
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QUOTE (ChielScape @ Oct 11 2007, 11:03 AM) *
windows that f*cks vista? damn, thats something i want to see :3

I Really hate vista at the moment, im seriously contemplating Wiping all 128GB of Data off my pc so i can reformat the hard disk and put XP onto it., if i do that i will lose 80GB of music. And thats a lot.

Thanks for the comment Now To get more comments and subsequent downloads. EHE dance.gif
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Tore
post Oct 11 2007, 11:28 AM
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you can use fraps to take screenshots..

EDIT: In the editor you can just use print screen and paste the image in paint save it as PNG or JPG then post it.

This post has been edited by Tore: Oct 11 2007, 11:32 AM


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Robo fish
post Oct 11 2007, 09:58 PM
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QUOTE (ChielScape @ Oct 11 2007, 06:03 AM) *
windows that f*cks vista? damn, thats something i want to see :3

lol

Now to the map comment : It looks good but I can't try it now, maybe later.


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Lin Kuei Ominae
post Oct 11 2007, 11:07 PM
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not bad but it still lacks a good ai.

-you have only 3 teamtypes and the corresponding triggers start only one time. So only 3 ai attacks.
-I guess you use "ccwmap" as editor, so you should change in the teamtypes the autocreate button to on. (but only for those that are no reinforcements)
Then the two teamtypes "att1" and "fast" are build more than 1 time and the trigger "auto" has actually a function.
-You can also take a look on orginal westwood missions how they did the triggers and teamtypes.

-BadGuy (Nod) has in the edge tag North as their position. But they are actually south. This could lead to problems with your "enfo" trigger and teamtype, since these units try to come from north.

-There are also some graphical errors. (look at the northern cliff)
-And 4 buildings at the west border don't work ingame. They are outside of the ingame visible map with one cell. (3 SAMs and one Nuk2)
-Place the southern tiberium trees more randomly.

This post has been edited by Lin Kuei Ominae: Oct 11 2007, 11:19 PM


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