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FS Cold Calamity (2-5) |
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Oct 21 2006, 07:51 PM
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Attack Cycle

Group: Members
Posts: 304
Joined: 21-October 06
From: Quebec, Canada
Member No.: 22
Alliance: Scrin
Favorite game: Tiberian Sun

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yus i done it again... my new map is complete here is a quick review. name: cold calamity players: 5 is containing nod/gdi buildings: yes is there trigger: yes type: snow story: you are in russia. You went here to investigate a long time suspected meteor bombarded area. You discovered that there is a lot of tiberium in the area. YOUR MISSION : kill any opposition and control the tiberium area WARNING: CABAL SIGHTING IN THE AREA DETECTED procced with caution PS: there is something wrong in it but wasnt able to find it... after 2 minutes, you will experience BAD lag. If you do encounter such a thing, i higly suggest you to blow the more civilian buildings it help to counter the lag
This post has been edited by Robo fish: Oct 30 2006, 02:15 AM
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 QUOTE(Ixith) dude.......get this.......in my Latin class tomorrow........wer having an Orgi
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Oct 21 2006, 11:29 PM
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Webmaster

Group: Root Admin
Posts: 740
Joined: 27-May 06
From: The Netherlands
Member No.: 2
Alliance: Nod
Favorite game: Tiberian Sun

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I've taken care of that by now =)
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Please contact me on msn if you need me for anything, thanks.
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Oct 21 2006, 11:44 PM
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Disc Thrower

Group: Members
Posts: 90
Joined: 21-October 06
From: Sitting On The Green :),Newcastle,England
Member No.: 73
Alliance: GDI
Favorite game: Tiberium Wars

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Wow, your map looks good, from the screenie. Shame my disk is lost under my Korn CD which is under my jeans, under a box off crap xp Otherwise I would play your map. I like the circle of Tiberium near the center, looks like an ideal minibase
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www.freewebs.com/silent_springs My mod site. For RA2 Don't worry I'm still making one for all the CnC games xD Other mods im making: Gothic Mod (CnC3) Rolling on side pizza like the one of Lego Land mod xD Current Games I'm Completing: Tomb Raiders KKnD The Thing  Thx to Huntmen for the sig. xD Makes me feel 11 again XD XD
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Oct 22 2006, 02:22 AM
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Attack Cycle

Group: Members
Posts: 304
Joined: 21-October 06
From: Quebec, Canada
Member No.: 22
Alliance: Scrin
Favorite game: Tiberian Sun

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lol DvD is the WINNER hail2 you now more pics
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 QUOTE(Ixith) dude.......get this.......in my Latin class tomorrow........wer having an Orgi
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Oct 22 2006, 08:21 PM
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Flamethrower Infantry

Group: Members
Posts: 143
Joined: 21-October 06
From: The Netherlands
Member No.: 43
Alliance: GDI
Favorite game: Tiberian Sun

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It's huge, and quite detailed. And the shore is, as far as I saw, without errors, which is a big plus. My only complaint is that the ground detailing sometimes looks a bit squarish, which, in my opinion, doesn't look too good, especially on snow maps. I'm not really blaming you, as the ground types on snow maps look bad very quickly, and detailing snow maps is much harder than detailing desert maps. And also those bridges aren't placed right. I had the same problem, and I just removed the bridge pieces and placed them again. I think the problem is that there are two bridge pieces on the same place, but I'm not sure.
Great job, the map is good!
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Oct 22 2006, 09:21 PM
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Attack Cycle

Group: Members
Posts: 304
Joined: 21-October 06
From: Quebec, Canada
Member No.: 22
Alliance: Scrin
Favorite game: Tiberian Sun

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QUOTE (Aurora196 @ Oct 22 2006, 04:21 PM)  It's huge, and quite detailed. And the shore is, as far as I saw, without errors, which is a big plus. My only complaint is that the ground detailing sometimes looks a bit squarish, which, in my opinion, doesn't look too good, especially on snow maps. I'm not really blaming you, as the ground types on snow maps look bad very quickly, and detailing snow maps is much harder than detailing desert maps. And also those bridges aren't placed right. I had the same problem, and I just removed the bridge pieces and placed them again. I think the problem is that there are two bridge pieces on the same place, but I'm not sure.
Great job, the map is good! i think you pointed out my lags problem aurora :blink: i will fix them soon and thank you for feed back (maybe more?  )
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 QUOTE(Ixith) dude.......get this.......in my Latin class tomorrow........wer having an Orgi
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Oct 24 2006, 09:24 PM
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Cyborg Reaper

Group: Members
Posts: 1,173
Joined: 21-October 06
From: Ohio
Member No.: 27
Alliance: Nod
Favorite game: Tiberian Sun

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for the most part it is a good map. the lighting is done fairly well and so is the basic idea for the map. i havent gotten to play awhole lot of this (except when it lagged) but it was still nice when i did play it then.
so on a scale of 10 i think your in the 7.3-8.1 range just need to work on some things
however i do think its time for you to start advancing more though. i think you could improve with these things: -more trees and rocks (placed wisely of course) -more advanced cliff work. right now your cliffs are good but they are still a lil squarish. i also think you could use more cliffs at that. -more advanved lighting. like really good use of the invis lights and even the negative light post.
anyways nice map. cant wait to see your next one, which should be much better.
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My own Project: Tiberian Sun: Covert OperationsNewest map releases: Yelcraz Island (2-3), Lake Istelv (2-4), Tiberian Ring (2-4), Moonlit Waters of Esvia (2), Imminitas Terra (2), Christmas in the Village (2), A City Consumed (2-4), Crescent Isle (2), Velillian Islands (2-4), FS Hell's Crevice (2), Island of Mercanf (2-3), Perseco Terra (2), Kalistia Crestlands (2) ...project re-genesis has begun...
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Oct 30 2006, 02:14 AM
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Attack Cycle

Group: Members
Posts: 304
Joined: 21-October 06
From: Quebec, Canada
Member No.: 22
Alliance: Scrin
Favorite game: Tiberian Sun

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bout time i showed up an updates huh?  now enjoy the bugs i fixed -added more stuffs (rocks trees even if it loaded of trees) -cliffs error should be fixed now -redone blocky cliffs-imrpoved and added some -the BIG lag that make the map very dificult to play and make the triggers lag and sometimes don't even fired is now fixed and should work correctly -build space is now fixed -Graphicals errors fixed pointed out something i didnt see? post it i will fix it  *Edit : donwload to the first page
This post has been edited by Robo fish: Oct 30 2006, 02:20 AM
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 QUOTE(Ixith) dude.......get this.......in my Latin class tomorrow........wer having an Orgi
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Nov 2 2006, 07:09 PM
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Artillery

Group: Members
Posts: 987
Joined: 22-October 06
From: Netherlands
Member No.: 90
Alliance: GDI
Favorite game: Tiberian Sun

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Good job! I like it... 9/10!
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If you've X-Fire... Just add me If you join 'WhatPulse', also join 'Alpha Squad'!!! (My Profile: 'Here')  "Computers crash, people die and relationships fall apart. The only thing you can do is taking a deep breath and reboot"
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