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> The Nod Mod
brotherhood23
post Feb 14 2007, 01:53 PM
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Well I have a snow day today and I made this nice little mod for Nod

Yes I use TibEd why I dont care but can someone tell me how to add a building using TibEd cause I copied the obelisk as a railgun tower and it didn't show up and I set all the options and nothin


But heres the mod.. it contains

>Chemical Strike...This mod requires firestorm...The Chemical Strike is a new unit that has a small bug at firing chemical missiles 100,000,000 of them in a second...WARNING:CAUSES SUPER LAG

>Laser Wheel...Only at start of game...This unit has an obelisk cannon on it

>Mobile Refinery...Need Credits send this to the near by tiberium field

>Ion Cannon Hack HQ...Deploy this and you have the ion cannon at your finger tips

>Vertigo...This aircraft is an upgraded version of the banshee and has unlimted ammo USE WISELY!!!


Plz respond and help with the building problem

B23
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Team Black
post Feb 14 2007, 02:03 PM
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Hey I remember a 'nod mod' once...a loooong time ago. The only changes it made were:
-pyro infantry (mutant with flame thrower)
-chem spray tank, with image of weedeater. It had limited ammo
-a GAOLDCC building with srvice depot image with foundation 2x2 wacko.gif
this refilled the chem sparay tank
-I think CAARMOR was buildable too

that mod sucked. It doen't have anything to do with this mod does it?

This post has been edited by Team Black: Feb 14 2007, 02:05 PM


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brotherhood23
post Feb 14 2007, 02:06 PM
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No


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brotherhood23
post Feb 14 2007, 03:12 PM
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Well when I restarted the game I hade my Rail Gun Tower in it

and here are some pics of ingame and More units and buildings are to come
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Team Black
post Feb 14 2007, 03:22 PM
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well, good to see you're getting the basics of rules.ini down, with some work & practice someday you'll have some stuff....worth playing.


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ShDwBoRn
post Feb 14 2007, 03:30 PM
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i used to make mods like that, except all i ever did was give light infantry more armor then a mammy and a 120mmx gun. now when i mod i expand the ever massive arsenal which is the nod and gdi airforces with insanely powerful units i made. then my computer crashed and all of my numerous new aircraft (26) vanished


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brotherhood23
post Feb 14 2007, 03:51 PM
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New Units


The Nod Avatar and The Terror Obelisk Outpost

This post has been edited by brotherhood23: Feb 14 2007, 03:51 PM
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Warlord
post Feb 14 2007, 05:20 PM
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why in that pic does that obelesk looking thing at the right have a reapor cameo? :blink:

This post has been edited by warlord: Feb 14 2007, 05:58 PM


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brotherhood23
post Feb 14 2007, 06:43 PM
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The Cyborg Reaper turns into the obelisk


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Ixith
post Feb 14 2007, 07:27 PM
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sorry i cant support this mod. Why you might ask?
for these reasons:
-its in the General Discussion instead of the Mod Announcements (although im not sure if this counts as a REAL mod)
-
QUOTE ("brotherhood23")
Yes I use TibEd

just use the frickin inis!
-its a lame no new graphics mod
-the changes sound IMO noobish so far. especially that Chemical Missile Strike. and unlimited ammo aircraft.
-it only betters Nod

those are just a few reasons. theres many more.
good luck with it but it doesnt sound fun im sorry to say.


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brotherhood23
post Feb 14 2007, 08:02 PM
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mad.gif


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Team Black
post Feb 14 2007, 08:11 PM
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BTW what's TibEd? is it like some knock-off of SE2K?

Darn, here I got my hopes up thinking he was doing a rules.ini edit.

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Warlord
post Feb 14 2007, 08:47 PM
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Well i used to use sunedit but THANKFULLY the ppl at tibweb convinced me not to :biggrin: and really if this is another dumb tibsun editing program then its just as worse as SE2K in my opinion
QUOTE
just use the frickin inis!

yeah B23 otherwise you might end up coming out with a crap mod no offense ermm.gif
QUOTE
it only betters Nod

you need to stable the teams i mean come on there allready unstable enough lol tongue.gif
QUOTE
I got my hopes up thinking he was doing a rules.ini

well i did think it was unusual for him but we just need to convince him wink1.gif

[offtopic]a long post for my 200th post w00t w00t.gif [/offtopic]


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Nod Strike
post Feb 14 2007, 09:14 PM
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Simple answer:

If you don't like the mod, don't download it.

B23, well done i think it is good. Of course i didn't download it because i can't be bothered n stuff. But don't flamebait anyone Ixith. Maybe someday you will become a good voxaler.

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Team Black
post Feb 14 2007, 09:40 PM
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Ixith didn't flame, it's not wrong to say bad is bad is it?
It's clear B23 has a long way to go before getting a good mod together, it would be a flat-out lie to say this mod is well done.


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Nod Strike
post Feb 14 2007, 09:42 PM
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yeah well.. mellow.gif

He's better than me so I have the right to say that. sneaky2.gif


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Corsair
post Feb 14 2007, 09:45 PM
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QUOTE (brotherhood23 @ Feb 14 2007, 08:53 AM) *
>Vertigo...This aircraft is an upgraded version of the banshee and has unlimted ammo USE WISELY!!!
Plz respond and help with the building problem


An aircraft named Vertigo? I don't think I'd like to pilot that...


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Nimron
post Feb 14 2007, 11:15 PM
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Whats the point of a "Nod mod" anyway? Doesnt it just make Nod pwn GDI? Or do people make it because Nod and Mod ryme?

I don't understand *smacks self* nope, that didn't help. dry.gif

But nice try B23! wink1.gif
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brotherhood23
post Feb 14 2007, 11:18 PM
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Thank you for the comments and I may have another day off

but i will start adding stuff to gdi and new graphics will apear trust me smile.gif





and suggestions for Nod or GDI plz?

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Team Black
post Feb 15 2007, 12:37 AM
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>>>>>>DON'T OVERPOWER THE UNITS!*!*!!!!!111!!!oneone1!

very good suggestion, it definitly makes your mod more enjoyable


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Corsair
post Feb 15 2007, 12:47 AM
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QUOTE (Team Black @ Feb 14 2007, 07:37 PM) *
>>>>>>DON'T OVERPOWER THE UNITS!*!*!!!!!111!!!oneone1!

very good suggestion, it definitly makes your mod more enjoyable


Blasphemy! Give every unit a railgun! All of them!


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Team Black
post Feb 15 2007, 02:56 AM
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rofl corsair. Especially the million bazillion chem missiles... enough to make it lag! those are a definite MUST lol.gif

yeah the original 'nod mod' that I mention in tumsun's olllllld mod list.
That's back when mods were only rules and art files (and ai and FS files sometimes too)..
anyone else remember that? thee was a whole list of em..like 208 something.


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KajiTetsushi
post Feb 15 2007, 06:14 AM
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QUOTE ("Team Black")
anyone else remember that? thee was a whole list of em..like 208 something.

Yeah, with many of them uninteresting.

To brotherhood23:
Give GDI a boost. Then it'll look a nice wrecking-ball mod.


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Scald
post Feb 16 2007, 08:02 PM
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pretty much everyone starts out with this kind of a mod

go and download TSR or TSTW, and play it for a while skirmishing
then when you get a feel for a high quality mod try again
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brotherhood23
post Feb 16 2007, 10:07 PM
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I played both those mods and Im working on this project hard



(on Feb,16,2007 my house at 5:07)

I WANT MY BROWNIES MMMM Brb

smile.gif


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brotherhood23
post Feb 16 2007, 11:16 PM
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Oddly I want to continue this mod and with many new features




and thus I may need a team but its not confirmed and Im trying to think of a concept for intro video...like an ion cannon strike,scrin forces,cabals return something

but if you'd like to join email me and I will respond IF we need a team

but for now heres GDIs "Emp Trooper"


Reguards

B23,and my friend soon to join the forum well I dont know his user name YEt but he is good a Paint Shop Pro
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Ixith
post Feb 16 2007, 11:29 PM
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hmm if your going to add an EMP trooper then give him another EMP weapon that has the EMP tech but only a spread of like 3 or 4 as so he can still hit a small area but not as much as the EMP cannon and make sure his range is somewhat limited to.

IMO giving a unit an ability to EMP something is a very risky thing with ballance.


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Warlord
post Feb 19 2007, 10:27 PM
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It would be better only making them able to emp one unit :smile:
that way they would be balanced.

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gufu
post Feb 19 2007, 10:32 PM
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EMP sniper lol


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