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> Watery Veins (2-3), My first map in a LOOOOONG time.
Wiziwig
post Dec 18 2006, 01:03 AM
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Rocket Infantry
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Member No.: 46
Alliance: Nod
Favorite game: Tiberian Sun



I really, can't remember the last time I made a map. Honestly. tongue.gif
I finally got bored of playing MMORPG's, so I decided to finish this map that has been sitting in my SUN folder.
It's a small, 3 player map AND, to everyones suprise, it's for normal TS. (have I ever made a non FS map??) :blink:

It's a nice 3 player free-for-all. Each player has balanced starting places, and two entrances (bridge access and side entrance via water). There are some triggers in it, but I didn't want to go crasy with them (never was good with triggers. tongue.gif ).

Overall, it's a good map to have fun with when you're bored.
Hope you enjoy. smile.gif

(thanks to Dubzac58 on PPM for his tutorial on Spotlight Towers.) thumbsup.gif

A bunch of Mutants just hanging around.


A small mutant base. Be careful, they're not so defenceless as they look.


O noes, meteors! :wacko:


There's no better way to say 'owned' then rushing your enemy with a Banshee swarm.


The minimap.


This post has been edited by Wiziwig: Dec 18 2006, 03:36 AM
Attached File(s)
Attached File  Watery_Veins.zip ( 100.84K ) Number of downloads: 203
 


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I am the one they call Wiziwig. Bow before my mad cliffie spotting skills.
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Ixith
post Dec 18 2006, 01:28 AM
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Cyborg Reaper
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ZOMG!!! THE MASTER OF FINDING CLIFFIES HAS A CLIFFIE ERROR ohmy.gif
I found a cliffie! KUWAHAHAHAHAHAHA!!!!!!!!!!!!!

BTW this was jeff's idea was to scare you but then i actually did find one ohmy.gif

but it really does look like a VARY good map and classic too smile.gif ill play it tomorow when i have time and ill say more abouts it :biggrin:

anyways heres a pic of that error in mm mode

Attached Image

there just so ya know. its just south of the far left player starting location. then left of this one on top of another cliff there is a slopeish error where the hill runs into the cliff so it just cuts off....but thats not really important

the piccies of it look very nice too. i think it could very well get spotlighted w00t.gif
(yeah im hyper lol)

This post has been edited by Ixith: Dec 18 2006, 01:31 AM


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Wiziwig
post Dec 18 2006, 01:32 AM
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Favorite game: Tiberian Sun



O shi-!

:blink:

Fixed


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ORCACommander
post Dec 18 2006, 08:22 PM
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Favorite game: Tiberian Sun



wow this map looks very... hmm can't find the right word to describe its awesomeness


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Uufje
post Dec 19 2006, 03:32 PM
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Favorite game: Tiberian Dawn



Yes it looks very nice and detailed. Good work! ^_^
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Wiziwig
post Dec 19 2006, 09:07 PM
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Favorite game: Tiberian Sun



Thanks, I was going to make it ALOT bigger than it was, but I began to lose interest in it, and I didn't want it to rot away in my SUN folder.
My next map will definately be much bigger than this, I can assure you. smile.gif

Thanks for your comments.


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Ixith
post Dec 22 2006, 01:32 AM
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Cyborg Reaper
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ok so i played it. and heres a review of what i thought:

-played quite well. although GDI would have an advantage as there are some back entrances which can be accessed via hovers and amphibs. although i guess sub apcs work to.
-the right side player IMO has a slight advantage as he can go up north to that area with all the mutants and take the refinery and the barracks there along with having the radar and another barracks on his land already. (didnt pay enough attention to see if the other starting points had those to)
-the right side player and the southern player dont seems to have enough space between their islands as i was able to pwn the AI below me with my arties from afar quite well. i took out the MCV from my side......with just arties
-lighting is great. it seems a bit dark but since you allow the ability to build light posts which do a lot in lighting a good area up. so its ok. the green lighting is intense but doesnt spread far so it looks cool to
-mutants seems too easily killed. but then again since they are in or closest to the right side i guess thats ok.
-to me it seemed wierd to see tib on grass and under trees but meh oh well some people have different mapping styles.

overall it played quite well and im awaiting your next map. i do highly suggest people to dl this map for gameplay. smile.gif

Overall review:

Detail 4.6/5 it needed a lil somthing IMO not sure what though
triggers: 4.9/5 great use of triggers but it still coulda used something. again not sure what.
gameplay: 5/5 i thought gamplay was great
balance:4.3/5 like i said the right player seemed to have an advantage over the others.

overall: umm i think thats what.......4.65 or 4.7.....i dont feel like doing the math tongue.gif but to get those last few points is really hard especially to get them from me. lol.gif

ill have to play it again some other time though as i only played it once.
great job.


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