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> Which superweapon gets your favor?
Pick and choose your favorite superweapon.
What superweapon do you like most?
Electromagnetic Pulse [ 7 ] ** [16.28%]
Hunter-Seeker Droid [ 2 ] ** [4.65%]
Multi-Missile (a.k.a. Cluster Missile) [ 3 ] ** [6.98%]
Chemical Missile [ 5 ] ** [11.63%]
Ion Cannon [ 17 ] ** [39.53%]
Drop Pods [ 6 ] ** [13.95%]
Firestorm Defense [ 3 ] ** [6.98%]
Total Votes: 43
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Tyler Adams
post Nov 24 2006, 05:43 PM
Post #31


Disc Thrower
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Ion Cannon.

'Ion Cannon Ready.'
*clicks icon*
'Select Target.'
*FWOOM*
*scr3@ms*

biggrin.gif


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Uufje
post Nov 26 2006, 10:23 AM
Post #32


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That's why I like the Ion Cannon.
Pain and destruction.
>:D

I like the EMP Cannon too, but it doesn't have very much range.
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Roani52
post Nov 28 2006, 03:47 PM
Post #33


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HUNTERSEEKER, if there's a stupid unit left on the map, and you didn't enable short game, ... Man I love it...

Also the Ion Cannon, but I can't vote twice


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Nighthawk
post Nov 28 2006, 08:40 PM
Post #34


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Well, at least I'm not the only one who voted Hunter Seeker.


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eXit
post Dec 1 2006, 10:43 PM
Post #35


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I chose the Drop-pods, because its quite cool when in the middle of a battle "some dudes come flying down" . And they can be useful.

Now heres an experience i dont want to live trough again, i modified so that 1000 units came down with 1 wave. My computer was so f*cked up when they landed dry.gif

This post has been edited by Derox: Dec 1 2006, 10:44 PM
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Team Black
post Dec 1 2006, 10:55 PM
Post #36


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nice one, derox.

Check out the Glitch thread too,lots of weird stuff there...


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gufu
post Dec 17 2006, 03:45 AM
Post #37


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Ion cannon for Construction Yard destruction!
Besides nothing can stop highwayman... er... Ion Cannon


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harbringer
post Jan 7 2007, 08:38 AM
Post #38


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remember that ts mission (GDI) where you have to destroy nods chemical tanks, and theyre constantly firing chemical missiles at you? that is the most annoying thing ever, but chemical missiles still get my vote because not only is it effective against buildings, but also against infantry, and on top of that, the gas is sporadic, so it spreads, plus the missiles are free, as they come out of tiberium veins from the tiberium waste center.


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tomb
post Jan 7 2007, 09:03 AM
Post #39


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Voted Ion cannon. Mostly because of its precision. I wouldn't want to throw a cluster- or chemical missile at an enemy base with my forces in it as well.

Also, the EMP is quite usefull against artilleries (combined with aircraft).


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Tore
post Jan 7 2007, 01:36 PM
Post #40


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Voted ion cannon

but.......

nuclear weapon available......
select target.....
nuclear warhead approaching......

violence......


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Crash
post Jan 7 2007, 06:28 PM
Post #41


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I love the ion cannon, it's fast and for sure it takes out the target. I also like the multi missile because it gives serious damage anyway


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daTSchikinhed
post Jan 8 2007, 07:02 PM
Post #42


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well, if I may, another superweapon (that isn't available to the public yet) is Project Atlantis's 'Daedalus III Strike'

Simply because the animation is SO DAMNED COOL (in concept, i haven't got it all working properly ingame)! (Think Spectre Gunship from generals's howitzer, but more spread out, and coming from a huge starship of death)

That and it's pretty reliable. A well placed Daedalus strike can immobilize a base for a short time.


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