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> Comand and Conquer: Deathworld, a mod that brings Warhammer's 41st millenium to cnc
Roadwarrior
post Oct 24 2007, 02:50 AM
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this mod is for TS

"if you are going to post make them CONSTRUCTIVE posts/comments PLEASE.

***Update Nov 24th***: Orks list now Added!!!! dance.gif

***Update Nov 19th***:Name change to CnC:Deathworld

this thread will be pretty much a blog of my mod progress and ill update the the first post with new stuff.

Edit:it will have new terrain and i would like some help the the infantry and the some of the terrain. and maybe some voxeling

QUOTE (***Que list for the testing***)
Anderwin



now the story-thing.

You are on a planet so inimical to life that every day there is a battle for survival.it's called a Deatworld, you are here to rid this planet of the ork infestation who are led by Warlord skullKruntcha

Info on the armys:
catahans:a branch of the imperial gaurd that were born on the Deathworld Catachan and are thus, the best suited for fighting on Deathworlds

THA ORKZ:Green skinned ravaging monsters that live for war and wont stop until they get what they want.

ok concept art/unit pics for catachans

***Update Dec 1st***some new terrain

I did the trees the plant with the white is part of R-more men's fona pack at ppm just re-colored
Attached Image
Attached Image

Jungle temple WIP-ish



BUILDING LIST

alot of tent based buildings if someone gives me another idea of a building that can be "put up fast and taken down fast" please do so

**Moved pic to url**

http://i31.photobucket.com/albums/c366/1h2...-1193191152.jpg


***Updated 24th & 30th***the conyard so far, the red dash is pointing out the bib
Attached Image
[attachment=5079:SCRN0003.png]
***30th sorry for the dark pic***
Attached Image

VEHICLE LIST
***Edited 12th Nov:Changed pic and Moved Gif to Photobucket***
M.C.V.: The M.C.V. or Mobile Construction Vehicle is designed for building bases where they are most needed on the battlefield.
http://i31.photobucket.com/albums/c366/1h23/mcv_000.gif
ingame pic
Attached Image



***Edited 12th Nov***
Harvester:the harvester is usefull for collecting the new resource that is in a crystallized state.
new version pics..........Old version pic
Attached Image...........Attached Image
Attached Image
Attached Image
Attached Image
Attached Image
Attached Image

Sentinel:(copied from the GW site)Sentinels are ideal scouting vehicles, and their pilots are often forced to use their own initiative - qualities not always fostered in Imperial soldiers. Many of these pilots are highly individualistic and have a reputation as insubordinate mavericks.
...ON HOLD...

Pathblazer: The pathblazer is a modified flame tank to work better in jungle terrain.
...VXL IS FINISHED...

UNIT LIST
Note: i want my infantry to be scale to vhehicles and buildings thats why there small

***Updated 28th***Catachan Jungle Fighters :(copied from the GW site)Catachan Regiments are tough, resourceful and uncompromising warriors, deadly up close with their wicked knives or from ambush wth their lasguns. In jungle terrain they are unsurpassed, with each Catachan being worth ten of any other regiment.
Attached Image
(zoom 2)Attached Image

Both ingame
Attached Image

***12th nov ***
Catachan with Heavy Flamer :The heavy flamer is used were the Pathblazer cant reach.
Pics
Attached ImageAttached Image

Catachan Snipers :(copied from the GW site)Catachan veterans recruit their own snipers from amongst their finest marksmen. A Catachan sniper will take up position hours, or even days, before a battle to find the best spot in trees or among roots and will conceal himself fully before the enemy draws near. Concentrated sniper fire can throw enemy units into complete confusion, the snipers being almost imposible to spot in the dense jungle canopy.
...NOT STARTED...

Catachan with Demolition Charge:(campaign only if used at all) pretty much a grenade with a very big boom one time use, after used the unit will switch to the a lasgun.
...NOT STARTED...

Catachan Mortar Team: great for supporting fire
...NEXT TO WORK ON...

Catachan Heavy Bolter Team:great for supporting fire
...NOT STARTED...

Catachan Autocannon Team:great for taking out armor
...NOT STARTED...


THA ORKZ


FAST SHOOTAS (Light Vehicles)

War Trukk

Wartrak

Wartrak Scorcha

Warbuggy


***Update 25th nov***

WIP
http://i31.photobucket.com/albums/c366/1h23/warbike-1.gif
Warbike:(copied off gw site)Ork Warbikes are one of the strange miracles of Ork technology, possessing an immensely powerful armament for their size. Ork Bikers love nothing more than to roar around the battlefield, unleashing hails of shots in all directions. Often they will ride straight into the middle of their enemy, their fingers firmly on the trigger, riding over the bodies of those who fall to their murderous advance.

**Quick pic update might be final.**



SLO'N'EAVY SHOOTAS
(Heavy Vehicles/Infantry)

Lobba

Zzap Gun

Kannon

ORKZ

Ork Boyz

Stikk Bommas

Burna Boyz

Boyz with 'eavy Weapons

Ork Kommando with Big Shoota

Grots (Eng)

thats all for now
feedback is much appreciated, just remember to keep it constructive

This post has been edited by Roadwarrior: Dec 3 2007, 02:36 AM


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****Updated Mar 20 2008**** Don't forget to comment
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Aro
post Jan 16 2008, 08:51 PM
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I don't mean to sound horrible, but may I suggest hiring a better 3D artist? The concept is cool with the temple, but the model it's self could use much better texture. Also, there is no shadow.


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Aro - Leader of Twisted Insurrection and Evolution.

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Roadwarrior
post Jan 29 2008, 05:05 PM
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why? it looks nice tho i might edit it later, i forgot the shadow.


--------------------
I shall confuse you all! Muhahahahaha!

****Updated Mar 20 2008**** Don't forget to comment
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Possible mods i will make for Tibsun:
CnC:Terminator:Judgment Day
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Roadwarrior
post Jan 31 2008, 09:14 PM
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not much of an update but i have made the icon



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I shall confuse you all! Muhahahahaha!

****Updated Mar 20 2008**** Don't forget to comment
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UH-1 Huey Spotlighted
Possible mods i will make for Tibsun:
CnC:Terminator:Judgment Day
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Tartan Bunny
post Feb 1 2008, 08:19 AM
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Its crap. Fullstop.


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Roadwarrior
post Feb 6 2008, 12:14 AM
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Update

Sneak peek on the snipers, shadows are a bit off tho.



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I shall confuse you all! Muhahahahaha!

****Updated Mar 20 2008**** Don't forget to comment
Voxels:
UH-1 Huey Spotlighted
Possible mods i will make for Tibsun:
CnC:Terminator:Judgment Day
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jadems
post Feb 6 2008, 10:02 AM
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First things first, the Icon is tiny. And it's kind of simplistic. I like simple, but it's too simple.
And I agree with Aro, the temple needs a bit more texture.

Who exactly is in your team with this? Or is it just you?


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Roadwarrior
post Feb 9 2008, 12:37 AM
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QUOTE (jadems @ Feb 6 2008, 05:02 AM) *
First things first, the Icon is tiny. And it's kind of simplistic. I like simple, but it's too simple.
And I agree with Aro, the temple needs a bit more texture.

Who exactly is in your team with this? Or is it just you?


i thought you guys new it was just me lol.gif

QUOTE (jadems @ Feb 6 2008, 05:02 AM) *
And I agree with Aro, the temple needs a bit more texture.


ok


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****Updated Mar 20 2008**** Don't forget to comment
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CnC:Terminator:Judgment Day
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ryanrules247
post Feb 28 2008, 12:33 PM
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OMG just seen this, its amazing.
U working on the Ork Infantry yet?
BtW I thought that Catachan use chimeras.((APC for peeps who arnt sad like me and play da game lol)Used to collect lil moddles)

heres a logo i nocked up. rolleyes.gif

This post has been edited by Team Black: Feb 28 2008, 06:29 PM
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Roadwarrior
post Feb 28 2008, 04:55 PM
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Hey thanks for showing interest in my mod smile.gif.The image is nice for a cut'n paste, but i don't think ill use it but if i do you'll get some credit.Also don't forget to edit your post if you can so you don't double post.

QUOTE
BtW I thought that Catachan use chimeras.

Maybe they did but i don't see it in the codex they have now.


--------------------
I shall confuse you all! Muhahahahaha!

****Updated Mar 20 2008**** Don't forget to comment
Voxels:
UH-1 Huey Spotlighted
Possible mods i will make for Tibsun:
CnC:Terminator:Judgment Day
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ryanrules247
post Feb 28 2008, 07:53 PM
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Cus its a new Codex lol!
(soz for double post.) confused.gif
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Roadwarrior
post Feb 29 2008, 08:16 PM
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Im going to take out the jungle temple cause its taking to much time to get it to look right. I might put it back in at a later time tho, and ill make a chimera voxel and see if it works in the mod, if it dose then ill use it. smile.gif

This post has been edited by Roadwarrior: Feb 29 2008, 08:17 PM


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I shall confuse you all! Muhahahahaha!

****Updated Mar 20 2008**** Don't forget to comment
Voxels:
UH-1 Huey Spotlighted
Possible mods i will make for Tibsun:
CnC:Terminator:Judgment Day
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Shakar
post Mar 7 2008, 04:52 PM
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Well, I like that this mod is progressing. I'd still love to help test it for you, and I think it'll be a good mod once it's finished from what I have seen. Let me know if you ever need help, I may not be a SHP artist, but I will help any way I can though.


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Roadwarrior
post Mar 9 2008, 05:42 PM
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Thanks smile.gif and on a side note:yay more interest in my mod.


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I shall confuse you all! Muhahahahaha!

****Updated Mar 20 2008**** Don't forget to comment
Voxels:
UH-1 Huey Spotlighted
Possible mods i will make for Tibsun:
CnC:Terminator:Judgment Day
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Nod Strike
post Mar 10 2008, 10:22 PM
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It's looking really good! =]


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Roadwarrior
post Mar 20 2008, 12:35 AM
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ok iv had this idea for awhile now and im going to post it to see what people think.

i think ill make a version of this mod for RA2 so i can have more sides like Cadian IG, Eldar, Tau, Etc..

Of course i have no idea how to mod RA2 ATM so ill do it after the TS one(i was going to do it after the TS one anyway)


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I shall confuse you all! Muhahahahaha!

****Updated Mar 20 2008**** Don't forget to comment
Voxels:
UH-1 Huey Spotlighted
Possible mods i will make for Tibsun:
CnC:Terminator:Judgment Day
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Scorch
post Mar 20 2008, 12:43 AM
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If you ever finish it, I'll never be able to play it on my computer, it won't play the game anymore!

There are some things you can improve, but it's looking good so far.
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Roadwarrior
post Mar 20 2008, 09:09 PM
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New ork unit:Gobsmasha

Attached Image

the remap is a bit to bright and i forgot to add the front cowcatcher/spikes besides that its done.

EDIT:
fixed the remap and added cowcatcher/spike things

This post has been edited by Roadwarrior: Mar 20 2008, 09:50 PM


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I shall confuse you all! Muhahahahaha!

****Updated Mar 20 2008**** Don't forget to comment
Voxels:
UH-1 Huey Spotlighted
Possible mods i will make for Tibsun:
CnC:Terminator:Judgment Day
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Roadwarrior
post Mar 31 2008, 05:05 AM
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some quick-pics of the JF in Ra2 just to see what it would look like, and ya know what i like blink.gif(<-by the way this is the wrong icon)

Soccer team
Attached Image
My car
Attached Image

so ill be updating in TS and RA2. new vehicle scrnshots will be in both games

BTW Ra2 has way to many pallets. And there might be a triple post soon cause i have a new unit im working on.


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I shall confuse you all! Muhahahahaha!

****Updated Mar 20 2008**** Don't forget to comment
Voxels:
UH-1 Huey Spotlighted
Possible mods i will make for Tibsun:
CnC:Terminator:Judgment Day
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Shakar
post Apr 7 2008, 04:32 PM
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I have experiance of adding units and modifying RA2 if you need help. I understand about half of the strings that are currently used in the game, but enough to know where to add country names and all that. As I said in an earlyer post here, let me know if you need any help. I'll be glad to help ^_^

By the way, it's still looking great, the mod =)

This post has been edited by Shakar: Apr 7 2008, 04:33 PM


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Roadwarrior
post Aug 6 2008, 03:19 AM
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Blarg

im now updating on ppm (i dont know why but i am)

PPM Topic


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I shall confuse you all! Muhahahahaha!

****Updated Mar 20 2008**** Don't forget to comment
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Scorch
post Aug 6 2008, 03:22 PM
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Looking good, but I really do hope the infantry are bigger than they are in the screens like you said.
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