My first map that I created is called High Reach.
It is a multiplayer map for 2-7 players.
It is recommended that you play this map with tech level 9, due to there being many tech level 10 buildings around
the map being able to be captured. Such as:
-3 Tiberium Waste Facility
-1 Nod Temple
-2 Missile Silo
-1 GDI Upgrade Center (With Ion Cannon + Drop Pod Node added already).
-2 Construction Yards
This map is supposed to be very difficult, since there are more than abundant amount of Visceroids, Tiberian Fiends, Tiberium Floaters, and a bunch of other "goodies"
Background: After years of battle between Nod and GDI forces in the city of Fairview, the city was devastated by an oncoming onslaught of tiberium lifeforms controlled by renegade mutant religious leaders. The civilians made peace pacts and finally came to an agreement to unite in a common cause with the mutants: To Live. The civilians, with the help of the religious leaders who control the mutant lifeforms, salvaged various types of Nod and GDI supplies and technology, and began to fortify the city of Fairview due to rumors of Nod and GDI forces returning to Fairview in regard to the vast amount of tiberium and research that could be conducted. Equipped with rockets, SAM's, laser technology, Cyborgs, Stealth, and other weapons and armor, the civilians of Fairview have been living peacefully amongst each other, until one day various factions of Nod and GDI forces returned...Since this is my first map, and my first time ever modding.
I was hoping for help with lighting, cliff errors, and for some of you to test out my map and tell me what you do or do not like.
I kinda was messing with the lighting
Their is one thing I was curious about, and that is about the "Special" house and "Civilian" house. If i use the special house, the units just stand there and do nothing, while if i tag the units with civilian, they respond to attacks and things. is this a glitch or something?
By the way, I love the random Air attacks by the civilians.
Note: If you want to kill the aircrafts' you have to click on them, your SAMS will not consider them hostile. Something I wish to correct.
I have some problems with scripts and tags, I want there to be like random Ion Storms and Meteor Strikes, but I looked up tutorials and i keep messing up somewhere.
Download link for the map will be up probably tomorrow.
I only play skirmish, I don't like the online play.
*Update: Edited: 8/9/10*
Download is available, please try it out and post what you do or do not like.
high_reach_final.zip ( 116.84K )
Number of downloads: 237
This post has been edited by Flash909: Aug 10 2010, 03:17 AM