@Lightstorm
which energy orbs do you mean?
The concepts look really good. Really extraterrestrial. But didn't you wanted to make them asymmetric ?

And why does now the Scrin Powerplant has a petal shape? Didn't we wanted the Rebels to have this?
Oh, if you mean the energy ball in the PP, then yes. It can be done remappable.
If these where meant to be energy orbs in the units too, then these could be complicated. Because
units can't have transparent parts like glowing energy balls etc.
Another thing that doesn't work is the firing anim of the float cannon. Because this surely has a turret,
the turret can't have a firing animation. Maybe with a tweaked PulsBall anim logic from the emp-ball the projectile could get some kind of energy-collecting-animation.
Firing animations can only be done on shp-units without a turret, Or buildings with some kind of charging anim and not facing specific (like obelisks).
@Black Hawk
your animations are not usable. sorry. they still have the fade in black error like the one in the shp forum.
Anyway they look nice.
Try to make the fade only to half of the maximum possible color value. e.g. from Blue rgb 0,0,255 to 0,0,127
-this way the darkest color isn't black
-you can have a non-antialiased border to the background (yes; don't make it aliased, else you have an ugly outline ingame)
and finally test them ingame, so you can see what's wrong
This post has been edited by Lin Kuei Ominae: Jun 4 2007, 08:23 PM