IPB

Welcome Guest ( Log In | Register )


> FS Phoenix (2-3), by Muldrake
Bittah Commander
post Nov 5 2006, 02:51 PM
Post #1


Forum Administrator
Group Icon

Group: Administrators
Posts: 1,340
Joined: 1-October 06
From: The Netherlands
Member No.: 5
Alliance: GDI
Favorite game: Tiberian Sun



Author: Muldrake

FS Phoenix (2-3)
- Muldrake

This is the refitted version of the map gaining second place in the Open Mapping Competition: 3.
Has all the wonderful features of the original, all bugs (I do hope all of them) and problems sorted out, and a few extra gimmicks wink1.gif.

Basic Info:

Size: 100x125
Players: 2-3
Tiberium: 257640

Changes include:
- Slight rebalancing of the starting positions. (If you still have problems, please let me know, and please note that each has its own different advantages and disadvantages.)
- Refinement of the City Shield. This includes all sections shutting down when deactivated. (May I suggest blowing up the control unit, rather than the generators directly, its more fun wink1.gif )
- Map extension + Mutant Outpost.
- Dam + Bridge Triggers fixed.
- A few other small changes.

I've tried this map on RotD Sole Survivor with a few people, and its good fun. Lots of trucks with crates dotted around the map, which can easily turn the tide of battle, right Carno wink1.gif.

The download includes 10 screens, 2 of which are shown here. But I strongly suggest you try it, to get the full effect wink1.gif.

As usual, please give credit if you use. And most importantly, enjoy wink1.gif
Attached image(s)
Attached Image Attached Image Attached Image
 

Attached File(s)
Attached File  fs_phoenix__2_3_.zip ( 1.6MB ) Number of downloads: 59
 


--------------------
Go to the top of the page
 
: | +Quote Post

Posts in this topic


Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 12th November 2026 - 07:50 AM


XGhozt.com