|
Request a tutorial, If you can't find the answer in the existing tutorials |
|
|
|
Jan 3 2008, 08:40 PM
|

Hum-vee

Group: Members
Posts: 182
Joined: 4-December 07
From: Underground...
Member No.: 1,068
Alliance: Forgotten
Favorite game: Tiberian Sun

|
QUOTE (Aro @ Jan 3 2008, 03:36 PM)  Well this is pretty basic stuff... You'll need to have the XCC utilities (Mixer) In order to extract the .vxl files. If I remember Correctly, the TS Voxel files are located In TibSun.mix, Use the XCC Mixer to open the .MIX which contains the voxel files and extract them. HERE are the XCC Utilities. Ya, they are in the TibSun.MIX, but they are located in the Local.MIX, which is right inside TibSun.MIX. Thought I'd add to that their exact location.
--------------------
Current Projects:Train PackMarble Madness ExpansionFinished Projects:Urban Rush Remake
|
|
: |

|
|
|
Jun 26 2009, 07:05 AM
|

Grenadier

Group: Members
Posts: 22
Joined: 24-June 09
From: Temple Prime
Member No.: 1,585
Alliance: Nod
Favorite game: Tiberian Sun

|
Sorry to Bump but when i try to create a cameo with shp builder thingy it always appears so small. Can i make it somehow bigger?
--------------------
I am a soldier who's mouse is pollished like a glowing sword ready to kill forum newbs !
|
|
: |

|
|
|
Jun 26 2009, 12:49 PM
|

Hum-vee

Group: Members
Posts: 171
Joined: 15-January 09
From: Scotland, starting a revolution
Member No.: 1,267
Alliance: CABAL
Favorite game: Tiberian Sun

|
you can zoom in using the zoom factor but if you make it bigger (other than zooming in) in you can cause problem ingame
--------------------
CnC-Comm.com News poster and Creator of TS:Best of Beta and Revo's Mod's
|
|
: |

|
|
|
Jun 27 2009, 08:09 AM
|

Grenadier

Group: Members
Posts: 22
Joined: 24-June 09
From: Temple Prime
Member No.: 1,585
Alliance: Nod
Favorite game: Tiberian Sun

|
QUOTE (Revolutionary @ Jun 26 2009, 12:49 PM)  you can zoom in using the zoom factor but if you make it bigger (other than zooming in) in you can cause problem ingame how do you zoom? If it's in the voxlel viewer it doesn't work . I try making a cameo with the shp builder but it appears very small
--------------------
I am a soldier who's mouse is pollished like a glowing sword ready to kill forum newbs !
|
|
: |

|
|
|
Jun 27 2009, 10:33 AM
|

Artillery

Group: Members
Posts: 987
Joined: 22-October 06
From: Netherlands
Member No.: 90
Alliance: GDI
Favorite game: Tiberian Sun

|
Screenshot...? Or something like it...
--------------------
If you've X-Fire... Just add me If you join 'WhatPulse', also join 'Alpha Squad'!!! (My Profile: 'Here')  "Computers crash, people die and relationships fall apart. The only thing you can do is taking a deep breath and reboot"
|
|
: |

|
|
|
Jul 7 2009, 10:34 AM
|

Stealth Tank

Group: Members
Posts: 1,065
Joined: 14-November 06
From: Germany
Member No.: 281
Alliance: CABAL
Favorite game: Tiberian Sun

|
QUOTE (CommanderSpartan @ Jul 7 2009, 08:02 AM)  Well I have a request, how do I convert TD shps to TS shps? The tutorial on PPM doesn't work. 1. -create 2 copies of the original TD palette file (e.g. winter.pal) -change on the first copy all colors to black except the shadow color -change on the second one all gold remap colors to red remap here's a ZIP where i've done this already:
LKOtdpalettes.zip ( 1.26K )
Number of downloads: 3682. add these 2 palettes into a mix file which you place in a directory so that XCC Mixer reads it -e.g. open XCC View tab and the menu directories. There set the TD primary path manually to the place where you put the mix file with the 2 new palettes (e.g. the XCC Mixer path itself when you placed the mix in the XCC Mixer folder) now XCC Mixer has these 2 new palettes in its repertoire and you can select them for viewing and conversion (don't forget to restart the Mixer if it was still open) 3. -extract the TD SHP which you want to convert into single png images using the red remap palette -extract the TD SHP again in single png images using the shadow palette -bring all the images in the correct sequence for TS (take care how the units turn in the SHP in TS: vehicles clockwise, infantry counterclockwise) you can use Irfanview (a free picture viewer) to give the single png images a new numerical order using the batch conversion. 4. open xcc mixer and change to the correct TS palette (e.g. unittem.pal) convert the sequence of png images into a TS(SHP) file Note: here it might be necessary to create a modified unittem.pal, which has all the theater/glowing colors replaced with purple or green, so XCC Mixer doesn't use these colors during the conversion. You can take a look in the Palette tutorial to see which colors should be replaced 5. add the new SHP to an ecacheXX.mix file and test it ingame.
This post has been edited by Lin Kuei Ominae: Jul 7 2009, 02:58 PM
--------------------
|
|
: |

|
|
|
Jul 10 2009, 11:49 AM
|

Stealth Tank

Group: Members
Posts: 1,065
Joined: 14-November 06
From: Germany
Member No.: 281
Alliance: CABAL
Favorite game: Tiberian Sun

|
ups, yep. you have to convert these JASC 8Bit palettes into the TS/RA2 palette format. For that simply open them with the OS Palette Editor and save them again in the TS/RA2 palette format. Then XCC Mixer can use them for palette conversion.
This post has been edited by Lin Kuei Ominae: Jul 10 2009, 11:55 AM
--------------------
|
|
: |

|
|
|
Mar 6 2010, 11:25 PM
|

Commando

Group: Members
Posts: 543
Joined: 20-February 10
From: The United States
Member No.: 1,799
Alliance: GDI
Favorite game: Tiberian Sun

|
I want a tutorial about how to make snow versions of buildings. By the way if your buildings are fine on a temperate map and you build it on a snow map without a file, won't you get an IE because I don't? either you don't or I'm lucky.
This post has been edited by Ionizer: Oct 3 2010, 09:10 PM
--------------------
|
|
: |

|
|
|
Oct 4 2010, 03:46 PM
|

Tick Tank

Group: Members
Posts: 690
Joined: 4-June 07
From: Finland
Member No.: 957
Alliance: Nod
Favorite game: Tiberian Sun

|
QUOTE (Ionizer @ Oct 4 2010, 12:08 AM)  Custom music doesn't need to be in scores.mix. Mine is in a custom mix for my personal mod. Thanks for the info, I've never tried adding custom music as I find the TS soundtrack awesome enough.
--------------------
|
|
: |

|
|
|
Oct 4 2010, 08:32 PM
|

Commando

Group: Members
Posts: 543
Joined: 20-February 10
From: The United States
Member No.: 1,799
Alliance: GDI
Favorite game: Tiberian Sun

|
QUOTE (^Rampastein @ Oct 4 2010, 11:46 AM)  Thanks for the info, I've never tried adding custom music as I find the TS soundtrack awesome enough. Anytime. I'm always open for info. Some people don't link TS' music. I actually have grown to like it now that I play it more often again. My mod added music from TD, RA1, and Renegade. I really need to add Act On Instinct. (Maybe Team Black's remix version  )
This post has been edited by Ionizer: Oct 4 2010, 08:34 PM
--------------------
|
|
: |

|
|
3 User(s) are reading this topic (3 Guests and 0 Anonymous Users)
0 Members:
|
|